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dotfiles/.agents/skills/cloudflare-deploy/references/durable-objects/README.md
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# Cloudflare Durable Objects
Expert guidance for building stateful applications with Cloudflare Durable Objects.
## Reading Order
1. **First time?** Read this overview + Quick Start
2. **Setting up?** See [Configuration](./configuration.md)
3. **Building features?** Use decision trees below → [Patterns](./patterns.md)
4. **Debugging issues?** Check [Gotchas](./gotchas.md)
5. **Deep dive?** [API](./api.md) and [DO Storage](../do-storage/README.md)
## Overview
Durable Objects combine compute with storage in globally-unique, strongly-consistent packages:
- **Globally unique instances**: Each DO has unique ID for multi-client coordination
- **Co-located storage**: Fast, strongly-consistent storage with compute
- **Automatic placement**: Objects spawn near first request location
- **Stateful serverless**: In-memory state + persistent storage
- **Single-threaded**: Serial request processing (no race conditions)
## Rules of Durable Objects
Critical rules preventing most production issues:
1. **One alarm per DO** - Schedule multiple events via queue pattern
2. **~1K req/s per DO max** - Shard for higher throughput
3. **Constructor runs every wake** - Keep initialization light; use lazy loading
4. **Hibernation clears memory** - In-memory state lost; persist critical data
5. **Use `ctx.waitUntil()` for cleanup** - Ensures completion after response sent
6. **No setTimeout for persistence** - Use `setAlarm()` for reliable scheduling
## Core Concepts
### Class Structure
All DOs extend `DurableObject` base class with constructor receiving `DurableObjectState` (storage, WebSockets, alarms) and `Env` (bindings).
### Lifecycle States
```
[Not Created] → [Active] ⇄ [Hibernated] → [Evicted]
[Destroyed]
```
- **Not Created**: DO ID exists but instance never spawned
- **Active**: Processing requests, in-memory state valid, billed per GB-hour
- **Hibernated**: WebSocket connections open but zero compute, zero cost
- **Evicted**: Removed from memory; next request triggers cold start
- **Destroyed**: Data deleted via migration or manual deletion
### Accessing from Workers
Workers use bindings to get stubs, then call RPC methods directly (recommended) or use fetch handler (legacy).
**RPC vs fetch() decision:**
```
├─ New project + compat ≥2024-04-03 → RPC (type-safe, simpler)
├─ Need HTTP semantics (headers, status) → fetch()
├─ Proxying requests to DO → fetch()
└─ Legacy compatibility → fetch()
```
See [Patterns: RPC vs fetch()](./patterns.md) for examples.
### ID Generation
- `idFromName()`: Deterministic, named coordination (rate limiting, locks)
- `newUniqueId()`: Random IDs for sharding high-throughput workloads
- `idFromString()`: Derive from existing IDs
- Jurisdiction option: Data locality compliance
### Storage Options
**Which storage API?**
```
├─ Structured data, relations, transactions → SQLite (recommended)
├─ Simple KV on SQLite DO → ctx.storage.kv (sync KV)
└─ Legacy KV-only DO → ctx.storage (async KV)
```
- **SQLite** (recommended): Structured data, transactions, 10GB/DO
- **Synchronous KV API**: Simple key-value on SQLite objects
- **Asynchronous KV API**: Legacy/advanced use cases
See [DO Storage](../do-storage/README.md) for deep dive.
### Special Features
- **Alarms**: Schedule future execution per-DO (1 per DO - use queue pattern for multiple)
- **WebSocket Hibernation**: Zero-cost idle connections (memory cleared on hibernation)
- **Point-in-Time Recovery**: Restore to any point in 30 days (SQLite only)
## Quick Start
```typescript
import { DurableObject } from "cloudflare:workers";
export class Counter extends DurableObject<Env> {
async increment(): Promise<number> {
const result = this.ctx.storage.sql.exec(
`INSERT INTO counters (id, value) VALUES (1, 1)
ON CONFLICT(id) DO UPDATE SET value = value + 1
RETURNING value`
).one();
return result.value;
}
}
// Worker access
export default {
async fetch(request: Request, env: Env): Promise<Response> {
const id = env.COUNTER.idFromName("global");
const stub = env.COUNTER.get(id);
const count = await stub.increment();
return new Response(`Count: ${count}`);
}
};
```
## Decision Trees
### What do you need?
```
├─ Coordinate requests (rate limit, lock, session)
│ → idFromName(identifier) → [Patterns: Rate Limiting/Locks](./patterns.md)
├─ High throughput (>1K req/s)
│ → Sharding with newUniqueId() or hash → [Patterns: Sharding](./patterns.md)
├─ Real-time updates (WebSocket, chat, collab)
│ → WebSocket hibernation + room pattern → [Patterns: Real-time](./patterns.md)
├─ Background work (cleanup, notifications, scheduled tasks)
│ → Alarms + queue pattern (1 alarm/DO) → [Patterns: Multiple Events](./patterns.md)
└─ User sessions with expiration
→ Session pattern + alarm cleanup → [Patterns: Session Management](./patterns.md)
```
### Which access pattern?
```
├─ New project + typed methods → RPC (compat ≥2024-04-03)
├─ Need HTTP semantics → fetch()
├─ Proxying to DO → fetch()
└─ Legacy compat → fetch()
```
See [Patterns: RPC vs fetch()](./patterns.md) for examples.
### Which storage?
```
├─ Structured data, SQL queries, transactions → SQLite (recommended)
├─ Simple KV on SQLite DO → ctx.storage.kv (sync API)
└─ Legacy KV-only DO → ctx.storage (async API)
```
See [DO Storage](../do-storage/README.md) for complete guide.
## Essential Commands
```bash
npx wrangler dev # Local dev with DOs
npx wrangler dev --remote # Test against prod DOs
npx wrangler deploy # Deploy + auto-apply migrations
```
## Resources
**Docs**: https://developers.cloudflare.com/durable-objects/
**API Reference**: https://developers.cloudflare.com/durable-objects/api/
**Examples**: https://developers.cloudflare.com/durable-objects/examples/
## In This Reference
- **[Configuration](./configuration.md)** - wrangler.jsonc setup, migrations, bindings, environments
- **[API](./api.md)** - Class structure, ctx methods, alarms, WebSocket hibernation
- **[Patterns](./patterns.md)** - Sharding, rate limiting, locks, real-time, sessions
- **[Gotchas](./gotchas.md)** - Limits, hibernation caveats, common errors
## See Also
- **[DO Storage](../do-storage/README.md)** - SQLite, KV, transactions (detailed storage guide)
- **[Workers](../workers/README.md)** - Core Workers runtime features
- **[WebSockets](../websockets/README.md)** - WebSocket APIs and patterns