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186 lines
6.5 KiB
Markdown
186 lines
6.5 KiB
Markdown
# Cloudflare Durable Objects
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Expert guidance for building stateful applications with Cloudflare Durable Objects.
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## Reading Order
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1. **First time?** Read this overview + Quick Start
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2. **Setting up?** See [Configuration](./configuration.md)
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3. **Building features?** Use decision trees below → [Patterns](./patterns.md)
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4. **Debugging issues?** Check [Gotchas](./gotchas.md)
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5. **Deep dive?** [API](./api.md) and [DO Storage](../do-storage/README.md)
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## Overview
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Durable Objects combine compute with storage in globally-unique, strongly-consistent packages:
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- **Globally unique instances**: Each DO has unique ID for multi-client coordination
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- **Co-located storage**: Fast, strongly-consistent storage with compute
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- **Automatic placement**: Objects spawn near first request location
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- **Stateful serverless**: In-memory state + persistent storage
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- **Single-threaded**: Serial request processing (no race conditions)
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## Rules of Durable Objects
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Critical rules preventing most production issues:
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1. **One alarm per DO** - Schedule multiple events via queue pattern
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2. **~1K req/s per DO max** - Shard for higher throughput
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3. **Constructor runs every wake** - Keep initialization light; use lazy loading
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4. **Hibernation clears memory** - In-memory state lost; persist critical data
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5. **Use `ctx.waitUntil()` for cleanup** - Ensures completion after response sent
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6. **No setTimeout for persistence** - Use `setAlarm()` for reliable scheduling
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## Core Concepts
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### Class Structure
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All DOs extend `DurableObject` base class with constructor receiving `DurableObjectState` (storage, WebSockets, alarms) and `Env` (bindings).
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### Lifecycle States
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```
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[Not Created] → [Active] ⇄ [Hibernated] → [Evicted]
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↓
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[Destroyed]
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```
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- **Not Created**: DO ID exists but instance never spawned
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- **Active**: Processing requests, in-memory state valid, billed per GB-hour
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- **Hibernated**: WebSocket connections open but zero compute, zero cost
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- **Evicted**: Removed from memory; next request triggers cold start
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- **Destroyed**: Data deleted via migration or manual deletion
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### Accessing from Workers
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Workers use bindings to get stubs, then call RPC methods directly (recommended) or use fetch handler (legacy).
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**RPC vs fetch() decision:**
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```
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├─ New project + compat ≥2024-04-03 → RPC (type-safe, simpler)
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├─ Need HTTP semantics (headers, status) → fetch()
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├─ Proxying requests to DO → fetch()
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└─ Legacy compatibility → fetch()
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```
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See [Patterns: RPC vs fetch()](./patterns.md) for examples.
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### ID Generation
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- `idFromName()`: Deterministic, named coordination (rate limiting, locks)
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- `newUniqueId()`: Random IDs for sharding high-throughput workloads
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- `idFromString()`: Derive from existing IDs
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- Jurisdiction option: Data locality compliance
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### Storage Options
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**Which storage API?**
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```
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├─ Structured data, relations, transactions → SQLite (recommended)
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├─ Simple KV on SQLite DO → ctx.storage.kv (sync KV)
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└─ Legacy KV-only DO → ctx.storage (async KV)
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```
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- **SQLite** (recommended): Structured data, transactions, 10GB/DO
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- **Synchronous KV API**: Simple key-value on SQLite objects
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- **Asynchronous KV API**: Legacy/advanced use cases
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See [DO Storage](../do-storage/README.md) for deep dive.
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### Special Features
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- **Alarms**: Schedule future execution per-DO (1 per DO - use queue pattern for multiple)
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- **WebSocket Hibernation**: Zero-cost idle connections (memory cleared on hibernation)
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- **Point-in-Time Recovery**: Restore to any point in 30 days (SQLite only)
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## Quick Start
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```typescript
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import { DurableObject } from "cloudflare:workers";
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export class Counter extends DurableObject<Env> {
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async increment(): Promise<number> {
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const result = this.ctx.storage.sql.exec(
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`INSERT INTO counters (id, value) VALUES (1, 1)
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ON CONFLICT(id) DO UPDATE SET value = value + 1
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RETURNING value`
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).one();
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return result.value;
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}
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}
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// Worker access
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export default {
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async fetch(request: Request, env: Env): Promise<Response> {
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const id = env.COUNTER.idFromName("global");
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const stub = env.COUNTER.get(id);
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const count = await stub.increment();
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return new Response(`Count: ${count}`);
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}
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};
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```
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## Decision Trees
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### What do you need?
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```
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├─ Coordinate requests (rate limit, lock, session)
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│ → idFromName(identifier) → [Patterns: Rate Limiting/Locks](./patterns.md)
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│
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├─ High throughput (>1K req/s)
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│ → Sharding with newUniqueId() or hash → [Patterns: Sharding](./patterns.md)
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│
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├─ Real-time updates (WebSocket, chat, collab)
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│ → WebSocket hibernation + room pattern → [Patterns: Real-time](./patterns.md)
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│
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├─ Background work (cleanup, notifications, scheduled tasks)
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│ → Alarms + queue pattern (1 alarm/DO) → [Patterns: Multiple Events](./patterns.md)
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│
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└─ User sessions with expiration
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→ Session pattern + alarm cleanup → [Patterns: Session Management](./patterns.md)
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```
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### Which access pattern?
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```
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├─ New project + typed methods → RPC (compat ≥2024-04-03)
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├─ Need HTTP semantics → fetch()
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├─ Proxying to DO → fetch()
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└─ Legacy compat → fetch()
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```
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See [Patterns: RPC vs fetch()](./patterns.md) for examples.
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### Which storage?
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```
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├─ Structured data, SQL queries, transactions → SQLite (recommended)
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├─ Simple KV on SQLite DO → ctx.storage.kv (sync API)
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└─ Legacy KV-only DO → ctx.storage (async API)
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```
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See [DO Storage](../do-storage/README.md) for complete guide.
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## Essential Commands
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```bash
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npx wrangler dev # Local dev with DOs
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npx wrangler dev --remote # Test against prod DOs
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npx wrangler deploy # Deploy + auto-apply migrations
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```
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## Resources
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**Docs**: https://developers.cloudflare.com/durable-objects/
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**API Reference**: https://developers.cloudflare.com/durable-objects/api/
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**Examples**: https://developers.cloudflare.com/durable-objects/examples/
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## In This Reference
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- **[Configuration](./configuration.md)** - wrangler.jsonc setup, migrations, bindings, environments
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- **[API](./api.md)** - Class structure, ctx methods, alarms, WebSocket hibernation
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- **[Patterns](./patterns.md)** - Sharding, rate limiting, locks, real-time, sessions
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- **[Gotchas](./gotchas.md)** - Limits, hibernation caveats, common errors
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## See Also
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- **[DO Storage](../do-storage/README.md)** - SQLite, KV, transactions (detailed storage guide)
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- **[Workers](../workers/README.md)** - Core Workers runtime features
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- **[WebSockets](../websockets/README.md)** - WebSocket APIs and patterns
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