//Imports import assets from "./assets.mjs" //Setup export default async function({login, q, imports, data, account}, {enabled = false, extras = false, token} = {}) { //Plugin execution try { //Check if plugin is enabled and requirements are met if ((!q.splatoon) || (!imports.metadata.plugins.splatoon.enabled(enabled, {extras}))) return null //Load inputs const {modes, "versus.limit": _versus_limit, "salmon.limit": _salmon_limit} = imports.metadata.plugins.splatoon.inputs({data, account, q}) //Save profile { const profile = `${imports.__module(import.meta.url)}/s3si/profile.json` console.debug(`metrics/compute/${login}/plugins > splatoon > saving ${profile}`) const parsed = JSON.parse(token) if (!parsed?.loginState?.sessionToken) throw new Error("Configuration is missing sessionToken") await imports.fs.writeFile(profile, token) } //Fetch data const allowed = { files: ["profile.json", "profile.json.swap", "export", "cache"], net: ["api.imink.app", "accounts.nintendo.com", "api.accounts.nintendo.com", "api-lp1.znc.srv.nintendo.net", "api.lp1.av5ja.srv.nintendo.net"], } await imports.run(`deno run --no-prompt --cached-only --no-remote --allow-read="${allowed.files}" --allow-write="${allowed.files}" --allow-net="${allowed.net}" index.ts --exporter file --no-progress`, {cwd: `${imports.__module(import.meta.url)}/s3si`}, {prefixed: false}) //Read fetched data const fetched = (await Promise.all( (await imports.fs.readdir(`${imports.__module(import.meta.url)}/s3si/export`)) .map(async file => JSON.parse(await imports.fs.readFile(`${imports.__module(import.meta.url)}/s3si/export/${file}`))), )) .sort((a, b) => new Date(b.data.detail.playedTime) - new Date(a.data.detail.playedTime)) console.debug(`metrics/compute/${login}/plugins > splatoon > fetched ${fetched.length} matches`) //Versus mode let vs = null if (!((modes.length === 1) && (modes[0] === "salmon-run"))) { vs = { matches: await Promise.all( fetched.filter(({type, data}) => (type === "VS") && (modes.includes(data.detail.vsRule.name.toLocaleLowerCase().replace(/ /g, "-")))).slice(0, _versus_limit).map(async ({data}) => ({ mode: { name: data.detail.vsRule.name, icon: await imports.imgb64(assets.modes[data.detail.vsRule.name]), }, result: data.detail.judgement, knockout: data.detail.knockout ?? null, teams: await Promise.all([data.detail.myTeam, ...data.detail.otherTeams].map(async team => ({ color: `#${Math.round(255 * team.color.r).toString(16)}${Math.round(255 * team.color.g).toString(16)}${Math.round(255 * team.color.b).toString(16)}`, score: ((data.detail.vsRule.name === "Turf War") ? team.result?.paintRatio * 100 : team.result?.score) ?? null, players: await Promise.all(team.players.map(async ({name, byname, weapon, paint, result, isMyself: self}) => ({ name, byname, self, weapon: { name: weapon.name, icon: await imports.imgb64(assets.weapons[weapon.name]), }, special: { name: weapon.specialWeapon.name, icon: await imports.imgb64(assets.specials[weapon.specialWeapon.name]), }, sub: { name: weapon.subWeapon.name, icon: await imports.imgb64(assets.subweapons[weapon.subWeapon.name]), }, result: { paint: paint ?? 0, kill: result?.kill ?? 0, death: result?.death ?? 0, assist: result?.assist ?? 0, special: result?.special ?? 0, }, }))), }))), awards: data.detail.awards, date: data.detail.playedTime, duration: data.detail.duration, player: { name: data.detail.player.name, byname: data.detail.player.byname, rank: data.listNode?.udemae ?? null, }, stage: { name: data.detail.vsStage.name, icon: await imports.imgb64(assets.stages[data.detail.vsStage.name]), }, })), ), } vs.player = vs.matches.at(-1)?.player ?? null } //Salmon run let salmon = null if (modes.includes("salmon-run")) { salmon = { matches: await Promise.all( fetched.filter(({type}) => type === "COOP").slice(0, _salmon_limit).map(async ({data}) => ({ weapons: await Promise.all(data.detail.myResult.weapons.map(async ({name}) => ({name, icon: await imports.imgb64(assets.weapons[name])}))), special: { name: data.detail.myResult.specialWeapon.name, icon: await imports.imgb64(assets.specials[data.detail.myResult.specialWeapon.name]), }, eggs: { golden: data.detail.myResult.goldenDeliverCount, regular: data.detail.myResult.deliverCount, }, defeated: await Promise.all(data.detail.enemyResults.map(async ({defeatCount: count, enemy: {name}}) => ({name, count, icon: await imports.imgb64(assets.salmon[name])}))), rescues: data.detail.myResult.rescueCount, rescued: data.detail.myResult.rescuedCount, waves: data.detail.waveResults.map(({deliverNorm: quota, teamDeliverCount: delivered}) => ({quota, delivered})), failed: data.detail.resultWave, hazard: Math.round(data.detail.dangerRate * 100), boss: data.detail.bossResult ? { defeated: data.detail.bossResult.hasDefeatBoss, name: data.detail.bossResult.boss.name, icon: await imports.imgb64(assets.salmon[data.detail.bossResult.boss.name]), } : null, stage: { name: data.detail.coopStage.name, icon: await imports.imgb64(assets.stages[data.detail.coopStage.name]), }, date: data.detail.playedTime, grade: data.detail.afterGrade.name, player: data.detail.myResult.player.name, })), ), } salmon.player = { name: salmon.matches.at(-1)?.player ?? null, grade: salmon.matches.at(-1)?.grade ?? null, } } //Results return { vs, salmon, icons: Object.fromEntries(await Promise.all(Object.entries(assets.icons).map(async ([k, v]) => [k, await imports.imgb64(v)]))), } } //Handle errors catch (error) { throw imports.format.error(error) } }