mirror of
https://github.com/ksyasuda/SubMiner.git
synced 2026-03-30 06:12:06 -07:00
* chore(backlog): add mining workflow milestone and tasks
* refactor: split character dictionary runtime modules
* refactor: split shared type entrypoints
* refactor: use bun serve for stats server
* feat: add repo-local subminer workflow plugin
* fix: add stats server node fallback
* refactor: split immersion tracker query modules
* chore: update backlog task records
* refactor: migrate shared type imports
* refactor: compose startup and setup window wiring
* Add backlog tasks and launcher time helper tests
- Track follow-up cleanup work in Backlog.md
- Replace Date.now usage with shared nowMs helper
- Add launcher args/parser and core regression tests
* test: increase launcher test timeout for CI stability
* fix: address CodeRabbit review feedback
* refactor(main): extract remaining inline runtime logic from main
* chore(backlog): update task notes and changelog fragment
* refactor: split main boot phases
* test: stabilize bun coverage reporting
* Switch plausible endpoint and harden coverage lane parsing
- update docs-site tracking to use the Plausible capture endpoint
- tighten coverage lane argument and LCOV parsing checks
- make script entrypoint use CommonJS main guard
* Restrict docs analytics and build coverage input
- limit Plausible init to docs.subminer.moe
- build Yomitan before src coverage lane
* fix(ci): normalize Windows shortcut paths for cross-platform tests
* Fix verification and immersion-tracker grouping
- isolate verifier artifacts and lease handling
- switch weekly/monthly tracker cutoffs to calendar boundaries
- tighten boot lifecycle and zip writer tests
* fix: resolve CI type failures in boot and immersion query tests
* fix: remove strict spread usage in Date mocks
* fix: use explicit super args for MockDate constructors
* Factor out mock date helper in tracker tests
- reuse a shared `withMockDate` helper for date-sensitive query tests
- make monthly rollup assertions key off `videoId` instead of row order
* fix: use variadic array type for MockDate constructor args
TS2367: fixed-length tuple made args.length === 0 unreachable.
* refactor: remove unused createMainBootRuntimes/Handlers aggregate functions
These functions were never called by production code — main.ts imports
the individual composeBoot* re-exports directly.
* refactor: remove boot re-export alias layer
main.ts now imports directly from the runtime/composers and runtime/domains
modules, eliminating the intermediate boot/ indirection.
* refactor: consolidate 3 near-identical setup window factories
Extract shared createSetupWindowHandler with a config parameter.
Public API unchanged.
* refactor: parameterize duplicated getAffected*Ids query helpers
Four structurally identical functions collapsed into two parameterized
helpers while preserving the existing public API.
* refactor: inline identity composers (stats-startup, overlay-window)
composeStatsStartupRuntime was a no-op that returned its input.
composeOverlayWindowHandlers was a 1-line delegation.
Both removed in favor of direct usage.
* chore: remove unused token/queue file path constants from main.ts
* fix: replace any types in boot services with proper signatures
* refactor: deduplicate ensureDir into shared/fs-utils
5 copies of mkdir-p-if-not-exists consolidated into one shared module
with ensureDir (directory path) and ensureDirForFile (file path) variants.
* fix: tighten type safety in boot services
- Add AppLifecycleShape and OverlayModalInputStateShape constraints
so TAppLifecycleApp and TOverlayModalInputState generics are bounded
- Remove unsafe `as { handleModalInputStateChange? }` cast — now
directly callable via the constraint
- Use `satisfies AppLifecycleShape` for structural validation on the
appLifecycleApp object literal
- Document Electron App.on incompatibility with simple signatures
* refactor: inline subtitle-prefetch-runtime-composer
The composer was a pure pass-through that destructured an object and
reassembled it with the same fields. Inlined at the call site.
* chore: consolidate duplicate import paths in main.ts
* test: extract mpv composer test fixture factory to reduce duplication
* test: add behavioral assertions to composer tests
Upgrade 8 composer test files from shape-only typeof checks to behavioral
assertions that invoke returned handlers and verify injected dependencies are
actually called, following the mpv-runtime-composer pattern.
* refactor: normalize import extensions in query modules
* refactor: consolidate toDbMs into query-shared.ts
* refactor: remove Node.js fallback from stats-server, use Bun only
* Fix monthly rollup test expectations
- Preserve multi-arg Date construction in mock helper
- Align rollup assertions with the correct videoId
* fix: address PR 36 CodeRabbit follow-ups
* fix: harden coverage lane cleanup
* fix(stats): fallback to node server when Bun.serve unavailable
* fix(ci): restore coverage lane compatibility
* chore(backlog): close TASK-242
* fix: address latest CodeRabbit review round
* fix: guard disabled immersion retention windows
* fix: migrate discord rpc wrapper
* fix(ci): add changelog fragment for PR 36
* fix: stabilize macOS visible overlay toggle
* fix: pin installed mpv plugin to current binary
* fix: strip inline subtitle markup from sidebar cues
* fix(renderer): restore subtitle sidebar mpv passthrough
* feat(discord): add configurable presence style presets
Replace the hardcoded "Mining and crafting (Anki cards)" meme message
with a preset system. New `discordPresence.presenceStyle` option
supports four presets: "default" (clean bilingual), "meme" (the OG
Minecraft joke), "japanese" (fully JP), and "minimal". The default
preset shows "Sentence Mining" with 日本語学習中 as the small image
tooltip. Existing users can set presenceStyle to "meme" to keep the
old behavior.
* fix: finalize v0.10.0 release prep
* docs: add subtitle sidebar guide and release note
* chore(backlog): mark docs task done
* fix: lazily resolve youtube playback socket path
* chore(release): build v0.10.0 changelog
* Revert "chore(release): build v0.10.0 changelog"
This reverts commit 9741c0f020.
575 lines
17 KiB
Lua
575 lines
17 KiB
Lua
local M = {}
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local OVERLAY_START_RETRY_DELAY_SECONDS = 0.2
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local OVERLAY_START_MAX_ATTEMPTS = 6
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local AUTO_PLAY_READY_LOADING_OSD = "Loading subtitle tokenization..."
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local AUTO_PLAY_READY_READY_OSD = "Subtitle tokenization ready"
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local DEFAULT_AUTO_PLAY_READY_TIMEOUT_SECONDS = 15
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function M.create(ctx)
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local mp = ctx.mp
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local opts = ctx.opts
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local state = ctx.state
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local binary = ctx.binary
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local environment = ctx.environment
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local options_helper = ctx.options_helper
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local subminer_log = ctx.log.subminer_log
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local show_osd = ctx.log.show_osd
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local normalize_log_level = ctx.log.normalize_log_level
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local run_control_command_async
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local function resolve_visible_overlay_startup()
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local raw_visible_overlay = opts.auto_start_visible_overlay
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if raw_visible_overlay == nil then
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raw_visible_overlay = opts["auto-start-visible-overlay"]
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end
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return options_helper.coerce_bool(raw_visible_overlay, false)
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end
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local function resolve_pause_until_ready()
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local raw_pause_until_ready = opts.auto_start_pause_until_ready
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if raw_pause_until_ready == nil then
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raw_pause_until_ready = opts["auto-start-pause-until-ready"]
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end
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return options_helper.coerce_bool(raw_pause_until_ready, false)
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end
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local function resolve_pause_until_ready_timeout_seconds()
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local raw_timeout_seconds = opts.auto_start_pause_until_ready_timeout_seconds
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if raw_timeout_seconds == nil then
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raw_timeout_seconds = opts["auto-start-pause-until-ready-timeout-seconds"]
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end
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if type(raw_timeout_seconds) == "number" then
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return raw_timeout_seconds
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end
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if type(raw_timeout_seconds) == "string" then
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local parsed = tonumber(raw_timeout_seconds)
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if parsed ~= nil then
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return parsed
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end
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end
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return DEFAULT_AUTO_PLAY_READY_TIMEOUT_SECONDS
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end
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local function normalize_socket_path(path)
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if type(path) ~= "string" then
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return nil
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end
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local trimmed = path:match("^%s*(.-)%s*$")
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if trimmed == "" then
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return nil
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end
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return trimmed
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end
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local function has_matching_mpv_ipc_socket(target_socket_path)
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local expected_socket = normalize_socket_path(target_socket_path or opts.socket_path)
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local active_socket = normalize_socket_path(mp.get_property("input-ipc-server"))
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if expected_socket == nil or active_socket == nil then
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return false
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end
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return expected_socket == active_socket
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end
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local function resolve_backend(override_backend)
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local selected = override_backend
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if selected == nil or selected == "" then
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selected = opts.backend
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end
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if selected == "auto" then
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return environment.detect_backend()
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end
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return selected
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end
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local function clear_auto_play_ready_timeout()
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local timeout = state.auto_play_ready_timeout
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if timeout and timeout.kill then
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timeout:kill()
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end
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state.auto_play_ready_timeout = nil
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end
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local function clear_auto_play_ready_osd_timer()
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local timer = state.auto_play_ready_osd_timer
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if timer and timer.kill then
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timer:kill()
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end
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state.auto_play_ready_osd_timer = nil
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end
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local function disarm_auto_play_ready_gate(options)
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local should_resume = options == nil or options.resume_playback ~= false
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local was_armed = state.auto_play_ready_gate_armed
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clear_auto_play_ready_timeout()
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clear_auto_play_ready_osd_timer()
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state.auto_play_ready_gate_armed = false
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if was_armed and should_resume then
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mp.set_property_native("pause", false)
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end
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end
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local function release_auto_play_ready_gate(reason)
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if not state.auto_play_ready_gate_armed then
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return
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end
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disarm_auto_play_ready_gate({ resume_playback = false })
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mp.set_property_native("pause", false)
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show_osd(AUTO_PLAY_READY_READY_OSD)
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subminer_log("info", "process", "Resuming playback after startup gate: " .. tostring(reason or "ready"))
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end
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local function arm_auto_play_ready_gate()
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if state.auto_play_ready_gate_armed then
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clear_auto_play_ready_timeout()
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clear_auto_play_ready_osd_timer()
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end
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state.auto_play_ready_gate_armed = true
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mp.set_property_native("pause", true)
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show_osd(AUTO_PLAY_READY_LOADING_OSD)
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if type(mp.add_periodic_timer) == "function" then
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state.auto_play_ready_osd_timer = mp.add_periodic_timer(2.5, function()
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if state.auto_play_ready_gate_armed then
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show_osd(AUTO_PLAY_READY_LOADING_OSD)
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end
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end)
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end
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subminer_log("info", "process", "Pausing playback until SubMiner overlay/tokenization readiness signal")
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local timeout_seconds = resolve_pause_until_ready_timeout_seconds()
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if timeout_seconds and timeout_seconds > 0 then
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state.auto_play_ready_timeout = mp.add_timeout(timeout_seconds, function()
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if not state.auto_play_ready_gate_armed then
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return
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end
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subminer_log(
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"warn",
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"process",
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"Startup readiness signal timed out; resuming playback to avoid stalled pause"
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)
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release_auto_play_ready_gate("timeout")
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end)
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end
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end
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local function notify_auto_play_ready()
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release_auto_play_ready_gate("tokenization-ready")
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if state.suppress_ready_overlay_restore then
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return
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end
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if state.overlay_running and resolve_visible_overlay_startup() then
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run_control_command_async("show-visible-overlay", {
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socket_path = opts.socket_path,
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})
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end
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end
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local function build_command_args(action, overrides)
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overrides = overrides or {}
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local args = { state.binary_path }
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table.insert(args, "--" .. action)
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local log_level = normalize_log_level(overrides.log_level or opts.log_level)
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if log_level ~= "info" then
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table.insert(args, "--log-level")
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table.insert(args, log_level)
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end
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if action == "start" then
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local backend = resolve_backend(overrides.backend)
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if backend and backend ~= "" then
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table.insert(args, "--backend")
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table.insert(args, backend)
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end
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local socket_path = overrides.socket_path or opts.socket_path
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table.insert(args, "--socket")
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table.insert(args, socket_path)
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local should_show_visible = resolve_visible_overlay_startup()
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if should_show_visible then
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table.insert(args, "--show-visible-overlay")
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else
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table.insert(args, "--hide-visible-overlay")
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end
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end
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return args
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end
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run_control_command_async = function(action, overrides, callback)
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local args = build_command_args(action, overrides)
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subminer_log("debug", "process", "Control command: " .. table.concat(args, " "))
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mp.command_native_async({
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name = "subprocess",
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args = args,
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playback_only = false,
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capture_stdout = true,
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capture_stderr = true,
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}, function(success, result, error)
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local ok = success and (result == nil or result.status == 0)
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if callback then
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callback(ok, result, error)
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end
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end)
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end
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local function parse_start_script_message_overrides(...)
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local overrides = {}
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for i = 1, select("#", ...) do
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local token = select(i, ...)
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if type(token) == "string" and token ~= "" then
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local key, value = token:match("^([%w_%-]+)=(.+)$")
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if key and value then
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local normalized_key = key:lower()
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if normalized_key == "backend" then
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local backend = value:lower()
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if backend == "auto" or backend == "hyprland" or backend == "sway" or backend == "x11" or backend == "macos" then
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overrides.backend = backend
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end
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elseif normalized_key == "socket" or normalized_key == "socket_path" then
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overrides.socket_path = value
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elseif normalized_key == "texthooker" or normalized_key == "texthooker_enabled" then
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local parsed = options_helper.coerce_bool(value, nil)
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if parsed ~= nil then
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overrides.texthooker_enabled = parsed
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end
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elseif normalized_key == "log-level" or normalized_key == "log_level" then
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overrides.log_level = normalize_log_level(value)
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end
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end
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end
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end
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return overrides
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end
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local function build_texthooker_args()
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local args = { state.binary_path, "--texthooker", "--port", tostring(opts.texthooker_port) }
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local log_level = normalize_log_level(opts.log_level)
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if log_level ~= "info" then
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table.insert(args, "--log-level")
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table.insert(args, log_level)
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end
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return args
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end
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local function ensure_texthooker_running(callback)
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if not opts.texthooker_enabled then
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callback()
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return
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end
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if state.texthooker_running then
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callback()
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return
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end
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local args = build_texthooker_args()
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subminer_log("info", "texthooker", "Starting texthooker process: " .. table.concat(args, " "))
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state.texthooker_running = true
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mp.command_native_async({
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name = "subprocess",
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args = args,
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playback_only = false,
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capture_stdout = true,
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capture_stderr = true,
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}, function(success, result, error)
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if not success or (result and result.status ~= 0) then
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state.texthooker_running = false
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subminer_log(
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"warn",
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"texthooker",
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"Texthooker process exited unexpectedly: " .. (error or (result and result.stderr) or "unknown error")
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)
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end
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end)
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-- Start overlay immediately; overlay start path retries on readiness failures.
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callback()
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end
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local function start_overlay(overrides)
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overrides = overrides or {}
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if overrides.auto_start_trigger == true then
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state.suppress_ready_overlay_restore = false
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end
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if not binary.ensure_binary_available() then
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subminer_log("error", "binary", "SubMiner binary not found")
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show_osd("Error: binary not found")
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return
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end
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if state.overlay_running then
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if overrides.auto_start_trigger == true then
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subminer_log("debug", "process", "Auto-start ignored because overlay is already running")
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local socket_path = overrides.socket_path or opts.socket_path
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local should_pause_until_ready = (
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resolve_visible_overlay_startup()
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and resolve_pause_until_ready()
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and has_matching_mpv_ipc_socket(socket_path)
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)
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if should_pause_until_ready then
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arm_auto_play_ready_gate()
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else
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disarm_auto_play_ready_gate()
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end
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local visibility_action = resolve_visible_overlay_startup()
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and "show-visible-overlay"
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or "hide-visible-overlay"
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run_control_command_async(visibility_action, {
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socket_path = socket_path,
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log_level = overrides.log_level,
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})
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return
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end
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subminer_log("info", "process", "Overlay already running")
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show_osd("Already running")
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return
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end
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local texthooker_enabled = overrides.texthooker_enabled
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if texthooker_enabled == nil then
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texthooker_enabled = opts.texthooker_enabled
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end
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local socket_path = overrides.socket_path or opts.socket_path
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local should_pause_until_ready = (
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overrides.auto_start_trigger == true
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and resolve_visible_overlay_startup()
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and resolve_pause_until_ready()
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and has_matching_mpv_ipc_socket(socket_path)
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)
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if should_pause_until_ready then
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arm_auto_play_ready_gate()
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else
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disarm_auto_play_ready_gate()
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end
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local function launch_overlay_with_retry(attempt)
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local args = build_command_args("start", overrides)
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if attempt == 1 then
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subminer_log("info", "process", "Starting overlay: " .. table.concat(args, " "))
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else
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subminer_log(
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"warn",
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"process",
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"Retrying overlay start (attempt " .. tostring(attempt) .. "): " .. table.concat(args, " ")
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)
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end
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if attempt == 1 and not state.auto_play_ready_gate_armed then
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show_osd("Starting...")
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end
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state.overlay_running = true
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mp.command_native_async({
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name = "subprocess",
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args = args,
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playback_only = false,
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capture_stdout = true,
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capture_stderr = true,
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}, function(success, result, error)
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if not success or (result and result.status ~= 0) then
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local reason = error or (result and result.stderr) or "unknown error"
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if attempt < OVERLAY_START_MAX_ATTEMPTS then
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mp.add_timeout(OVERLAY_START_RETRY_DELAY_SECONDS, function()
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launch_overlay_with_retry(attempt + 1)
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end)
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return
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end
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state.overlay_running = false
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subminer_log("error", "process", "Overlay start failed after retries: " .. reason)
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show_osd("Overlay start failed")
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release_auto_play_ready_gate("overlay-start-failed")
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return
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end
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if overrides.auto_start_trigger == true then
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local visibility_action = resolve_visible_overlay_startup()
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and "show-visible-overlay"
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or "hide-visible-overlay"
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run_control_command_async(visibility_action, {
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socket_path = socket_path,
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log_level = overrides.log_level,
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})
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end
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end)
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end
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launch_overlay_with_retry(1)
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if texthooker_enabled then
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ensure_texthooker_running(function() end)
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end
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end
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local function start_overlay_from_script_message(...)
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local overrides = parse_start_script_message_overrides(...)
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start_overlay(overrides)
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end
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|
|
|
local function stop_overlay()
|
|
if not binary.ensure_binary_available() then
|
|
subminer_log("error", "binary", "SubMiner binary not found")
|
|
show_osd("Error: binary not found")
|
|
return
|
|
end
|
|
|
|
run_control_command_async("stop", nil, function(ok, result)
|
|
if ok then
|
|
subminer_log("info", "process", "Overlay stopped")
|
|
else
|
|
subminer_log(
|
|
"warn",
|
|
"process",
|
|
"Stop command returned non-zero status: " .. tostring(result and result.status or "unknown")
|
|
)
|
|
end
|
|
end)
|
|
|
|
state.overlay_running = false
|
|
state.texthooker_running = false
|
|
disarm_auto_play_ready_gate()
|
|
show_osd("Stopped")
|
|
end
|
|
|
|
local function hide_visible_overlay()
|
|
if not binary.ensure_binary_available() then
|
|
subminer_log("error", "binary", "SubMiner binary not found")
|
|
return
|
|
end
|
|
state.suppress_ready_overlay_restore = true
|
|
|
|
run_control_command_async("hide-visible-overlay", nil, function(ok, result)
|
|
if ok then
|
|
subminer_log("info", "process", "Visible overlay hidden")
|
|
else
|
|
subminer_log(
|
|
"warn",
|
|
"process",
|
|
"Hide-visible-overlay command returned non-zero status: "
|
|
.. tostring(result and result.status or "unknown")
|
|
)
|
|
end
|
|
end)
|
|
|
|
disarm_auto_play_ready_gate()
|
|
end
|
|
|
|
local function toggle_overlay()
|
|
if not binary.ensure_binary_available() then
|
|
subminer_log("error", "binary", "SubMiner binary not found")
|
|
show_osd("Error: binary not found")
|
|
return
|
|
end
|
|
state.suppress_ready_overlay_restore = true
|
|
|
|
run_control_command_async("toggle-visible-overlay", nil, function(ok)
|
|
if not ok then
|
|
subminer_log("warn", "process", "Toggle command failed")
|
|
show_osd("Toggle failed")
|
|
end
|
|
end)
|
|
end
|
|
|
|
local function open_options()
|
|
if not binary.ensure_binary_available() then
|
|
subminer_log("error", "binary", "SubMiner binary not found")
|
|
show_osd("Error: binary not found")
|
|
return
|
|
end
|
|
|
|
run_control_command_async("settings", nil, function(ok)
|
|
if ok then
|
|
subminer_log("info", "process", "Options window opened")
|
|
show_osd("Options opened")
|
|
else
|
|
subminer_log("warn", "process", "Failed to open options")
|
|
show_osd("Failed to open options")
|
|
end
|
|
end)
|
|
end
|
|
|
|
local function restart_overlay()
|
|
if not binary.ensure_binary_available() then
|
|
subminer_log("error", "binary", "SubMiner binary not found")
|
|
show_osd("Error: binary not found")
|
|
return
|
|
end
|
|
|
|
subminer_log("info", "process", "Restarting overlay...")
|
|
show_osd("Restarting...")
|
|
|
|
run_control_command_async("stop", nil, function()
|
|
state.overlay_running = false
|
|
state.texthooker_running = false
|
|
disarm_auto_play_ready_gate()
|
|
|
|
local start_args = build_command_args("start")
|
|
subminer_log("info", "process", "Starting overlay: " .. table.concat(start_args, " "))
|
|
|
|
state.overlay_running = true
|
|
mp.command_native_async({
|
|
name = "subprocess",
|
|
args = start_args,
|
|
playback_only = false,
|
|
capture_stdout = true,
|
|
capture_stderr = true,
|
|
}, function(success, result, error)
|
|
if not success or (result and result.status ~= 0) then
|
|
state.overlay_running = false
|
|
subminer_log(
|
|
"error",
|
|
"process",
|
|
"Overlay start failed: " .. (error or (result and result.stderr) or "unknown error")
|
|
)
|
|
show_osd("Restart failed")
|
|
else
|
|
show_osd("Restarted successfully")
|
|
end
|
|
end)
|
|
|
|
if opts.texthooker_enabled then
|
|
ensure_texthooker_running(function() end)
|
|
end
|
|
end)
|
|
end
|
|
|
|
local function check_status()
|
|
if not binary.ensure_binary_available() then
|
|
show_osd("Status: binary not found")
|
|
return
|
|
end
|
|
|
|
local status = state.overlay_running and "running" or "stopped"
|
|
show_osd("Status: overlay is " .. status)
|
|
subminer_log("info", "process", "Status check: overlay is " .. status)
|
|
end
|
|
|
|
local function check_binary_available()
|
|
return binary.ensure_binary_available()
|
|
end
|
|
|
|
return {
|
|
build_command_args = build_command_args,
|
|
has_matching_mpv_ipc_socket = has_matching_mpv_ipc_socket,
|
|
run_control_command_async = run_control_command_async,
|
|
parse_start_script_message_overrides = parse_start_script_message_overrides,
|
|
ensure_texthooker_running = ensure_texthooker_running,
|
|
start_overlay = start_overlay,
|
|
start_overlay_from_script_message = start_overlay_from_script_message,
|
|
stop_overlay = stop_overlay,
|
|
hide_visible_overlay = hide_visible_overlay,
|
|
toggle_overlay = toggle_overlay,
|
|
open_options = open_options,
|
|
restart_overlay = restart_overlay,
|
|
check_status = check_status,
|
|
check_binary_available = check_binary_available,
|
|
notify_auto_play_ready = notify_auto_play_ready,
|
|
disarm_auto_play_ready_gate = disarm_auto_play_ready_gate,
|
|
}
|
|
end
|
|
|
|
return M
|