add updated alacrity config and changed emacs cfg

This commit is contained in:
ksyasuda 2021-11-02 02:23:00 -07:00
parent f5c84b302c
commit f011fa6f5e
9 changed files with 1344 additions and 396 deletions

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# Configuration for Alacritty, the GPU enhanced terminal emulator.
# Import additional configuration files
#
# These configuration files will be loaded in order, replacing values in files
# loaded earlier with those loaded later in the chain. The file itself will
# always be loaded last.
#import:
# - /path/to/alacritty.yml
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
#env:
# TERM variable
#
# This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used.
#TERM: alacritty
window:
# Window dimensions (changes require restart)
#
# Number of lines/columns (not pixels) in the terminal. The number of columns
# must be at least `2`, while using a value of `0` for columns and lines will
# fall back to the window manager's recommended size.
dimensions:
columns: 180
lines: 45
# Window position (changes require restart)
#
# Specified in number of pixels.
# If the position is not set, the window manager will handle the placement.
#position:
# x: 0
# y: 0
# Window padding (changes require restart)
#
# Blank space added around the window in pixels. This padding is scaled
# by DPI and the specified value is always added at both opposing sides.
padding:
x: 0
y: 0
# Spread additional padding evenly around the terminal content.
dynamic_padding: true
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
#
# Values for `decorations` (macOS only):
# - transparent: Title bar, transparent background and title bar buttons
# - buttonless: Title bar, transparent background and no title bar buttons
#decorations: full
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
#startup_mode: Windowed
# Window title
title:
Alacritty
# Allow terminal applications to change Alacritty's window title.
window.dynamic_title:
true
# Window class (Linux/BSD only):
#class:
# Application instance name
#instance: Alacritty
# General application class
#general: Alacritty
# GTK theme variant (Linux/BSD only)
#
# Override the variant of the GTK theme. Commonly supported values are `dark`
# and `light`. Set this to `None` to use the default theme variant.
gtk_theme_variant: dark
#scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
#history: 10000
# Scrolling distance multiplier.
#multiplier: 3
# Font configuration
font:
# Normal (roman) font face
normal:
# Font family
#
# Default:
# - (macOS) Menlo
# - (Linux/BSD) monospace
# - (Windows) Consolas
family: "FiraCode Nerd Font"
# The `style` can be specified to pick a specific face.
style: Regular
# Bold font face
bold:
# Font family
#
# If the bold family is not specified, it will fall back to the
# value specified for the normal font.
family: "FiraCode Nerd Font"
# The `style` can be specified to pick a specific face.
style: Bold
# Italic font face
#italic:
# Font family
#
# If the italic family is not specified, it will fall back to the
# value specified for the normal font.
# family: "FiraCode Nerd Font"
# The `style` can be specified to pick a specific face.
# style: Italic
# Bold italic font face
#bold_italic:
# Font family
#
# If the bold italic family is not specified, it will fall back to the
# value specified for the normal font.
# family: "FiraCode Nerd Font"
# The `style` can be specified to pick a specific face.
# style: Bold Italic
# Point size
size: 11.0
# Offset is the extra space around each character. `offset.y` can be thought
# of as modifying the line spacing, and `offset.x` as modifying the letter
# spacing.
#offset:
# x: 0
# y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increasing `x` moves the glyph to the
# right, increasing `y` moves the glyph upward.
#glyph_offset:
# x: 0
# y: 0
# Thin stroke font rendering (macOS only)
#
# Thin strokes are suitable for retina displays, but for non-retina screens
# it is recommended to set `use_thin_strokes` to `false`.
#use_thin_strokes: true
# If `true`, bold text is drawn using the bright color variants.
draw_bold_text_with_bright_colors: true
# Colors (Tomorrow Night)
#colors:
# Default colors
#primary:
# background: '#282c34'
# foreground: '#c5c8c6'
# Bright and dim foreground colors
#
# The dimmed foreground color is calculated automatically if it is not
# present. If the bright foreground color is not set, or
# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
# color will be used.
#dim_foreground: '#828482'
#bright_foreground: '#eaeaea'
# Cursor colors
#
# Colors which should be used to draw the terminal cursor.
#
# Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#cursor:
# text: CellBackground
# cursor: CellForeground
# Vi mode cursor colors
#
# Colors for the cursor when the vi mode is active.
#
# Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#vi_mode_cursor:
# text: CellBackground
# cursor: CellForeground
# Selection colors
#
# Colors which should be used to draw the selection area.
#
# Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#selection:
# text: CellBackground
# background: CellForeground
# Search colors
#
# Colors used for the search bar and match highlighting.
#search:
# Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#matches:
# foreground: '#000000'
# background: '#ffffff'
#bar:
# background: '#c5c8c6'
# foreground: '#1d1f21'
import: ~/.config/alacritty/one_dark.yaml
# Colors (One Dark)
# colors:
# primary:
# background: "#282c34"
# foreground: "#abb2bf"
# cursor:
# text: CellBackground
# cursor: "#82aaff" # syntax-cursor-color
# selection:
# text: CellForeground
# background: "#6d6d6d" # syntax-selection-color
# normal:
# black: "#464b55"
# red: "#e06c75"
# green: "#98c379"
# yellow: "#e5c07b"
# blue: "#296dff"
# magenta: "#ff20ff"
# cyan: "#56b6c2"
# white: "#e6e6e6"
# bright:
# black: "#282c34"
# red: "#ff5820"
# green: "#b1e18b"
# yellow: "#eee25a"
# blue: "#2f71ff"
# magenta: "#ff00ff"
# cyan: "#63d4e0"
# white: "#ffffff"
# Colors (Material Theme)
# colors:
# # Default colors
# primary:
# background: '#263238'
# foreground: '#eeffff'
#
# # Normal colors
# normal:
# black: '#000000' # Arbitrary
# red: '#e53935'
# green: '#91b859'
# yellow: '#ffb62c'
# blue: '#6182b8'
# magenta: '#ff5370' # Dark pink of the original material theme
# cyan: '#39adb5'
# white: '#a0a0a0' # Arbitrary
#
# # Bright colors
# bright:
# black: '#4e4e4e' # Arbitrary
# red: '#ff5370'
# green: '#c3e88d'
# yellow: '#ffcb6b'
# blue: '#82aaff'
# magenta: '#f07178' # Pink of the original material theme
# cyan: '#89ddff'
# white: '#ffffff' # Arbitrary
# Indexed Colors
#
# The indexed colors include all colors from 16 to 256.
# When these are not set, they're filled with sensible defaults.
#
# Example:
# `- { index: 16, color: '#ff00ff' }`
#
#indexed_colors: []
# Bell
#
# The bell is rung every time the BEL control character is received.
#bell:
# Visual Bell Animation
#
# Animation effect for flashing the screen when the visual bell is rung.
#
# Values for `animation`:
# - Ease
# - EaseOut
# - EaseOutSine
# - EaseOutQuad
# - EaseOutCubic
# - EaseOutQuart
# - EaseOutQuint
# - EaseOutExpo
# - EaseOutCirc
# - Linear
#animation: EaseOutExpo
# Duration of the visual bell flash in milliseconds. A `duration` of `0` will
# disable the visual bell animation.
#duration: 0
# Visual bell animation color.
#color: '#ffffff'
# Bell Command
#
# This program is executed whenever the bell is rung.
#
# When set to `command: None`, no command will be executed.
#
# Example:
# command:
# program: notify-send
# args: ["Hello, World!"]
#
#command: None
# Background opacity
#
# Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque.
background_opacity: 1.0
#selection:
# This string contains all characters that are used as separators for
# "semantic words" in Alacritty.
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
# When set to `true`, selected text will be copied to the primary clipboard.
#save_to_clipboard: false
#cursor:
# Cursor style
#
# Values for `style`:
# - ▇ Block
# - _ Underline
# - | Beam
#style: Block
# Vi mode cursor style
#
# If the vi mode cursor style is `None` or not specified, it will fall back to
# the style of the active value of the normal cursor.
#
# See `cursor.style` for available options.
#vi_mode_style: None
# If this is `true`, the cursor will be rendered as a hollow box when the
# window is not focused.
#unfocused_hollow: true
# Thickness of the cursor relative to the cell width as floating point number
# from `0.0` to `1.0`.
#thickness: 0.15
# Live config reload (changes require restart)
#live_config_reload: true
# Shell
#
# You can set `shell.program` to the path of your favorite shell, e.g.
# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
# shell.
#
# Default:
# - (macOS) /bin/bash --login
# - (Linux/BSD) user login shell
# - (Windows) powershell
#shell:
# program: /bin/bash
# args:
# - --login
# Startup directory
#
# Directory the shell is started in. If this is unset, or `None`, the working
# directory of the parent process will be used.
#working_directory: None
# WinPTY backend (Windows only)
#
# Alacritty defaults to using the newer ConPTY backend if it is available,
# since it resolves a lot of bugs and is quite a bit faster. If it is not
# available, the WinPTY backend will be used instead.
#
# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
# even if the ConPTY backend is available.
#winpty_backend: false
# Send ESC (\x1b) before characters when alt is pressed.
#alt_send_esc: true
#mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
#double_click: { threshold: 300 }
#triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing.
#hide_when_typing: false
#url:
# URL launcher
#
# This program is executed when clicking on a text which is recognized as a
# URL. The URL is always added to the command as the last parameter.
#
# When set to `launcher: None`, URL launching will be disabled completely.
#
# Default:
# - (macOS) open
# - (Linux/BSD) xdg-open
# - (Windows) explorer
#launcher:
# program: xdg-open
# args: []
# URL modifiers
#
# These are the modifiers that need to be held down for opening URLs when
# clicking on them. The available modifiers are documented in the key
# binding section.
#modifiers: None
# Mouse bindings
#
# Mouse bindings are specified as a list of objects, much like the key
# bindings further below.
#
# To trigger mouse bindings when an application running within Alacritty
# captures the mouse, the `Shift` modifier is automatically added as a
# requirement.
#
# Each mouse binding will specify a:
#
# - `mouse`:
#
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# - `action` (see key bindings)
#
# And optionally:
#
# - `mods` (see key bindings)
#mouse_bindings:
# - { mouse: Middle, action: PasteSelection }
# Key bindings
#
# Key bindings are specified as a list of objects. For example, this is the
# default paste binding:
#
# `- { key: V, mods: Control|Shift, action: Paste }`
#
# Each key binding will specify a:
#
# - `key`: Identifier of the key pressed
#
# - A-Z
# - F1-F24
# - Key0-Key9
#
# A full list with available key codes can be found here:
# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
#
# Instead of using the name of the keys, the `key` field also supports using
# the scancode of the desired key. Scancodes have to be specified as a
# decimal number. This command will allow you to display the hex scancodes
# for certain keys:
#
# `showkey --scancodes`.
#
# Then exactly one of:
#
# - `chars`: Send a byte sequence to the running application
#
# The `chars` field writes the specified string to the terminal. This makes
# it possible to pass escape sequences. To find escape codes for bindings
# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
# of tmux. Note that applications use terminfo to map escape sequences back
# to keys. It is therefore required to update the terminfo when changing an
# escape sequence.
#
# - `action`: Execute a predefined action
#
# - ToggleViMode
# - SearchForward
# Start searching toward the right of the search origin.
# - SearchBackward
# Start searching toward the left of the search origin.
# - Copy
# - Paste
# - IncreaseFontSize
# - DecreaseFontSize
# - ResetFontSize
# - ScrollPageUp
# - ScrollPageDown
# - ScrollHalfPageUp
# - ScrollHalfPageDown
# - ScrollLineUp
# - ScrollLineDown
# - ScrollToTop
# - ScrollToBottom
# - ClearHistory
# Remove the terminal's scrollback history.
# - Hide
# Hide the Alacritty window.
# - Minimize
# Minimize the Alacritty window.
# - Quit
# Quit Alacritty.
# - ToggleFullscreen
# - SpawnNewInstance
# Spawn a new instance of Alacritty.
# - ClearLogNotice
# Clear Alacritty's UI warning and error notice.
# - ClearSelection
# Remove the active selection.
# - ReceiveChar
# - None
#
# - Vi mode exclusive actions:
#
# - Open
# Open URLs at the cursor location with the launcher configured in
# `url.launcher`.
# - ToggleNormalSelection
# - ToggleLineSelection
# - ToggleBlockSelection
# - ToggleSemanticSelection
# Toggle semantic selection based on `selection.semantic_escape_chars`.
#
# - Vi mode exclusive cursor motion actions:
#
# - Up
# One line up.
# - Down
# One line down.
# - Left
# One character left.
# - Right
# One character right.
# - First
# First column, or beginning of the line when already at the first column.
# - Last
# Last column, or beginning of the line when already at the last column.
# - FirstOccupied
# First non-empty cell in this terminal row, or first non-empty cell of
# the line when already at the first cell of the row.
# - High
# Top of the screen.
# - Middle
# Center of the screen.
# - Low
# Bottom of the screen.
# - SemanticLeft
# Start of the previous semantically separated word.
# - SemanticRight
# Start of the next semantically separated word.
# - SemanticLeftEnd
# End of the previous semantically separated word.
# - SemanticRightEnd
# End of the next semantically separated word.
# - WordLeft
# Start of the previous whitespace separated word.
# - WordRight
# Start of the next whitespace separated word.
# - WordLeftEnd
# End of the previous whitespace separated word.
# - WordRightEnd
# End of the next whitespace separated word.
# - Bracket
# Character matching the bracket at the cursor's location.
# - SearchNext
# Beginning of the next match.
# - SearchPrevious
# Beginning of the previous match.
# - SearchStart
# Start of the match to the left of the vi mode cursor.
# - SearchEnd
# End of the match to the right of the vi mode cursor.
#
# - macOS exclusive actions:
# - ToggleSimpleFullscreen
# Enter fullscreen without occupying another space.
#
# - Linux/BSD exclusive actions:
#
# - CopySelection
# Copy from the selection buffer.
# - PasteSelection
# Paste from the selection buffer.
#
# - `command`: Fork and execute a specified command plus arguments
#
# The `command` field must be a map containing a `program` string and an
# `args` array of command line parameter strings. For example:
# `{ program: "alacritty", args: ["-e", "vttest"] }`
#
# And optionally:
#
# - `mods`: Key modifiers to filter binding actions
#
# - Command
# - Control
# - Option
# - Super
# - Shift
# - Alt
#
# Multiple `mods` can be combined using `|` like this:
# `mods: Control|Shift`.
# Whitespace and capitalization are relevant and must match the example.
#
# - `mode`: Indicate a binding for only specific terminal reported modes
#
# This is mainly used to send applications the correct escape sequences
# when in different modes.
#
# - AppCursor
# - AppKeypad
# - Alt
# - Vi
#
# A `~` operator can be used before a mode to apply the binding whenever
# the mode is *not* active, e.g. `~Alt`.
#
# Bindings are always filled by default, but will be replaced when a new
# binding with the same triggers is defined. To unset a default binding, it can
# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
# a no-op if you do not wish to receive input characters for that binding.
#
# If the same trigger is assigned to multiple actions, all of them are executed
# in the order they were defined in.
#key_bindings:
#- { key: Paste, action: Paste }
#- { key: Copy, action: Copy }
#- { key: L, mods: Control, action: ClearLogNotice }
#- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" }
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
# Vi Mode
#- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom }
#- { key: Space, mods: Shift|Control, action: ToggleViMode }
#- { key: Escape, mode: Vi, action: ClearSelection }
#- { key: I, mode: Vi, action: ScrollToBottom }
#- { key: I, mode: Vi, action: ToggleViMode }
#- { key: C, mods: Control, mode: Vi, action: ToggleViMode }
#- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp }
#- { key: E, mods: Control, mode: Vi, action: ScrollLineDown }
#- { key: G, mode: Vi, action: ScrollToTop }
#- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom }
#- { key: B, mods: Control, mode: Vi, action: ScrollPageUp }
#- { key: F, mods: Control, mode: Vi, action: ScrollPageDown }
#- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp }
#- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown }
#- { key: Y, mode: Vi, action: Copy }
#- { key: Y, mode: Vi, action: ClearSelection }
#- { key: Copy, mode: Vi, action: ClearSelection }
#- { key: V, mode: Vi, action: ToggleNormalSelection }
#- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection }
#- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection }
#- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection }
#- { key: Return, mode: Vi, action: Open }
#- { key: K, mode: Vi, action: Up }
#- { key: J, mode: Vi, action: Down }
#- { key: H, mode: Vi, action: Left }
#- { key: L, mode: Vi, action: Right }
#- { key: Up, mode: Vi, action: Up }
#- { key: Down, mode: Vi, action: Down }
#- { key: Left, mode: Vi, action: Left }
#- { key: Right, mode: Vi, action: Right }
#- { key: Key0, mode: Vi, action: First }
#- { key: Key4, mods: Shift, mode: Vi, action: Last }
#- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied }
#- { key: H, mods: Shift, mode: Vi, action: High }
#- { key: M, mods: Shift, mode: Vi, action: Middle }
#- { key: L, mods: Shift, mode: Vi, action: Low }
#- { key: B, mode: Vi, action: SemanticLeft }
#- { key: W, mode: Vi, action: SemanticRight }
#- { key: E, mode: Vi, action: SemanticRightEnd }
#- { key: B, mods: Shift, mode: Vi, action: WordLeft }
#- { key: W, mods: Shift, mode: Vi, action: WordRight }
#- { key: E, mods: Shift, mode: Vi, action: WordRightEnd }
#- { key: Key5, mods: Shift, mode: Vi, action: Bracket }
#- { key: Slash, mode: Vi, action: SearchForward }
#- { key: Slash, mods: Shift, mode: Vi, action: SearchBackward }
#- { key: N, mode: Vi, action: SearchNext }
#- { key: N, mods: Shift, mode: Vi, action: SearchPrevious }
# (Windows, Linux, and BSD only)
#- { key: V, mods: Control|Shift, action: Paste }
#- { key: C, mods: Control|Shift, action: Copy }
#- { key: F, mods: Control|Shift, action: SearchForward }
#- { key: B, mods: Control|Shift, action: SearchBackward }
#- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection }
#- { key: Insert, mods: Shift, action: PasteSelection }
#- { key: Key0, mods: Control, action: ResetFontSize }
#- { key: Equals, mods: Control, action: IncreaseFontSize }
#- { key: Plus, mods: Control, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
#- { key: Minus, mods: Control, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
# (Windows only)
#- { key: Return, mods: Alt, action: ToggleFullscreen }
# (macOS only)
#- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" }
#- { key: Key0, mods: Command, action: ResetFontSize }
#- { key: Equals, mods: Command, action: IncreaseFontSize }
#- { key: Plus, mods: Command, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
#- { key: Minus, mods: Command, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
#- { key: K, mods: Command, action: ClearHistory }
#- { key: V, mods: Command, action: Paste }
#- { key: C, mods: Command, action: Copy }
#- { key: C, mods: Command, mode: Vi, action: ClearSelection }
#- { key: H, mods: Command, action: Hide }
#- { key: M, mods: Command, action: Minimize }
#- { key: Q, mods: Command, action: Quit }
#- { key: W, mods: Command, action: Quit }
#- { key: N, mods: Command, action: SpawnNewInstance }
#- { key: F, mods: Command|Control, action: ToggleFullscreen }
#- { key: F, mods: Command, action: SearchForward }
#- { key: B, mods: Command, action: SearchBackward }
#debug:
# Display the time it takes to redraw each frame.
#render_timer: false
# Keep the log file after quitting Alacritty.
#persistent_logging: false
# Log level
#
# Values for `log_level`:
# - None
# - Error
# - Warn
# - Info
# - Debug
# - Trace
#log_level: Warn
# Print all received window events.
#print_events: false

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@ -12,13 +12,13 @@
# environment variables. Some entries may override variables # environment variables. Some entries may override variables
# set by alacritty itself. # set by alacritty itself.
#env: #env:
# TERM variable # TERM variable
# #
# This value is used to set the `$TERM` environment variable for # This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will # each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is # check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used. # available, otherwise `xterm-256color` is used.
#TERM: alacritty TERM: "alacritty|xterm-256color"
window: window:
# Window dimensions (changes require restart) # Window dimensions (changes require restart)
@ -26,9 +26,9 @@ window:
# Number of lines/columns (not pixels) in the terminal. The number of columns # Number of lines/columns (not pixels) in the terminal. The number of columns
# must be at least `2`, while using a value of `0` for columns and lines will # must be at least `2`, while using a value of `0` for columns and lines will
# fall back to the window manager's recommended size. # fall back to the window manager's recommended size.
#dimensions: dimensions:
# columns: 0 columns: 180
# lines: 0 lines: 45
# Window position (changes require restart) # Window position (changes require restart)
# #
@ -43,11 +43,11 @@ window:
# Blank space added around the window in pixels. This padding is scaled # Blank space added around the window in pixels. This padding is scaled
# by DPI and the specified value is always added at both opposing sides. # by DPI and the specified value is always added at both opposing sides.
padding: padding:
x: 10 x: 0
y: 10 y: 0
# Spread additional padding evenly around the terminal content. # Spread additional padding evenly around the terminal content.
dynamic_padding: true # dynamic_padding: true
# Window decorations # Window decorations
# #
@ -72,10 +72,12 @@ window:
#startup_mode: Windowed #startup_mode: Windowed
# Window title # Window title
title: Alacritty title:
Alacritty
# Allow terminal applications to change Alacritty's window title. # Allow terminal applications to change Alacritty's window title.
window.dynamic_title: true window.dynamic_title:
true
# Window class (Linux/BSD only): # Window class (Linux/BSD only):
#class: #class:
@ -91,12 +93,12 @@ window.dynamic_title: true
gtk_theme_variant: dark gtk_theme_variant: dark
#scrolling: #scrolling:
# Maximum number of lines in the scrollback buffer. # Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling. # Specifying '0' will disable scrolling.
#history: 10000 #history: 10000
# Scrolling distance multiplier. # Scrolling distance multiplier.
#multiplier: 3 #multiplier: 3
# Font configuration # Font configuration
font: font:
@ -147,7 +149,7 @@ font:
# style: Bold Italic # style: Bold Italic
# Point size # Point size
size: 11.0 size: 12.0
# Offset is the extra space around each character. `offset.y` can be thought # Offset is the extra space around each character. `offset.y` can be thought
# of as modifying the line spacing, and `offset.x` as modifying the letter # of as modifying the line spacing, and `offset.x` as modifying the letter
@ -174,212 +176,217 @@ draw_bold_text_with_bright_colors: true
# Colors (Tomorrow Night) # Colors (Tomorrow Night)
#colors: #colors:
# Default colors # Default colors
#primary: #primary:
# background: '#282c34' # background: '#282c34'
# foreground: '#c5c8c6' # foreground: '#c5c8c6'
# Bright and dim foreground colors # Bright and dim foreground colors
# #
# The dimmed foreground color is calculated automatically if it is not # The dimmed foreground color is calculated automatically if it is not
# present. If the bright foreground color is not set, or # present. If the bright foreground color is not set, or
# `draw_bold_text_with_bright_colors` is `false`, the normal foreground # `draw_bold_text_with_bright_colors` is `false`, the normal foreground
# color will be used. # color will be used.
#dim_foreground: '#828482' #dim_foreground: '#828482'
#bright_foreground: '#eaeaea' #bright_foreground: '#eaeaea'
# Cursor colors # Cursor colors
# #
# Colors which should be used to draw the terminal cursor. # Colors which should be used to draw the terminal cursor.
# #
# Allowed values are CellForeground and CellBackground, which reference the # Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff. # affected cell, or hexadecimal colors like #ff00ff.
#cursor: #cursor:
# text: CellBackground # text: CellBackground
# cursor: CellForeground # cursor: CellForeground
# Vi mode cursor colors # Vi mode cursor colors
# #
# Colors for the cursor when the vi mode is active. # Colors for the cursor when the vi mode is active.
# #
# Allowed values are CellForeground and CellBackground, which reference the # Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff. # affected cell, or hexadecimal colors like #ff00ff.
#vi_mode_cursor: #vi_mode_cursor:
# text: CellBackground # text: CellBackground
# cursor: CellForeground # cursor: CellForeground
# Selection colors # Selection colors
#
# Colors which should be used to draw the selection area.
#
# Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#selection:
# text: CellBackground
# background: CellForeground
# Search colors import:
# # - ~/.config/alacritty/one_dark.yaml
# Colors used for the search bar and match highlighting. # - ~/.config/alacritty/dracula.yaml
#search: - ~/.config/alacritty/doom_one.yml
# Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#matches:
# foreground: '#000000'
# background: '#ffffff'
#bar: #
# background: '#c5c8c6' # Colors which should be used to draw the selection area.
# foreground: '#1d1f21' #
# Allowed values are CellForeground and CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#selection:
# text: CellBackground
# background: CellForeground
# Colors (One Dark) # Search colors
colors: #
primary: # Colors used for the search bar and match highlighting.
background: '#282c34' #search:
foreground: '#abb2bf' # Allowed values are CellForeground and CellBackground, which reference the
cursor: # affected cell, or hexadecimal colors like #ff00ff.
text: CellBackground #matches:
cursor: '#82aaff' # syntax-cursor-color # foreground: '#000000'
selection: # background: '#ffffff'
text: CellForeground
background: '#6d6d6d' # syntax-selection-color
normal:
black: '#464b55'
red: '#e06c75'
green: '#98c379'
yellow: '#e5c07b'
blue: '#296dff'
magenta: '#ff20ff'
cyan: '#56b6c2'
white: '#e6e6e6'
bright:
black: '#282c34'
red: '#ff5820'
green: '#b1e18b'
yellow: '#eee25a'
blue: '#2f71ff'
magenta: '#ff00ff'
cyan: '#63d4e0'
white: '#ffffff'
# Colors (Material Theme) #bar:
# colors: # background: '#c5c8c6'
# # Default colors # foreground: '#1d1f21'
# primary:
# background: '#263238'
# foreground: '#eeffff'
#
# # Normal colors
# normal:
# black: '#000000' # Arbitrary
# red: '#e53935'
# green: '#91b859'
# yellow: '#ffb62c'
# blue: '#6182b8'
# magenta: '#ff5370' # Dark pink of the original material theme
# cyan: '#39adb5'
# white: '#a0a0a0' # Arbitrary
#
# # Bright colors
# bright:
# black: '#4e4e4e' # Arbitrary
# red: '#ff5370'
# green: '#c3e88d'
# yellow: '#ffcb6b'
# blue: '#82aaff'
# magenta: '#f07178' # Pink of the original material theme
# cyan: '#89ddff'
# white: '#ffffff' # Arbitrary
# Indexed Colors # Colors (One Dark)
# # colors:
# The indexed colors include all colors from 16 to 256. # primary:
# When these are not set, they're filled with sensible defaults. # background: "#282c34"
# # foreground: "#abb2bf"
# Example: # cursor:
# `- { index: 16, color: '#ff00ff' }` # text: CellBackground
# # cursor: "#82aaff" # syntax-cursor-color
#indexed_colors: [] # selection:
# text: CellForeground
# background: "#6d6d6d" # syntax-selection-color
# normal:
# black: "#464b55"
# red: "#e06c75"
# green: "#98c379"
# yellow: "#e5c07b"
# blue: "#296dff"
# magenta: "#ff20ff"
# cyan: "#56b6c2"
# white: "#e6e6e6"
# bright:
# black: "#282c34"
# red: "#ff5820"
# green: "#b1e18b"
# yellow: "#eee25a"
# blue: "#2f71ff"
# magenta: "#ff00ff"
# cyan: "#63d4e0"
# white: "#ffffff"
# Colors (Material Theme)
# colors:
# # Default colors
# primary:
# background: '#263238'
# foreground: '#eeffff'
#
# # Normal colors
# normal:
# black: '#000000' # Arbitrary
# red: '#e53935'
# green: '#91b859'
# yellow: '#ffb62c'
# blue: '#6182b8'
# magenta: '#ff5370' # Dark pink of the original material theme
# cyan: '#39adb5'
# white: '#a0a0a0' # Arbitrary
#
# # Bright colors
# bright:
# black: '#4e4e4e' # Arbitrary
# red: '#ff5370'
# green: '#c3e88d'
# yellow: '#ffcb6b'
# blue: '#82aaff'
# magenta: '#f07178' # Pink of the original material theme
# cyan: '#89ddff'
# white: '#ffffff' # Arbitrary
# Indexed Colors
#
# The indexed colors include all colors from 16 to 256.
# When these are not set, they're filled with sensible defaults.
#
# Example:
# `- { index: 16, color: '#ff00ff' }`
#
#indexed_colors: []
# Bell # Bell
# #
# The bell is rung every time the BEL control character is received. # The bell is rung every time the BEL control character is received.
#bell: #bell:
# Visual Bell Animation # Visual Bell Animation
# #
# Animation effect for flashing the screen when the visual bell is rung. # Animation effect for flashing the screen when the visual bell is rung.
# #
# Values for `animation`: # Values for `animation`:
# - Ease # - Ease
# - EaseOut # - EaseOut
# - EaseOutSine # - EaseOutSine
# - EaseOutQuad # - EaseOutQuad
# - EaseOutCubic # - EaseOutCubic
# - EaseOutQuart # - EaseOutQuart
# - EaseOutQuint # - EaseOutQuint
# - EaseOutExpo # - EaseOutExpo
# - EaseOutCirc # - EaseOutCirc
# - Linear # - Linear
#animation: EaseOutExpo #animation: EaseOutExpo
# Duration of the visual bell flash in milliseconds. A `duration` of `0` will # Duration of the visual bell flash in milliseconds. A `duration` of `0` will
# disable the visual bell animation. # disable the visual bell animation.
#duration: 0 #duration: 0
# Visual bell animation color. # Visual bell animation color.
#color: '#ffffff' #color: '#ffffff'
# Bell Command # Bell Command
# #
# This program is executed whenever the bell is rung. # This program is executed whenever the bell is rung.
# #
# When set to `command: None`, no command will be executed. # When set to `command: None`, no command will be executed.
# #
# Example: # Example:
# command: # command:
# program: notify-send # program: notify-send
# args: ["Hello, World!"] # args: ["Hello, World!"]
# #
#command: None #command: None
# Background opacity # Background opacity
# #
# Window opacity as a floating point number from `0.0` to `1.0`. # Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque. # The value `0.0` is completely transparent and `1.0` is opaque.
background_opacity: 1.0 background_opacity: 1.0
#selection: #selection:
# This string contains all characters that are used as separators for # This string contains all characters that are used as separators for
# "semantic words" in Alacritty. # "semantic words" in Alacritty.
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t" #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
# When set to `true`, selected text will be copied to the primary clipboard. # When set to `true`, selected text will be copied to the primary clipboard.
#save_to_clipboard: false #save_to_clipboard: false
#cursor: #cursor:
# Cursor style # Cursor style
# #
# Values for `style`: # Values for `style`:
# - ▇ Block # - ▇ Block
# - _ Underline # - _ Underline
# - | Beam # - | Beam
#style: Block #style: Block
# Vi mode cursor style # Vi mode cursor style
# #
# If the vi mode cursor style is `None` or not specified, it will fall back to # If the vi mode cursor style is `None` or not specified, it will fall back to
# the style of the active value of the normal cursor. # the style of the active value of the normal cursor.
# #
# See `cursor.style` for available options. # See `cursor.style` for available options.
#vi_mode_style: None vi_mode_style: Block
# If this is `true`, the cursor will be rendered as a hollow box when the # If this is `true`, the cursor will be rendered as a hollow box when the
# window is not focused. # window is not focused.
#unfocused_hollow: true #unfocused_hollow: true
# Thickness of the cursor relative to the cell width as floating point number # Thickness of the cursor relative to the cell width as floating point number
# from `0.0` to `1.0`. # from `0.0` to `1.0`.
#thickness: 0.15 #thickness: 0.15
# Live config reload (changes require restart) # Live config reload (changes require restart)
#live_config_reload: true #live_config_reload: true
@ -419,39 +426,39 @@ background_opacity: 1.0
#alt_send_esc: true #alt_send_esc: true
#mouse: #mouse:
# Click settings # Click settings
# #
# The `double_click` and `triple_click` settings control the time # The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double # alacritty should wait for accepting multiple clicks as one double
# or triple click. # or triple click.
#double_click: { threshold: 300 } #double_click: { threshold: 300 }
#triple_click: { threshold: 300 } #triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing. # If this is `true`, the cursor is temporarily hidden when typing.
#hide_when_typing: false #hide_when_typing: false
#url: #url:
# URL launcher # URL launcher
# #
# This program is executed when clicking on a text which is recognized as a # This program is executed when clicking on a text which is recognized as a
# URL. The URL is always added to the command as the last parameter. # URL. The URL is always added to the command as the last parameter.
# #
# When set to `launcher: None`, URL launching will be disabled completely. # When set to `launcher: None`, URL launching will be disabled completely.
# #
# Default: # Default:
# - (macOS) open # - (macOS) open
# - (Linux/BSD) xdg-open # - (Linux/BSD) xdg-open
# - (Windows) explorer # - (Windows) explorer
#launcher: #launcher:
# program: xdg-open # program: xdg-open
# args: [] # args: []
# URL modifiers # URL modifiers
# #
# These are the modifiers that need to be held down for opening URLs when # These are the modifiers that need to be held down for opening URLs when
# clicking on them. The available modifiers are documented in the key # clicking on them. The available modifiers are documented in the key
# binding section. # binding section.
#modifiers: None #modifiers: None
# Mouse bindings # Mouse bindings
# #
@ -667,119 +674,121 @@ background_opacity: 1.0
# If the same trigger is assigned to multiple actions, all of them are executed # If the same trigger is assigned to multiple actions, all of them are executed
# in the order they were defined in. # in the order they were defined in.
#key_bindings: #key_bindings:
#- { key: Paste, action: Paste } #- { key: Paste, action: Paste }
#- { key: Copy, action: Copy } #- { key: Copy, action: Copy }
#- { key: L, mods: Control, action: ClearLogNotice } #- { key: L, mods: Control, action: ClearLogNotice }
#- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" } #- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" }
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, } #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown } #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, } #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom } #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
# Vi Mode # Vi Mode
#- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom } #- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom }
#- { key: Space, mods: Shift|Control, action: ToggleViMode } #- { key: Space, mods: Shift|Control, action: ToggleViMode }
#- { key: Escape, mode: Vi, action: ClearSelection } #- { key: Escape, mode: Vi, action: ClearSelection }
#- { key: I, mode: Vi, action: ScrollToBottom } #- { key: I, mode: Vi, action: ScrollToBottom }
#- { key: I, mode: Vi, action: ToggleViMode } #- { key: I, mode: Vi, action: ToggleViMode }
#- { key: C, mods: Control, mode: Vi, action: ToggleViMode } #- { key: C, mods: Control, mode: Vi, action: ToggleViMode }
#- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp } #- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp }
#- { key: E, mods: Control, mode: Vi, action: ScrollLineDown } #- { key: E, mods: Control, mode: Vi, action: ScrollLineDown }
#- { key: G, mode: Vi, action: ScrollToTop } #- { key: G, mode: Vi, action: ScrollToTop }
#- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom } #- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom }
#- { key: B, mods: Control, mode: Vi, action: ScrollPageUp } #- { key: B, mods: Control, mode: Vi, action: ScrollPageUp }
#- { key: F, mods: Control, mode: Vi, action: ScrollPageDown } #- { key: F, mods: Control, mode: Vi, action: ScrollPageDown }
#- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp } #- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp }
#- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown } #- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown }
#- { key: Y, mode: Vi, action: Copy } #- { key: Y, mode: Vi, action: Copy }
#- { key: Y, mode: Vi, action: ClearSelection } #- { key: Y, mode: Vi, action: ClearSelection }
#- { key: Copy, mode: Vi, action: ClearSelection } #- { key: Copy, mode: Vi, action: ClearSelection }
#- { key: V, mode: Vi, action: ToggleNormalSelection } #- { key: V, mode: Vi, action: ToggleNormalSelection }
#- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection } #- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection }
#- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection } #- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection }
#- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection } #- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection }
#- { key: Return, mode: Vi, action: Open } #- { key: Return, mode: Vi, action: Open }
#- { key: K, mode: Vi, action: Up } #- { key: K, mode: Vi, action: Up }
#- { key: J, mode: Vi, action: Down } #- { key: J, mode: Vi, action: Down }
#- { key: H, mode: Vi, action: Left } #- { key: H, mode: Vi, action: Left }
#- { key: L, mode: Vi, action: Right } #- { key: L, mode: Vi, action: Right }
#- { key: Up, mode: Vi, action: Up } #- { key: Up, mode: Vi, action: Up }
#- { key: Down, mode: Vi, action: Down } #- { key: Down, mode: Vi, action: Down }
#- { key: Left, mode: Vi, action: Left } #- { key: Left, mode: Vi, action: Left }
#- { key: Right, mode: Vi, action: Right } #- { key: Right, mode: Vi, action: Right }
#- { key: Key0, mode: Vi, action: First } #- { key: Key0, mode: Vi, action: First }
#- { key: Key4, mods: Shift, mode: Vi, action: Last } #- { key: Key4, mods: Shift, mode: Vi, action: Last }
#- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied } #- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied }
#- { key: H, mods: Shift, mode: Vi, action: High } #- { key: H, mods: Shift, mode: Vi, action: High }
#- { key: M, mods: Shift, mode: Vi, action: Middle } #- { key: M, mods: Shift, mode: Vi, action: Middle }
#- { key: L, mods: Shift, mode: Vi, action: Low } #- { key: L, mods: Shift, mode: Vi, action: Low }
#- { key: B, mode: Vi, action: SemanticLeft } #- { key: B, mode: Vi, action: SemanticLeft }
#- { key: W, mode: Vi, action: SemanticRight } #- { key: W, mode: Vi, action: SemanticRight }
#- { key: E, mode: Vi, action: SemanticRightEnd } #- { key: E, mode: Vi, action: SemanticRightEnd }
#- { key: B, mods: Shift, mode: Vi, action: WordLeft } #- { key: B, mods: Shift, mode: Vi, action: WordLeft }
#- { key: W, mods: Shift, mode: Vi, action: WordRight } #- { key: W, mods: Shift, mode: Vi, action: WordRight }
#- { key: E, mods: Shift, mode: Vi, action: WordRightEnd } #- { key: E, mods: Shift, mode: Vi, action: WordRightEnd }
#- { key: Key5, mods: Shift, mode: Vi, action: Bracket } #- { key: Key5, mods: Shift, mode: Vi, action: Bracket }
#- { key: Slash, mode: Vi, action: SearchForward } #- { key: Slash, mode: Vi, action: SearchForward }
#- { key: Slash, mods: Shift, mode: Vi, action: SearchBackward } #- { key: Slash, mods: Shift, mode: Vi, action: SearchBackward }
#- { key: N, mode: Vi, action: SearchNext } #- { key: N, mode: Vi, action: SearchNext }
#- { key: N, mods: Shift, mode: Vi, action: SearchPrevious } #- { key: N, mods: Shift, mode: Vi, action: SearchPrevious }
# (Windows, Linux, and BSD only) # (Windows, Linux, and BSD only)
#- { key: V, mods: Control|Shift, action: Paste } #- { key: V, mods: Control|Shift, action: Paste }
#- { key: C, mods: Control|Shift, action: Copy } #- { key: C, mods: Control|Shift, action: Copy }
#- { key: F, mods: Control|Shift, action: SearchForward } #- { key: F, mods: Control|Shift, action: SearchForward }
#- { key: B, mods: Control|Shift, action: SearchBackward } #- { key: B, mods: Control|Shift, action: SearchBackward }
#- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection } #- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection }
#- { key: Insert, mods: Shift, action: PasteSelection } #- { key: Insert, mods: Shift, action: PasteSelection }
#- { key: Key0, mods: Control, action: ResetFontSize } #- { key: Key0, mods: Control, action: ResetFontSize }
#- { key: Equals, mods: Control, action: IncreaseFontSize } #- { key: Equals, mods: Control, action: IncreaseFontSize }
#- { key: Plus, mods: Control, action: IncreaseFontSize } #- { key: Plus, mods: Control, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Control, action: IncreaseFontSize } #- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
#- { key: Minus, mods: Control, action: DecreaseFontSize } #- { key: Minus, mods: Control, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize } #- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
# (Windows only) # (Windows only)
#- { key: Return, mods: Alt, action: ToggleFullscreen } #- { key: Return, mods: Alt, action: ToggleFullscreen }
# (macOS only) # (macOS only)
#- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" } #- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" }
#- { key: Key0, mods: Command, action: ResetFontSize } #- { key: Key0, mods: Command, action: ResetFontSize }
#- { key: Equals, mods: Command, action: IncreaseFontSize } #- { key: Equals, mods: Command, action: IncreaseFontSize }
#- { key: Plus, mods: Command, action: IncreaseFontSize } #- { key: Plus, mods: Command, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Command, action: IncreaseFontSize } #- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
#- { key: Minus, mods: Command, action: DecreaseFontSize } #- { key: Minus, mods: Command, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize } #- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
#- { key: K, mods: Command, action: ClearHistory } #- { key: K, mods: Command, action: ClearHistory }
#- { key: V, mods: Command, action: Paste } #- { key: V, mods: Command, action: Paste }
#- { key: C, mods: Command, action: Copy } #- { key: C, mods: Command, action: Copy }
#- { key: C, mods: Command, mode: Vi, action: ClearSelection } #- { key: C, mods: Command, mode: Vi, action: ClearSelection }
#- { key: H, mods: Command, action: Hide } #- { key: H, mods: Command, action: Hide }
#- { key: M, mods: Command, action: Minimize } #- { key: M, mods: Command, action: Minimize }
#- { key: Q, mods: Command, action: Quit } #- { key: Q, mods: Command, action: Quit }
#- { key: W, mods: Command, action: Quit } #- { key: W, mods: Command, action: Quit }
#- { key: N, mods: Command, action: SpawnNewInstance } #- { key: N, mods: Command, action: SpawnNewInstance }
#- { key: F, mods: Command|Control, action: ToggleFullscreen } #- { key: F, mods: Command|Control, action: ToggleFullscreen }
#- { key: F, mods: Command, action: SearchForward } #- { key: F, mods: Command, action: SearchForward }
#- { key: B, mods: Command, action: SearchBackward } #- { key: B, mods: Command, action: SearchBackward }
mouse_bindings:
- { mouse: Right, action: PasteSelection }
#debug: #debug:
# Display the time it takes to redraw each frame. # Display the time it takes to redraw each frame.
#render_timer: false #render_timer: false
# Keep the log file after quitting Alacritty. # Keep the log file after quitting Alacritty.
#persistent_logging: false #persistent_logging: false
# Log level # Log level
# #
# Values for `log_level`: # Values for `log_level`:
# - None # - None
# - Error # - Error
# - Warn # - Warn
# - Info # - Info
# - Debug # - Debug
# - Trace # - Trace
#log_level: Warn #log_level: Warn
# Print all received window events. # Print all received window events.
#print_events: false #print_events: false

19
alacritty/doom_one.yml Normal file
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@ -0,0 +1,19 @@
# Colors (Doom One)
colors:
# Default colors
primary:
background: "#282c34"
foreground: "#bbc2cf"
cursor:
text: CellBackground
cursor: "#82aaff" # syntax-cursor-color
# Normal colors
normal:
black: "#464b55"
red: "#ff6c6b"
green: "#98be65"
yellow: "#ecbe7b"
blue: "#51afef"
magenta: "#c678dd"
cyan: "#46d9ff"
white: "#bbc2cf"

28
alacritty/dracula.yaml Normal file
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@ -0,0 +1,28 @@
# Colors (Dracula)
colors:
# Default colors
primary:
background: "#282a36"
foreground: "#f8f8f2"
# Normal colors
normal:
black: "#000000"
red: "#ff5555"
green: "#50fa7b"
yellow: "#f1fa8c"
blue: "#bd93f9"
magenta: "#ff79c6"
cyan: "#8be9fd"
white: "#bbbbbb"
# Bright colors
bright:
black: "#555555"
red: "#ff5555"
green: "#50fa7b"
yellow: "#f1fa8c"
blue: "#caa9fa"
magenta: "#ff79c6"
cyan: "#8be9fd"
white: "#ffffff"

28
alacritty/one_dark.yaml Normal file
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@ -0,0 +1,28 @@
colors:
primary:
background: "#282c34"
foreground: "#abb2bf"
cursor:
text: CellBackground
cursor: "#82aaff" # syntax-cursor-color
selection:
text: CellForeground
background: "#6d6d6d" # syntax-selection-color
normal:
black: "#464b55"
red: "#e06c75"
green: "#98c379"
yellow: "#d19a66"
blue: "#1E90FF"
magenta: "#c678dd"
cyan: "#56b6c2"
white: "#bbc2cf"
bright:
black: "#5c6370"
red: "#e06c75"
green: "#98c379"
yellow: "#d19a66"
blue: "#61afef"
magenta: "#c678dd"
cyan: "#56b6c2"
white: "#ffffff"

View File

@ -33,22 +33,6 @@
;; change `org-directory'. It must be set before org loads! ;; change `org-directory'. It must be set before org loads!
(setq org-directory "~/org/") (setq org-directory "~/org/")
;; This determines the style of line numbers in effect. If set to `nil', line
;; numbers are disabled. For relative line numbers, set this to `relative'.
(setq display-line-numbers-type t)
(setq rainbow-delimiters-mode t)
(setq rainbow-mode t)
(setq confirm-kill-emacs nil)
(setq prettify-symbols-mode nil)
(setq global-prettify-symbols-mode nil)
(setq browse-url-browser-function 'browse-url-firefox)
(use-package wakatime-mode :ensure t)
(global-wakatime-mode)
;; Here are some additional functions/macros that could help you configure Doom: ;; Here are some additional functions/macros that could help you configure Doom:
;; ;;
@ -68,6 +52,36 @@
;; they are implemented. ;; they are implemented.
(setq python-prettify-symbols-alist
'(("lambda" . )
("and" . ?∧)
("or" . ?)
("in" . ?∈)
("for" . ?∀)
("def" . )
("int" . ?)
("not" . )))
(setq prettify-symbols-alist
'(("lambda" . )
("&&" . ?∧)
("||" . ?)
("in" . ?∈)
("for" . ?∀)
("function" . )
("int" . ?)
("not" . )))
(use-package! wakatime-mode :ensure t)
(global-wakatime-mode)
(use-package! fira-code-mode
:hook prog-mode)
;;; LSP
(use-package! lsp (use-package! lsp
:init :init
(setq lsp-pyls-plugins-pylint-enabled t) (setq lsp-pyls-plugins-pylint-enabled t)
@ -76,6 +90,8 @@
(setq lsp-pyls-plugins-pyflakes-enabled t) (setq lsp-pyls-plugins-pyflakes-enabled t)
) )
(lsp-ui-mode)
(use-package! lsp-mode (use-package! lsp-mode
:commands lsp :commands lsp
@ -84,42 +100,33 @@
(setq lsp-enable-folding t) (setq lsp-enable-folding t)
(add-hook 'python-mode 'python-pylint)
(add-hook 'sh-mode-hook 'flycheck-mode)
; enable bash language server
;(setq lsp-auto-configure nil)
(add-hook 'org-mode-hook #'org-bullets-mode)
(add-hook 'before-save-hook 'py-isort-before-save)
;; (setq python-shell-interpreter "ipython"
;; python-shell-interpreter-args "-i --simple-prompt --InteractiveShell.display_page=True")
(org-babel-do-load-languages (org-babel-do-load-languages
'org-babel-load-languages 'org-babel-load-languages
'((python . t))) '((python . t)))
;; (setq python-shell-interpreter "ipython"
;; python-shell-interpreter-args "-i --simple-prompt --InteractiveShell.display_page=True")
(setf (lsp-session-folders-blacklist (lsp-session)) nil) (setf (lsp-session-folders-blacklist (lsp-session)) nil)
(lsp--persist-session (lsp-session)) (lsp--persist-session (lsp-session))
(advice-add 'lsp :before (lambda (&rest _args) (eval '(setf (lsp-session-server-id->folders (lsp-session)) (ht))))) (advice-add 'lsp :before (lambda (&rest _args) (eval '(setf (lsp-session-server-id->folders (lsp-session)) (ht)))))
;;; all the icons
(add-load-path! (expand-file-name "~/Downloads/all-the-icons-dired")) (add-load-path! (expand-file-name "~/Downloads/all-the-icons-dired"))
(load "all-the-icons-dired.el") (load "all-the-icons-dired.el")
(add-hook 'dired-mode-hook 'all-the-icons-dired-mode) (add-hook 'dired-mode-hook 'all-the-icons-dired-mode)
;;; peep dired
(use-package! peep-dired (use-package! peep-dired
:ensure t :ensure t
:defer t ; don't access `dired-mode-map' until `peep-dired' is loaded :defer t ; don't access `dired-mode-map' until `peep-dired' is loaded
:bind (:map dired-mode-map :bind (:map dired-mode-map
("P" . peep-dired))) ("P" . peep-dired)))
;;; company tabnine
(use-package! company-tabnine :ensure t) (use-package! company-tabnine :ensure t)
@ -127,10 +134,12 @@
(setq +lsp-company-backends '(company-tabnine :separate company-capf company-yasnippet company-shell)) (setq +lsp-company-backends '(company-tabnine :separate company-capf company-yasnippet company-shell))
(setq company-show-quick-access t) (setq company-show-quick-access t)
(setq company-idle-delay 0) (setq company-idle-delay 0)
(define-key company-active-map (kbd "C-c h") #'company-quickhelp-manual-begin)
) )
(require 'company-tabnine) (require 'company-tabnine)
;;; lsp jedi
(use-package! lsp-jedi (use-package! lsp-jedi
:ensure t) :ensure t)
@ -143,13 +152,73 @@
;; (add-to-list 'company-backends 'company-jedi)) ;; (add-to-list 'company-backends 'company-jedi))
;;; HOOKS
(add-hook 'python-mode 'python-pylint)
(add-hook 'sh-mode-hook 'flycheck-mode)
; enable bash language server
;(setq lsp-auto-configure nil)
(add-hook 'org-mode-hook #'org-bullets-mode)
(add-hook 'before-save-hook 'py-isort-before-save)
;;; VARIABLES
;; This determines the style of line numbers in effect. If set to `nil', line
;; numbers are disabled. For relative line numbers, set this to `relative'.
(setq display-line-numbers-type t)
(setq rainbow-delimiters-mode t)
(setq rainbow-mode t)
(setq confirm-kill-emacs nil)
(setq prettify-symbols-mode nil)
(setq global-prettify-symbols-mode nil)
(setq browse-url-browser-function 'browse-url-firefox)
(setq jedi:setup-keys t) (setq jedi:setup-keys t)
(setq jedi:complete-on-dot t) (setq jedi:complete-on-dot t)
(setq jedi:environment-virtualenv ["source", "./env/bin/activate"]) (setq jedi:environment-virtualenv ["source", "./env/bin/activate"])
(setq jedi:key-complete ["Tab"]) (setq jedi:key-complete ["Tab"])
(add-hook 'python-mode-hook 'jedi:setup)
(setq format-all-debug nil) (setq format-all-debug nil)
;; (global-fira-code-mode)
;; Enable fira-code-mode automatically for programming major modes (setq lsp-ui-doc-position 'bottom)
(add-hook 'prog-mode-hook 'fira-code-mode) (setq lsp-ui-doc-alignment 'window)
(setq lsp-ui-doc-max-height 25)
(setq lsp-ui-doc-max-width 350)
(setq lsp-ui-doc-mode t)
(setq lsp-ui-peek-mode t)
(setq lsp-ui-peek-enable t)
(setq lsp-ui-doc-delay 0.25)
(setq company-quickhelp-delay 0.5)
(setq lsp-jedi-python-library-directories '(/usr .env/lib/))
;;; KEYBINDINGS
(map! :leader
(:prefix ("o" . "+open")
:desc "Launch lsp-ui-imenu"
"i" #'lsp-ui-imenu))
(map! :leader
(:prefix ("c" . "+code")
:desc "LSP Peek"
(:prefix ("p" . "+peek")
:desc "Find references"
"r" #'lsp-ui-peek-find-references)))
(map! :leader
(:prefix ("c" . "+code")
:desc "Peek definition of thing under the cursor"
(:prefix ("p" . "+peek")
:desc "Find definitions"
"d" #'lsp-ui-peek-find-definitions)))
(map! :leader
:desc "nohls"
"s c" #'evil-ex-nohighlight)
(map! :leader
:desc "Restart LSP server"
"c R" #'lsp-workspace-restart)

View File

@ -16,22 +16,22 @@
(doom! :input (doom! :input
;;chinese ;;chinese
;;japanese japanese
;;layout ; auie,ctsrnm is the superior home row ;;layout ; auie,ctsrnm is the superior home row
:completion :completion
company ; the ultimate code completion backend (company +childframe) ; the ultimate code completion backend
;;helm ; the *other* search engine for love and life ;;helm ; the *other* search engine for love and life
;;ido ; the other *other* search engine... ;;ido ; the other *other* search engine...
;;ivy ; a search engine for love and life ;;ivy ; a search engine for love and life
vertico ; the search engine of the future (vertico +icons) ; the search engine of the future
:ui :ui
;;deft ; notational velocity for Emacs ;; deft ; notational velocity for Emacs
doom ; what makes DOOM look the way it does doom ; what makes DOOM look the way it does
doom-dashboard ; a nifty splash screen for Emacs doom-dashboard ; a nifty splash screen for Emacs
doom-quit ; DOOM quit-message prompts when you quit Emacs doom-quit ; DOOM quit-message prompts when you quit Emacs
(emoji +unicode) ; 🙂 (emoji +unicode +github +ascii) ; 🙂
hl-todo ; highlight TODO/FIXME/NOTE/DEPRECATED/HACK/REVIEW hl-todo ; highlight TODO/FIXME/NOTE/DEPRECATED/HACK/REVIEW
;;hydra ;;hydra
indent-guides ; highlighted indent columns indent-guides ; highlighted indent columns

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@ -69,3 +69,5 @@
(package! peep-dired) (package! peep-dired)
(package! fira-code-mode) (package! fira-code-mode)
(package! lsp-ui)
(package! company-quickhelp)

5
scripts/emc Executable file
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@ -0,0 +1,5 @@
#!/usr/bin/env bash
for filename in "$@"; do
emacsclient -n -c "$@"
done