Files
metrics/source/plugins/community/splatoon/index.mjs
github-actions[bot] 27e8dc720f chore: code formatting
2022-11-22 01:02:51 +00:00

170 lines
7.4 KiB
JavaScript

//Imports
import assets from "./assets.mjs"
//Setup
export default async function({login, q, imports, data, account}, {enabled = false, extras = false, token, "statink.token": _statink_token} = {}) {
//Plugin execution
try {
//Check if plugin is enabled and requirements are met
if ((!q.splatoon) || (!imports.metadata.plugins.splatoon.enabled(enabled, {extras})))
return null
//Load inputs
const {modes, "versus.limit": _versus_limit, "salmon.limit": _salmon_limit, statink} = imports.metadata.plugins.splatoon.inputs({data, account, q})
//Save profile
{
const profile = `${imports.__module(import.meta.url)}/s3si/profile.json`
console.debug(`metrics/compute/${login}/plugins > splatoon > saving ${profile}`)
const parsed = JSON.parse(token)
if (!parsed?.loginState?.sessionToken)
throw new Error("Configuration is missing sessionToken")
if (statink) {
console.debug(`metrics/compute/${login}/plugins > splatoon > stat.ink integration is enabled`)
if (_statink_token) {
parsed.statInkApiKey = _statink_token
console.debug(`metrics/compute/${login}/plugins > splatoon > stat.ink api key set`)
}
else {
data.warnings.push({warning: {message: '"plugin_splatoon_statink" is set without "plugin_splatoon_statink_token"'}})
console.debug(`metrics/compute/${login}/plugins > splatoon > stat.ink api key missing`)
}
}
await imports.fs.writeFile(profile, JSON.stringify(parsed))
}
//Fetch data
const allowed = {
files: ["profile.json", "profile.json.swap", "export", "cache"],
net: ["api.imink.app", "accounts.nintendo.com", "api.accounts.nintendo.com", "api-lp1.znc.srv.nintendo.net", "api.lp1.av5ja.srv.nintendo.net"],
}
const exporters = ["file"]
if (statink) {
exporters.push("stat.ink")
allowed.net.push("stat.ink")
}
await imports.run(`deno run --no-prompt --cached-only --no-remote --allow-read="${allowed.files}" --allow-write="${allowed.files}" --allow-net="${allowed.net}" index.ts --exporter="${exporters}" --no-progress`, {cwd: `${imports.__module(import.meta.url)}/s3si`}, {prefixed: false})
//Read fetched data
const fetched = (await Promise.all(
(await imports.fs.readdir(`${imports.__module(import.meta.url)}/s3si/export`))
.map(async file => JSON.parse(await imports.fs.readFile(`${imports.__module(import.meta.url)}/s3si/export/${file}`))),
))
.sort((a, b) => new Date(b.data.detail.playedTime) - new Date(a.data.detail.playedTime))
console.debug(`metrics/compute/${login}/plugins > splatoon > fetched ${fetched.length} matches`)
//Versus mode
let vs = null
if (!((modes.length === 1) && (modes[0] === "salmon-run"))) {
vs = {
matches: await Promise.all(
fetched.filter(({type, data}) => (type === "VS") && (modes.includes(data.detail.vsRule.name.toLocaleLowerCase().replace(/ /g, "-")))).slice(0, _versus_limit).map(async ({data}) => ({
mode: {
name: data.detail.vsRule.name,
icon: await imports.imgb64(assets.modes[data.detail.vsRule.name]),
},
result: data.detail.judgement,
knockout: data.detail.knockout ?? null,
teams: await Promise.all([data.detail.myTeam, ...data.detail.otherTeams].map(async team => ({
color: `#${Math.round(255 * team.color.r).toString(16)}${Math.round(255 * team.color.g).toString(16)}${Math.round(255 * team.color.b).toString(16)}`,
score: ((data.detail.vsRule.name === "Turf War") ? team.result?.paintRatio * 100 : team.result?.score) ?? null,
players: await Promise.all(team.players.map(async ({name, byname, weapon, paint, result, isMyself: self}) => ({
name,
byname,
self,
weapon: {
name: weapon.name,
icon: await imports.imgb64(assets.weapons[weapon.name]),
},
special: {
name: weapon.specialWeapon.name,
icon: await imports.imgb64(assets.specials[weapon.specialWeapon.name]),
},
sub: {
name: weapon.subWeapon.name,
icon: await imports.imgb64(assets.subweapons[weapon.subWeapon.name]),
},
result: {
paint: paint ?? 0,
kill: result?.kill ?? 0,
death: result?.death ?? 0,
assist: result?.assist ?? 0,
special: result?.special ?? 0,
},
}))),
}))),
awards: data.detail.awards,
date: data.detail.playedTime,
duration: data.detail.duration,
player: {
name: data.detail.player.name,
byname: data.detail.player.byname,
rank: data.listNode?.udemae ?? null,
},
stage: {
name: data.detail.vsStage.name,
icon: await imports.imgb64(assets.stages[data.detail.vsStage.name]),
},
})),
),
}
vs.player = vs.matches.at(-1)?.player ?? null
}
//Salmon run
let salmon = null
if (modes.includes("salmon-run")) {
salmon = {
matches: await Promise.all(
fetched.filter(({type}) => type === "COOP").slice(0, _salmon_limit).map(async ({data}) => ({
weapons: await Promise.all(data.detail.myResult.weapons.map(async ({name}) => ({name, icon: await imports.imgb64(assets.weapons[name])}))),
special: {
name: data.detail.myResult.specialWeapon.name,
icon: await imports.imgb64(assets.specials[data.detail.myResult.specialWeapon.name]),
},
eggs: {
golden: data.detail.myResult.goldenDeliverCount,
regular: data.detail.myResult.deliverCount,
},
defeated: await Promise.all(data.detail.enemyResults.map(async ({defeatCount: count, enemy: {name}}) => ({name, count, icon: await imports.imgb64(assets.salmon[name])}))),
rescues: data.detail.myResult.rescueCount,
rescued: data.detail.myResult.rescuedCount,
waves: data.detail.waveResults.map(({deliverNorm: quota, teamDeliverCount: delivered}) => ({quota, delivered})),
failed: data.detail.resultWave,
hazard: Math.round(data.detail.dangerRate * 100),
boss: data.detail.bossResult
? {
defeated: data.detail.bossResult.hasDefeatBoss,
name: data.detail.bossResult.boss.name,
icon: await imports.imgb64(assets.salmon[data.detail.bossResult.boss.name]),
}
: null,
stage: {
name: data.detail.coopStage.name,
icon: await imports.imgb64(assets.stages[data.detail.coopStage.name]),
},
date: data.detail.playedTime,
grade: data.detail.afterGrade.name,
player: data.detail.myResult.player.name,
})),
),
}
salmon.player = {
name: salmon.matches.at(-1)?.player ?? null,
grade: salmon.matches.at(-1)?.grade ?? null,
}
}
//Results
return {
vs,
salmon,
icons: Object.fromEntries(await Promise.all(Object.entries(assets.icons).map(async ([k, v]) => [k, await imports.imgb64(v)]))),
}
}
//Handle errors
catch (error) {
throw imports.format.error(error)
}
}