154 lines
6.7 KiB
JavaScript
154 lines
6.7 KiB
JavaScript
//Imports
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import assets from "./assets.mjs"
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//Setup
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export default async function({login, q, imports, data, account}, {enabled = false, extras = false, token} = {}) {
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//Plugin execution
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try {
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//Check if plugin is enabled and requirements are met
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if ((!q.splatoon) || (!imports.metadata.plugins.splatoon.enabled(enabled, {extras})))
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return null
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//Load inputs
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const {modes, "versus.limit": _versus_limit, "salmon.limit": _salmon_limit} = imports.metadata.plugins.splatoon.inputs({data, account, q})
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//Save profile
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{
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const profile = `${imports.__module(import.meta.url)}/s3si/profile.json`
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console.debug(`metrics/compute/${login}/plugins > splatoon > saving ${profile}`)
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const parsed = JSON.parse(token)
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if (!parsed?.loginState?.sessionToken)
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throw new Error("Configuration is missing sessionToken")
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await imports.fs.writeFile(profile, token)
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}
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//Fetch data
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const allowed = {
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files: ["profile.json", "profile.json.swap", "export", "cache"],
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net: ["api.imink.app", "accounts.nintendo.com", "api.accounts.nintendo.com", "api-lp1.znc.srv.nintendo.net", "api.lp1.av5ja.srv.nintendo.net"],
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}
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await imports.run(`deno run --no-prompt --cached-only --no-remote --allow-read="${allowed.files}" --allow-write="${allowed.files}" --allow-net="${allowed.net}" index.ts --exporter file --no-progress`, {cwd: `${imports.__module(import.meta.url)}/s3si`}, {prefixed: false})
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//Read fetched data
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const fetched = (await Promise.all(
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(await imports.fs.readdir(`${imports.__module(import.meta.url)}/s3si/export`))
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.map(async file => JSON.parse(await imports.fs.readFile(`${imports.__module(import.meta.url)}/s3si/export/${file}`))),
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))
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.sort((a, b) => new Date(b.data.detail.playedTime) - new Date(a.data.detail.playedTime))
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console.debug(`metrics/compute/${login}/plugins > splatoon > fetched ${fetched.length} matches`)
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//Versus mode
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let vs = null
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if (!((modes.length === 1) && (modes[0] === "salmon-run"))) {
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vs = {
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matches: await Promise.all(
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fetched.filter(({type, data}) => (type === "VS") && (modes.includes(data.detail.vsRule.name.toLocaleLowerCase().replace(/ /g, "-")))).slice(0, _versus_limit).map(async ({data}) => ({
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mode: {
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name: data.detail.vsRule.name,
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icon: await imports.imgb64(assets.modes[data.detail.vsRule.name]),
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},
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result: data.detail.judgement,
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knockout: data.detail.knockout ?? null,
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teams: await Promise.all([data.detail.myTeam, ...data.detail.otherTeams].map(async team => ({
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color: `#${Math.round(255 * team.color.r).toString(16)}${Math.round(255 * team.color.g).toString(16)}${Math.round(255 * team.color.b).toString(16)}`,
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score: ((data.detail.vsRule.name === "Turf War") ? team.result?.paintRatio * 100 : team.result?.score) ?? null,
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players: await Promise.all(team.players.map(async ({name, byname, weapon, paint, result, isMyself: self}) => ({
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name,
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byname,
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self,
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weapon: {
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name: weapon.name,
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icon: await imports.imgb64(assets.weapons[weapon.name]),
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},
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special: {
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name: weapon.specialWeapon.name,
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icon: await imports.imgb64(assets.specials[weapon.specialWeapon.name]),
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},
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sub: {
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name: weapon.subWeapon.name,
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icon: await imports.imgb64(assets.subweapons[weapon.subWeapon.name]),
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},
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result: {
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paint: paint ?? 0,
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kill: result?.kill ?? 0,
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death: result?.death ?? 0,
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assist: result?.assist ?? 0,
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special: result?.special ?? 0,
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},
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}))),
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}))),
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awards: data.detail.awards,
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date: data.detail.playedTime,
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duration: data.detail.duration,
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player: {
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name: data.detail.player.name,
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byname: data.detail.player.byname,
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rank: data.listNode?.udemae ?? null,
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},
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stage: {
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name: data.detail.vsStage.name,
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icon: await imports.imgb64(assets.stages[data.detail.vsStage.name]),
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},
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})),
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),
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}
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vs.player = vs.matches.at(-1)?.player ?? null
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}
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//Salmon run
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let salmon = null
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if (modes.includes("salmon-run")) {
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salmon = {
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matches: await Promise.all(
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fetched.filter(({type}) => type === "COOP").slice(0, _salmon_limit).map(async ({data}) => ({
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weapons: await Promise.all(data.detail.myResult.weapons.map(async ({name}) => ({name, icon: await imports.imgb64(assets.weapons[name])}))),
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special: {
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name: data.detail.myResult.specialWeapon.name,
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icon: await imports.imgb64(assets.specials[data.detail.myResult.specialWeapon.name]),
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},
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eggs: {
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golden: data.detail.myResult.goldenDeliverCount,
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regular: data.detail.myResult.deliverCount,
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},
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defeated: await Promise.all(data.detail.enemyResults.map(async ({defeatCount: count, enemy: {name}}) => ({name, count, icon: await imports.imgb64(assets.salmon[name])}))),
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rescues: data.detail.myResult.rescueCount,
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rescued: data.detail.myResult.rescuedCount,
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waves: data.detail.waveResults.map(({deliverNorm: quota, teamDeliverCount: delivered}) => ({quota, delivered})),
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failed: data.detail.resultWave,
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hazard: Math.round(data.detail.dangerRate * 100),
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boss: data.detail.bossResult
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? {
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defeated: data.detail.bossResult.hasDefeatBoss,
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name: data.detail.bossResult.boss.name,
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icon: await imports.imgb64(assets.salmon[data.detail.bossResult.boss.name]),
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}
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: null,
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stage: {
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name: data.detail.coopStage.name,
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icon: await imports.imgb64(assets.stages[data.detail.coopStage.name]),
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},
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date: data.detail.playedTime,
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grade: data.detail.afterGrade.name,
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player: data.detail.myResult.player.name,
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})),
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),
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}
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salmon.player = {
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name: salmon.matches.at(-1)?.player ?? null,
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grade: salmon.matches.at(-1)?.grade ?? null,
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}
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}
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//Results
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return {
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vs,
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salmon,
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icons: Object.fromEntries(await Promise.all(Object.entries(assets.icons).map(async ([k, v]) => [k, await imports.imgb64(v)]))),
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}
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}
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//Handle errors
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catch (error) {
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throw imports.format.error(error)
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}
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}
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