This commit is contained in:
ksyasuda 2022-03-08 22:42:16 -08:00
parent 4307fa28db
commit 758fc2fe3f
4 changed files with 24 additions and 14 deletions

View File

@ -34,7 +34,7 @@
origin = top-right origin = top-right
# Offset from the origin # Offset from the origin
offset = 9x48 offset = 12x54
# Scale factor. It is auto-detected if value is 0. # Scale factor. It is auto-detected if value is 0.
scale = 0 scale = 0
@ -113,7 +113,7 @@
### Text ### ### Text ###
font = "mononoki-Regular Nerd Font Complete" 12 font = "JetBrainsMono Nerd Font Complete" 12
# The spacing between lines. If the height is smaller than the # The spacing between lines. If the height is smaller than the
# font height, it will get raised to the font height. # font height, it will get raised to the font height.

View File

@ -7,12 +7,12 @@
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, # (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option. # unless explicitly requested using the wintypes option.
# #
# shadow = false shadow = true
shadow = true; # shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12) # The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12 shadow-radius = 12
shadow-radius = 24; # shadow-radius = 24;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) # The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75 # shadow-opacity = .75
@ -163,23 +163,31 @@ opacity-rule = [
"100:class_g = 'mpv'", "100:class_g = 'mpv'",
"95:class_g = 'firefoxdeveloperedition' && focused", "95:class_g = 'firefoxdeveloperedition' && focused",
"95:class_g = 'xfreerdp' && focused",
"90:class_g = 'Alacritty' && focused", "90:class_g = 'Alacritty' && focused",
"90:class_g = 'discord' && focused",
"90:class_g = 'Emacs' && focused", "90:class_g = 'Emacs' && focused",
"90:class_g = 'Jellyfin Media Player' && focused",
"90:class_g = 'Steam' && focused",
"90:class_g = 'Thunar' && focused", "90:class_g = 'Thunar' && focused",
"90:class_g = 'Thunderbird' && focused", "90:class_g = 'Thunderbird' && focused",
"90:class_g = 'qutebrowser' && focused", "90:class_g = 'qutebrowser' && focused",
"90:class_g = 'DBeaver' && !focused", "90:class_g = 'DBeaver' && !focused",
"90:class_g = 'firefoxdeveloperedition' && !focused", "90:class_g = 'firefoxdeveloperedition' && !focused",
"90:class_g = 'xfreerdp' && !focused",
"85:class_g = 'Alacritty' && !focused", "85:class_g = 'Alacritty' && !focused",
"85:class_g = 'Bitwarden' && !focused", "85:class_g = 'Bitwarden' && !focused",
"85:class_g = 'discord' && !focused",
"85:class_g = 'Emacs' && !focused", "85:class_g = 'Emacs' && !focused",
"85:class_g = 'Jellyfin Media Player' && !focused",
"85:class_g = 'Joplin' && !focused", "85:class_g = 'Joplin' && !focused",
"85:class_g = 'Microsoft Teams - Preview' && !focused", "85:class_g = 'Microsoft Teams - Preview' && !focused",
"85:class_g = 'Notepadqq' && !focused", "85:class_g = 'Notepadqq' && !focused",
"85:class_g = 'Polybar' && !focused", "85:class_g = 'Polybar' && !focused",
"85:class_g = 'Steam' && !focused",
"85:class_g = 'Thunar' && !focused", "85:class_g = 'Thunar' && !focused",
"85:class_g = 'Thunderbird' && !focused", "85:class_g = 'Thunderbird' && !focused",
"85:class_g = 'qutebrowser' && !focused", "85:class_g = 'qutebrowser' && !focused",
@ -233,7 +241,8 @@ blur-background-exclude = [
"window_type = 'desktop'", "window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c", "_GTK_FRAME_EXTENTS@:c",
"name *= 'rect-overlay'", "name *= 'rect-overlay'",
"name *= 'mpv'" "name *= 'mpv'",
"name *= 'Peek'"
]; ];
################################# #################################
@ -270,7 +279,7 @@ mark-ovredir-focused = true;
# shaped windows. The accuracy is not very high, unfortunately. # shaped windows. The accuracy is not very high, unfortunately.
# #
# detect-rounded-corners = false # detect-rounded-corners = false
detect-rounded-corners = false; detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers # Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows. # not passing '_NET_WM_OPACITY' of client windows to frame windows.
@ -346,14 +355,14 @@ detect-client-leader = true
# practically happened) and may not work with blur-background. # practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended. # My tests show a 15% performance boost. Recommended.
# #
glx-no-stencil = false glx-no-stencil = true
# GLX backend: Avoid rebinding pixmap on window damage. # GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, # Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). # but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works. # Recommended if it works.
# #
glx-no-rebind-pixmap = false glx-no-rebind-pixmap = true
# Disable the use of damage information. # Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen # This cause the whole screen to be redrawn everytime, instead of the part of the screen
@ -367,7 +376,7 @@ glx-no-rebind-pixmap = false
# calls are finished before picom starts drawing. Needed on nvidia-drivers # calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users. # with GLX backend for some users.
# #
xrender-sync-fence = false xrender-sync-fence = true
# GLX backend: Use specified GLSL fragment shader for rendering window contents. # GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` # See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
@ -454,7 +463,6 @@ log-level = "warn";
#stop tearing on fullscreen windows #stop tearing on fullscreen windows
unredir-if-possible = false; unredir-if-possible = false;
wintypes: wintypes:
{ {
tooltip = { fade = true; shadow = true; opacity = 0.95; focus = true; full-shadow = false; }; tooltip = { fade = true; shadow = true; opacity = 0.95; focus = true; full-shadow = false; };
@ -487,7 +495,8 @@ rounded-corners-exclude = [
blur: { blur: {
method = "dual_kawase"; method = "dual_kawase";
# method = "kawase"; # method = "kawase";
strength = 2; # strength = 4;
# strength = 12;
background = true; background = true;
background-frame = false; background-frame = false;
background-fixed = false; background-fixed = false;

View File

@ -179,7 +179,7 @@ locale = en_US.UTF-8
; right ; right
; none ; none
; tray-position = center ; tray-position = center
tray-position = none tray-position = center
; If true, the bar will not shift its ; If true, the bar will not shift its
; contents when the tray changes ; contents when the tray changes

View File

@ -15,6 +15,7 @@ c.url.searchengines["ap"] = "https://www.archlinux.org/packages/?sort=&q={}"
c.url.searchengines["aur"] = "https://aur.archlinux.org/packages/?K={}" c.url.searchengines["aur"] = "https://aur.archlinux.org/packages/?K={}"
c.url.searchengines["gh"] = "https://github.com/search?q={}&type=Code" c.url.searchengines["gh"] = "https://github.com/search?q={}&type=Code"
c.url.searchengines["r"] = "https://www.reddit.com/r/{}" c.url.searchengines["r"] = "https://www.reddit.com/r/{}"
c.url.searchengines["p"] = "https://docs.python.org/3/library/{}"
c.aliases["gd"] = "open -t http://192.168.4.77:4000" c.aliases["gd"] = "open -t http://192.168.4.77:4000"