Files
SubMiner/plugin/subminer/process.lua
T
sudacode b1bdeabca8 fix(jellyfin): show overlay, inject plugin, and fix stats title on playback (#77)
* fix(jellyfin): show overlay, inject plugin, and fix stats title on playb

- Show visible overlay automatically during Jellyfin playback so subtitleStyle applies
- Inject bundled mpv plugin on auto-launch so keybindings work without overlay focus
- Group Jellyfin playback stats under item metadata (jellyfin://host/item/id) instead of stream URLs so episodes merge with matching local titles
- Mark ffsubsync unavailable in subsync modal for remote media paths
- Drain queued second-instance commands even when onReady throws

* fix(overlay): stabilize macOS focus handoff and sidebar Yomitan pause

- Keep overlay visible during macOS foreground probe after overlay blur
- Hold sidebar hover-pause while a Yomitan lookup popup remains open

* fix(jellyfin): fix discovery loop, device identity, tray state, and Disc

- Derive device identity from OS hostname; remove legacy configurable client/device fields
- Prevent discovery playback from reloading active item, misreporting pause state, and duplicate overlay restores
- Restart stale tray discovery sessions without re-login when server drops SubMiner cast target
- Sync tray discovery checkbox state on Linux after CLI/startup/remote-session changes
- Stop Discord presence falling back to stream URLs; prime title before tokenized stream loads
- Fix picker library discovery when log level is above info
- Fix config.example.jsonc trailing commas and array formatting

* docs(release): trim and consolidate prerelease notes for 0.15.0

- Remove breaking changes section and several redundant bullet points
- Consolidate per-platform updater notes into a single entry
- Normalize em-dash separators to hyphens in section headers

* fix(config): remove trailing commas from config.example.jsonc

- Strip trailing commas throughout both config.example.jsonc copies
- Reformat inline arrays to multi-line for JSON strictness
- Update Jellyfin subtitle preload and playback launch tests and impl

* fix(tokenizer): preserve known-word highlight when POS filters suppress

- Known-word cache matches now set isKnown=true even for tokens excluded by POS filters
- POS exclusion gate suppresses N+1, frequency, and JLPT only; known status is computed before the gate
- Jellyfin subtitle preload continues after cleanup failures instead of aborting
- Update config docs and option description to document the known-word bypass behavior

* fix(jellyfin): send explicit hide/show overlay instead of toggle

- Track overlay visibility in plugin state; y-t uses explicit hide/show commands when state is known
- Prevent paused Jellyfin playback from resuming on overlay hide
- Fix subtitle cache cleanup to only remove dirs after successful cleanup

* fix(jellyfin): fix remote progress sync, seek reporting, and startup sto

- arm active playback before loadfile with loadedMediaPath: null to suppress premature stop events
- force immediate progress report on seek-like position jumps at the mpv time-pos level
- send positionTicks and failed=false in reportStopped payload
- remove EventName from HTTP timeline payloads (websocket-only field)
- add startup grace window to drop stop events before media finishes loading

* fix(jellyfin): fix overlay toggle sync, redirect reload, and AppImage bi

- Sync visible-overlay state back to plugin via script messages to avoid toggle/hide drift
- Collapse duplicate toggle events within 250ms to prevent hide-then-show on single keypress
- Preserve manual hide across Jellyfin path-changing redirects even when media-title drops
- Rearm managed subtitle defaults on path-changing redirects
- Route toggleVisibleOverlay session binding through plugin toggle instead of app-side IPC
- Show Linux/Hyprland overlay passively (showInactive) to avoid stealing mpv keyboard focus
- Fix AppImage binary resolution to prefer $APPIMAGE env over mounted inner binary
- Add stats window layer management so delete/update dialogs appear above stats window
- Fix Jellyfin remote progress sync during Linux websocket reconnect windows

* Fix CodeRabbit review feedback

* fix(jellyfin): subtitle timing, resume progress, and overlay sync

- Add per-stream subtitle delay persistence and auto timeline-offset correction
- Strip server-selected subtitle stream from mpv load URL; suppress plugin subtitle rearm and auto-start during app-managed preload
- Fix resume position lost when mpv resets on stop; use last known position for final progress/stopped reports
- Keep Play vs Resume distinct to avoid early seek race on normal play
- Fix discovery resume when remote play sends StartPositionTicks=0 despite saved progress
- Deduplicate show/hide overlay commands using recorded visibility state
- Rewrite docs-site Jellyfin page around cast-to-device UX

* test: update lifecycle cleanup assertion

* fix: clear aborted playback state, fix overlay passthrough, and guard du

- Reset app_managed_playback_pending on lifecycle cleanup to prevent state leak into next item
- Record visible overlay action only after command succeeds, not before
- Non-native passive overlay now always click-through on re-show (fix isNonNativePassiveOverlay ordering)
- Defer activeParsedSubtitleMediaPath assignment until after prefetch completes
- Move autoplay gate release into the hide branch of toggleVisibleOverlay
- Clear active Jellyfin playback when stopping media that never loaded
- Reset managed subtitle delay and delay key when no external tracks are available
- Await async removeDir in subtitle cache cleanup
- Guard duplicate delete clicks in MediaDetailView and SessionsTab with refs
- Escape key in DeleteConfirmDialog now calls stopPropagation and stopImmediatePropagation
2026-05-24 18:40:56 -07:00

847 lines
26 KiB
Lua

local M = {}
local OVERLAY_START_RETRY_DELAY_SECONDS = 0.2
local OVERLAY_START_MAX_ATTEMPTS = 6
local OVERLAY_RESTART_PING_RETRY_DELAY_SECONDS = 0.2
local OVERLAY_RESTART_PING_MAX_ATTEMPTS = 20
local AUTO_PLAY_READY_LOADING_OSD = "Loading subtitle tokenization..."
local AUTO_PLAY_READY_READY_OSD = "Subtitle tokenization ready"
local DEFAULT_AUTO_PLAY_READY_TIMEOUT_SECONDS = 15
local DUPLICATE_VISIBLE_OVERLAY_TOGGLE_SECONDS = 0.25
function M.create(ctx)
local mp = ctx.mp
local utils = ctx.utils
local opts = ctx.opts
local state = ctx.state
local binary = ctx.binary
local environment = ctx.environment
local options_helper = ctx.options_helper
local subminer_log = ctx.log.subminer_log
local show_osd = ctx.log.show_osd
local normalize_log_level = ctx.log.normalize_log_level
local run_control_command_async
local APP_ARGC_ENV = "SUBMINER_APP_ARGC"
local APP_ARG_PREFIX = "SUBMINER_APP_ARG_"
local function resolve_visible_overlay_startup()
local raw_visible_overlay = opts.auto_start_visible_overlay
if raw_visible_overlay == nil then
raw_visible_overlay = opts["auto-start-visible-overlay"]
end
return options_helper.coerce_bool(raw_visible_overlay, false)
end
local function resolve_auto_start_visibility_action()
if resolve_visible_overlay_startup() then
if state.suppress_ready_overlay_restore then
return nil
end
return "show-visible-overlay"
end
return "hide-visible-overlay"
end
local function resolve_pause_until_ready()
local raw_pause_until_ready = opts.auto_start_pause_until_ready
if raw_pause_until_ready == nil then
raw_pause_until_ready = opts["auto-start-pause-until-ready"]
end
return options_helper.coerce_bool(raw_pause_until_ready, false)
end
local function resolve_texthooker_enabled(override_value)
if override_value ~= nil then
return options_helper.coerce_bool(override_value, false)
end
local raw_texthooker_enabled = opts.texthooker_enabled
if raw_texthooker_enabled == nil then
raw_texthooker_enabled = opts["texthooker-enabled"]
end
return options_helper.coerce_bool(raw_texthooker_enabled, false)
end
local function resolve_pause_until_ready_timeout_seconds()
local raw_timeout_seconds = opts.auto_start_pause_until_ready_timeout_seconds
if raw_timeout_seconds == nil then
raw_timeout_seconds = opts["auto-start-pause-until-ready-timeout-seconds"]
end
if type(raw_timeout_seconds) == "number" then
return raw_timeout_seconds
end
if type(raw_timeout_seconds) == "string" then
local parsed = tonumber(raw_timeout_seconds)
if parsed ~= nil then
return parsed
end
end
return DEFAULT_AUTO_PLAY_READY_TIMEOUT_SECONDS
end
local function record_visible_overlay_action(action)
if action == "show-visible-overlay" then
state.visible_overlay_requested = true
state.suppress_ready_overlay_restore = false
elseif action == "hide-visible-overlay" then
state.visible_overlay_requested = false
elseif action == "toggle-visible-overlay" and state.visible_overlay_requested ~= nil then
state.visible_overlay_requested = not state.visible_overlay_requested
if state.visible_overlay_requested then
state.suppress_ready_overlay_restore = false
end
end
end
local function record_visible_overlay_visibility(visible)
if visible then
state.visible_overlay_requested = true
state.suppress_ready_overlay_restore = false
return
end
state.visible_overlay_requested = false
state.suppress_ready_overlay_restore = true
end
local function record_start_visibility_args(args)
for _, arg in ipairs(args) do
if arg == "--show-visible-overlay" then
record_visible_overlay_action("show-visible-overlay")
return
end
if arg == "--hide-visible-overlay" then
record_visible_overlay_action("hide-visible-overlay")
return
end
end
end
local function should_run_visibility_action(action)
if action == "show-visible-overlay" and state.visible_overlay_requested == true then
return false
end
if action == "hide-visible-overlay" and state.visible_overlay_requested == false then
return false
end
return true
end
local function run_visibility_action_if_needed(action, overrides, callback)
if action == nil then
if callback then
callback(true)
end
return
end
if not should_run_visibility_action(action) then
subminer_log("debug", "process", "Skipping duplicate visible overlay action: " .. tostring(action))
if callback then
callback(true)
end
return
end
run_control_command_async(action, overrides, callback)
end
local function should_ignore_duplicate_visible_overlay_toggle()
if type(mp.get_time) ~= "function" then
return false
end
local now = mp.get_time()
if type(now) ~= "number" then
return false
end
local previous = state.last_visible_overlay_toggle_time
state.last_visible_overlay_toggle_time = now
if type(previous) ~= "number" then
return false
end
local elapsed = now - previous
return elapsed >= 0 and elapsed < DUPLICATE_VISIBLE_OVERLAY_TOGGLE_SECONDS
end
local function normalize_socket_path(path)
if type(path) ~= "string" then
return nil
end
local trimmed = path:match("^%s*(.-)%s*$")
if trimmed == "" then
return nil
end
return trimmed
end
local function has_matching_mpv_ipc_socket(target_socket_path)
local expected_socket = normalize_socket_path(target_socket_path or opts.socket_path)
local active_socket = normalize_socket_path(mp.get_property("input-ipc-server"))
if expected_socket == nil or active_socket == nil then
return false
end
return expected_socket == active_socket
end
local function resolve_backend(override_backend)
local selected = override_backend
if selected == nil or selected == "" then
selected = opts.backend
end
if selected == "auto" then
return environment.detect_backend()
end
return selected
end
local function clear_auto_play_ready_timeout()
local timeout = state.auto_play_ready_timeout
if timeout and timeout.kill then
timeout:kill()
end
state.auto_play_ready_timeout = nil
end
local function clear_auto_play_ready_osd_timer()
local timer = state.auto_play_ready_osd_timer
if timer and timer.kill then
timer:kill()
end
state.auto_play_ready_osd_timer = nil
end
local function disarm_auto_play_ready_gate(options)
local should_resume = options == nil or options.resume_playback ~= false
local was_armed = state.auto_play_ready_gate_armed
local should_resume_playback = state.auto_play_ready_should_resume_playback == true
clear_auto_play_ready_timeout()
clear_auto_play_ready_osd_timer()
state.auto_play_ready_gate_armed = false
state.auto_play_ready_should_resume_playback = false
if was_armed and should_resume and should_resume_playback then
mp.set_property_native("pause", false)
end
end
local function release_auto_play_ready_gate(reason)
if not state.auto_play_ready_gate_armed then
return false
end
local should_resume_playback = state.auto_play_ready_should_resume_playback == true
disarm_auto_play_ready_gate({ resume_playback = false })
show_osd(AUTO_PLAY_READY_READY_OSD)
if should_resume_playback then
mp.set_property_native("pause", false)
subminer_log("info", "process", "Resuming playback after startup gate: " .. tostring(reason or "ready"))
else
subminer_log("info", "process", "Startup gate ready; leaving playback paused: " .. tostring(reason or "ready"))
end
return true
end
local function arm_auto_play_ready_gate()
local was_armed = state.auto_play_ready_gate_armed
if was_armed then
clear_auto_play_ready_timeout()
clear_auto_play_ready_osd_timer()
end
if not was_armed then
state.auto_play_ready_should_resume_playback = mp.get_property_native("pause") ~= true
end
state.auto_play_ready_gate_armed = true
mp.set_property_native("pause", true)
show_osd(AUTO_PLAY_READY_LOADING_OSD)
if type(mp.add_periodic_timer) == "function" then
state.auto_play_ready_osd_timer = mp.add_periodic_timer(2.5, function()
if state.auto_play_ready_gate_armed then
show_osd(AUTO_PLAY_READY_LOADING_OSD)
end
end)
end
subminer_log("info", "process", "Pausing playback until SubMiner overlay/tokenization readiness signal")
local timeout_seconds = resolve_pause_until_ready_timeout_seconds()
if timeout_seconds and timeout_seconds > 0 then
state.auto_play_ready_timeout = mp.add_timeout(timeout_seconds, function()
if not state.auto_play_ready_gate_armed then
return
end
subminer_log(
"warn",
"process",
"Startup readiness signal timed out; resuming playback to avoid stalled pause"
)
release_auto_play_ready_gate("timeout")
end)
end
end
local function notify_auto_play_ready()
local released_ready_gate = release_auto_play_ready_gate("tokenization-ready")
local force_ready_overlay_restore = state.force_ready_overlay_restore == true
state.force_ready_overlay_restore = false
if not released_ready_gate and not force_ready_overlay_restore then
return
end
if state.suppress_ready_overlay_restore and not force_ready_overlay_restore then
return
end
if force_ready_overlay_restore then
state.suppress_ready_overlay_restore = false
end
if state.overlay_running and (force_ready_overlay_restore or resolve_visible_overlay_startup()) then
run_visibility_action_if_needed("show-visible-overlay", {
socket_path = opts.socket_path,
})
end
end
local function build_command_args(action, overrides)
overrides = overrides or {}
local args = { state.binary_path }
table.insert(args, "--" .. action)
local log_level = normalize_log_level(overrides.log_level or opts.log_level)
if log_level ~= "info" then
table.insert(args, "--log-level")
table.insert(args, log_level)
end
if action == "start" then
if overrides.background ~= false then
table.insert(args, "--background")
end
table.insert(args, "--managed-playback")
local backend = resolve_backend(overrides.backend)
if backend and backend ~= "" then
table.insert(args, "--backend")
table.insert(args, backend)
end
local socket_path = overrides.socket_path or opts.socket_path
table.insert(args, "--socket")
table.insert(args, socket_path)
local should_show_visible = overrides.show_visible_overlay
if should_show_visible == nil then
should_show_visible = resolve_visible_overlay_startup() and not state.suppress_ready_overlay_restore
end
if should_show_visible then
table.insert(args, "--show-visible-overlay")
else
table.insert(args, "--hide-visible-overlay")
end
local texthooker_enabled = resolve_texthooker_enabled(overrides.texthooker_enabled)
if texthooker_enabled then
table.insert(args, "--texthooker")
end
end
return args
end
local function is_appimage_binary(path)
return environment.is_linux() and type(path) == "string" and path:lower():match("%.appimage$") ~= nil
end
local function append_transport_env(env, args)
local count = math.max(#args - 1, 0)
env[#env + 1] = APP_ARGC_ENV .. "=" .. tostring(count)
for index = 2, #args do
env[#env + 1] = APP_ARG_PREFIX .. tostring(index - 2) .. "=" .. tostring(args[index])
end
end
local function env_has_name(env, name)
local prefix = name .. "="
for _, value in ipairs(env) do
if type(value) == "string" and value:sub(1, #prefix) == prefix then
return true
end
end
return false
end
local function append_default_app_log_env(env)
local log_dir = environment.join_path(environment.resolve_subminer_config_dir(), "logs")
local date = os.date("%Y-%m-%d")
if not env_has_name(env, "SUBMINER_APP_LOG") then
env[#env + 1] = "SUBMINER_APP_LOG=" .. environment.join_path(log_dir, "app-" .. date .. ".log")
end
if not env_has_name(env, "SUBMINER_MPV_LOG") then
env[#env + 1] = "SUBMINER_MPV_LOG=" .. environment.join_path(log_dir, "mpv-" .. date .. ".log")
end
end
local function build_appimage_subprocess_env(args)
local env = {}
if utils and type(utils.get_env_list) == "function" then
for _, value in ipairs(utils.get_env_list()) do
if
type(value) == "string"
and not value:match("^" .. APP_ARGC_ENV .. "=")
and not value:match("^" .. APP_ARG_PREFIX .. "%d+=")
then
env[#env + 1] = value
end
end
end
append_default_app_log_env(env)
append_transport_env(env, args)
return env
end
local function build_subprocess_command(args)
if is_appimage_binary(args[1]) then
return {
args = { args[1] },
env = build_appimage_subprocess_env(args),
}
end
return { args = args }
end
run_control_command_async = function(action, overrides, callback)
local args = build_command_args(action, overrides)
local command = build_subprocess_command(args)
subminer_log("debug", "process", "Control command: " .. table.concat(args, " "))
mp.command_native_async({
name = "subprocess",
args = command.args,
env = command.env,
playback_only = false,
capture_stdout = true,
capture_stderr = true,
}, function(success, result, error)
local ok = success and (result == nil or result.status == 0)
if ok then
record_visible_overlay_action(action)
end
if callback then
callback(ok, result, error)
end
end)
end
local function wait_for_app_ping_state(expected_running, label, on_ready, on_timeout, attempt)
attempt = attempt or 1
run_control_command_async("app-ping", nil, function(_ok, result)
local status = result and result.status
local is_running = status == 0
local is_not_running = status == 1
if (expected_running and is_running) or ((not expected_running) and is_not_running) then
on_ready()
return
end
if attempt >= OVERLAY_RESTART_PING_MAX_ATTEMPTS then
subminer_log("warn", "process", "Timed out waiting for SubMiner app to " .. label)
if on_timeout then
on_timeout()
end
return
end
mp.add_timeout(OVERLAY_RESTART_PING_RETRY_DELAY_SECONDS, function()
wait_for_app_ping_state(expected_running, label, on_ready, on_timeout, attempt + 1)
end)
end)
end
local function run_binary_command_async(args, callback)
local command = build_subprocess_command(args)
subminer_log("debug", "process", "Binary command: " .. table.concat(args, " "))
mp.command_native_async({
name = "subprocess",
args = command.args,
env = command.env,
playback_only = false,
capture_stdout = true,
capture_stderr = true,
}, function(success, result, error)
local ok = success and (result == nil or result.status == 0)
if callback then
callback(ok, result, error)
end
end)
end
local function parse_start_script_message_overrides(...)
local overrides = {}
for i = 1, select("#", ...) do
local token = select(i, ...)
if type(token) == "string" and token ~= "" then
local key, value = token:match("^([%w_%-]+)=(.+)$")
if key and value then
local normalized_key = key:lower()
if normalized_key == "backend" then
local backend = value:lower()
if backend == "auto" or backend == "hyprland" or backend == "sway" or backend == "x11" or backend == "macos" then
overrides.backend = backend
end
elseif normalized_key == "socket" or normalized_key == "socket_path" then
overrides.socket_path = value
elseif normalized_key == "texthooker" or normalized_key == "texthooker_enabled" then
local parsed = options_helper.coerce_bool(value, nil)
if parsed ~= nil then
overrides.texthooker_enabled = parsed
end
elseif normalized_key == "log-level" or normalized_key == "log_level" then
overrides.log_level = normalize_log_level(value)
end
end
end
end
return overrides
end
local function ensure_texthooker_running(callback)
if callback then
callback()
end
end
local function start_overlay(overrides)
overrides = overrides or {}
if not binary.ensure_binary_available() then
subminer_log("error", "binary", "SubMiner binary not found")
show_osd("Error: binary not found")
return
end
if state.overlay_running then
if overrides.auto_start_trigger == true then
subminer_log("debug", "process", "Auto-start ignored because overlay is already running")
local socket_path = overrides.socket_path or opts.socket_path
local should_pause_until_ready = (
overrides.rearm_pause_until_ready == true
and resolve_visible_overlay_startup()
and resolve_pause_until_ready()
and has_matching_mpv_ipc_socket(socket_path)
)
if should_pause_until_ready then
arm_auto_play_ready_gate()
elseif not state.auto_play_ready_gate_armed then
disarm_auto_play_ready_gate()
end
local visibility_action = resolve_auto_start_visibility_action()
run_visibility_action_if_needed(visibility_action, {
socket_path = socket_path,
log_level = overrides.log_level,
})
return
end
subminer_log("info", "process", "Overlay already running")
show_osd("Already running")
return
end
local texthooker_enabled = resolve_texthooker_enabled(overrides.texthooker_enabled)
local socket_path = overrides.socket_path or opts.socket_path
local should_pause_until_ready = (
overrides.auto_start_trigger == true
and resolve_visible_overlay_startup()
and resolve_pause_until_ready()
and has_matching_mpv_ipc_socket(socket_path)
)
if should_pause_until_ready then
arm_auto_play_ready_gate()
else
disarm_auto_play_ready_gate()
end
local function launch_overlay_with_retry(attempt)
local args = build_command_args("start", overrides)
if attempt == 1 then
subminer_log("info", "process", "Starting overlay: " .. table.concat(args, " "))
else
subminer_log(
"warn",
"process",
"Retrying overlay start (attempt " .. tostring(attempt) .. "): " .. table.concat(args, " ")
)
end
if attempt == 1 and not state.auto_play_ready_gate_armed then
show_osd("Starting...")
end
state.overlay_running = true
local command = build_subprocess_command(args)
record_start_visibility_args(args)
mp.command_native_async({
name = "subprocess",
args = command.args,
env = command.env,
playback_only = false,
capture_stdout = true,
capture_stderr = true,
}, function(success, result, error)
if not success or (result and result.status ~= 0) then
local reason = error or (result and result.stderr) or "unknown error"
if attempt < OVERLAY_START_MAX_ATTEMPTS then
mp.add_timeout(OVERLAY_START_RETRY_DELAY_SECONDS, function()
launch_overlay_with_retry(attempt + 1)
end)
return
end
state.overlay_running = false
subminer_log("error", "process", "Overlay start failed after retries: " .. reason)
show_osd("Overlay start failed")
release_auto_play_ready_gate("overlay-start-failed")
return
end
if overrides.auto_start_trigger == true then
local visibility_action = resolve_auto_start_visibility_action()
run_visibility_action_if_needed(visibility_action, {
socket_path = socket_path,
log_level = overrides.log_level,
})
end
end)
end
environment.is_subminer_app_running_async(function(app_running)
overrides.background = not app_running
launch_overlay_with_retry(1)
if texthooker_enabled then
ensure_texthooker_running(function() end)
end
end, { force_refresh = true })
end
local function start_overlay_from_script_message(...)
local overrides = parse_start_script_message_overrides(...)
start_overlay(overrides)
end
local function stop_overlay()
if not binary.ensure_binary_available() then
subminer_log("error", "binary", "SubMiner binary not found")
show_osd("Error: binary not found")
return
end
run_control_command_async("stop", nil, function(ok, result)
if ok then
subminer_log("info", "process", "Overlay stopped")
else
subminer_log(
"warn",
"process",
"Stop command returned non-zero status: " .. tostring(result and result.status or "unknown")
)
end
end)
state.overlay_running = false
state.texthooker_running = false
disarm_auto_play_ready_gate()
show_osd("Stopped")
end
local function hide_visible_overlay(options)
options = options or {}
if not binary.ensure_binary_available() then
subminer_log("error", "binary", "SubMiner binary not found")
return
end
state.suppress_ready_overlay_restore = true
run_control_command_async("hide-visible-overlay", nil, function(ok, result)
if ok then
subminer_log("info", "process", "Visible overlay hidden")
else
subminer_log(
"warn",
"process",
"Hide-visible-overlay command returned non-zero status: "
.. tostring(result and result.status or "unknown")
)
end
end)
disarm_auto_play_ready_gate({
resume_playback = options.resume_playback ~= false,
})
end
local function toggle_overlay()
if not binary.ensure_binary_available() then
subminer_log("error", "binary", "SubMiner binary not found")
show_osd("Error: binary not found")
return
end
if should_ignore_duplicate_visible_overlay_toggle() then
subminer_log("debug", "process", "Ignoring duplicate visible overlay toggle")
return
end
if state.visible_overlay_requested == true then
state.suppress_ready_overlay_restore = true
hide_visible_overlay({ resume_playback = false })
return
end
if state.visible_overlay_requested == false then
state.suppress_ready_overlay_restore = false
disarm_auto_play_ready_gate({ resume_playback = false })
run_control_command_async("show-visible-overlay", nil, function(ok)
if not ok then
subminer_log("warn", "process", "Show-visible-overlay command failed")
show_osd("Toggle failed")
end
end)
return
end
state.suppress_ready_overlay_restore = true
disarm_auto_play_ready_gate({ resume_playback = false })
run_control_command_async("toggle-visible-overlay", nil, function(ok)
if not ok then
subminer_log("warn", "process", "Toggle command failed")
show_osd("Toggle failed")
end
end)
end
local function toggle_primary_subtitle_bar()
if not binary.ensure_binary_available() then
subminer_log("error", "binary", "SubMiner binary not found")
show_osd("Error: binary not found")
return
end
run_control_command_async("toggle-primary-subtitle-bar", nil, function(ok)
if not ok then
subminer_log("warn", "process", "Primary subtitle bar toggle command failed")
show_osd("Primary subtitle toggle failed")
end
end)
end
local function open_options()
if not binary.ensure_binary_available() then
subminer_log("error", "binary", "SubMiner binary not found")
show_osd("Error: binary not found")
return
end
run_control_command_async("settings", nil, function(ok)
if ok then
subminer_log("info", "process", "Options window opened")
show_osd("Options opened")
else
subminer_log("warn", "process", "Failed to open options")
show_osd("Failed to open options")
end
end)
end
local function restart_overlay()
if not binary.ensure_binary_available() then
subminer_log("error", "binary", "SubMiner binary not found")
show_osd("Error: binary not found")
return
end
subminer_log("info", "process", "Restarting overlay...")
show_osd("Restarting...")
run_control_command_async("stop", nil, function(ok, result)
if not ok then
local reason = result and result.stderr or "unknown error"
subminer_log("warn", "process", "Restart stop command failed: " .. reason)
show_osd("Restart failed")
return
end
state.overlay_running = false
state.texthooker_running = false
state.suppress_ready_overlay_restore = false
state.force_ready_overlay_restore = true
disarm_auto_play_ready_gate({ resume_playback = false })
wait_for_app_ping_state(false, "release the single-instance lock", function()
local start_args = build_command_args("start", {
show_visible_overlay = true,
})
subminer_log("info", "process", "Starting overlay: " .. table.concat(start_args, " "))
state.overlay_running = true
local command = build_subprocess_command(start_args)
mp.command_native_async({
name = "subprocess",
args = command.args,
env = command.env,
playback_only = false,
capture_stdout = true,
capture_stderr = true,
}, function(success, result, error)
if not success or (result and result.status ~= 0) then
state.overlay_running = false
subminer_log(
"error",
"process",
"Overlay start failed: " .. (error or (result and result.stderr) or "unknown error")
)
show_osd("Restart failed")
else
wait_for_app_ping_state(true, "own the single-instance lock", function()
run_control_command_async("show-visible-overlay")
show_osd("Restarted successfully")
end, function()
run_control_command_async("show-visible-overlay")
show_osd("Restarted successfully")
end)
end
end)
if resolve_texthooker_enabled(nil) then
ensure_texthooker_running(function() end)
end
end, function()
show_osd("Restart failed")
end)
end)
end
local function check_status()
if not binary.ensure_binary_available() then
show_osd("Status: binary not found")
return
end
local status = state.overlay_running and "running" or "stopped"
show_osd("Status: overlay is " .. status)
subminer_log("info", "process", "Status check: overlay is " .. status)
end
local function check_binary_available()
return binary.ensure_binary_available()
end
return {
build_command_args = build_command_args,
has_matching_mpv_ipc_socket = has_matching_mpv_ipc_socket,
run_control_command_async = run_control_command_async,
record_visible_overlay_visibility = record_visible_overlay_visibility,
run_binary_command_async = run_binary_command_async,
parse_start_script_message_overrides = parse_start_script_message_overrides,
ensure_texthooker_running = ensure_texthooker_running,
start_overlay = start_overlay,
start_overlay_from_script_message = start_overlay_from_script_message,
stop_overlay = stop_overlay,
hide_visible_overlay = hide_visible_overlay,
toggle_overlay = toggle_overlay,
toggle_primary_subtitle_bar = toggle_primary_subtitle_bar,
open_options = open_options,
restart_overlay = restart_overlay,
check_status = check_status,
check_binary_available = check_binary_available,
notify_auto_play_ready = notify_auto_play_ready,
disarm_auto_play_ready_gate = disarm_auto_play_ready_gate,
}
end
return M