mpv/scripts/user-input.lua
2023-08-17 01:48:10 -07:00

750 lines
25 KiB
Lua

local mp = require 'mp'
local msg = require 'mp.msg'
local utils = require 'mp.utils'
local options = require 'mp.options'
-- Default options
local opts = {
-- All drawing is scaled by this value, including the text borders and the
-- cursor. Change it if you have a high-DPI display.
scale = 1,
-- Set the font used for the REPL and the console. This probably doesn't
-- have to be a monospaced font.
font = "",
-- Set the font size used for the REPL and the console. This will be
-- multiplied by "scale."
font_size = 16
}
options.read_options(opts, "user_input")
local API_VERSION = "0.1.0"
local API_MAJOR_MINOR = API_VERSION:match("%d+%.%d+")
local co = nil
local queue = {}
local active_ids = {}
local histories = {}
local request = nil
local line = ''
--[[
The below code is a modified implementation of text input from mpv's console.lua:
https://github.com/mpv-player/mpv/blob/7ca14d646c7e405f3fb1e44600e2a67fc4607238/player/lua/console.lua
Modifications:
removed support for log messages, sending commands, tab complete, help commands
removed update timer
Changed esc key to call handle_esc function
handle_esc and handle_enter now resume the main coroutine with a response table
made history specific to request ids
localised all functions - reordered some to fit
keybindings use new names
]]
--
------------------------------START ORIGINAL MPV CODE-----------------------------------
----------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------
-- Copyright (C) 2019 the mpv developers
--
-- Permission to use, copy, modify, and/or distribute this software for any
-- purpose with or without fee is hereby granted, provided that the above
-- copyright notice and this permission notice appear in all copies.
--
-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
-- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
-- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
-- SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
-- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
-- OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
-- CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
local assdraw = require 'mp.assdraw'
local function detect_platform()
local o = {}
-- Kind of a dumb way of detecting the platform but whatever
if mp.get_property_native('options/vo-mmcss-profile', o) ~= o then
return 'windows'
elseif mp.get_property_native('options/macos-force-dedicated-gpu', o) ~= o then
return 'macos'
elseif os.getenv('WAYLAND_DISPLAY') then
return 'wayland'
end
return 'x11'
end
-- Pick a better default font for Windows and macOS
local platform = detect_platform()
if platform == 'windows' then
opts.font = 'Consolas'
elseif platform == 'macos' then
opts.font = 'Menlo'
else
opts.font = 'monospace'
end
local repl_active = false
local insert_mode = false
local cursor = 1
local key_bindings = {}
local global_margin_y = 0
-- Escape a string for verbatim display on the OSD
local function ass_escape(str)
-- There is no escape for '\' in ASS (I think?) but '\' is used verbatim if
-- it isn't followed by a recognised character, so add a zero-width
-- non-breaking space
str = str:gsub('\\', '\\\239\187\191')
str = str:gsub('{', '\\{')
str = str:gsub('}', '\\}')
-- Precede newlines with a ZWNBSP to prevent ASS's weird collapsing of
-- consecutive newlines
str = str:gsub('\n', '\239\187\191\\N')
-- Turn leading spaces into hard spaces to prevent ASS from stripping them
str = str:gsub('\\N ', '\\N\\h')
str = str:gsub('^ ', '\\h')
return str
end
-- Render the REPL and console as an ASS OSD
local function update()
local dpi_scale = mp.get_property_native("display-hidpi-scale", 1.0)
dpi_scale = dpi_scale * opts.scale
local screenx, screeny, aspect = mp.get_osd_size()
screenx = screenx / dpi_scale
screeny = screeny / dpi_scale
-- Clear the OSD if the REPL is not active
if not repl_active then
mp.set_osd_ass(screenx, screeny, '')
return
end
local ass = assdraw.ass_new()
local style = '{\\r' .. '\\1a&H00&\\3a&H00&\\4a&H99&' ..
'\\1c&Heeeeee&\\3c&H111111&\\4c&H000000&' .. '\\fn' ..
opts.font .. '\\fs' .. opts.font_size ..
'\\bord1\\xshad0\\yshad1\\fsp0\\q1}'
local queue_style = '{\\r' .. '\\1a&H00&\\3a&H00&\\4a&H99&' ..
'\\1c&Heeeeee&\\3c&H111111&\\4c&H000000&' .. '\\fn' ..
opts.font .. '\\fs' .. opts.font_size ..
'\\c&H66ccff&' ..
'\\bord1\\xshad0\\yshad1\\fsp0\\q1}'
-- Create the cursor glyph as an ASS drawing. ASS will draw the cursor
-- inline with the surrounding text, but it sets the advance to the width
-- of the drawing. So the cursor doesn't affect layout too much, make it as
-- thin as possible and make it appear to be 1px wide by giving it 0.5px
-- horizontal borders.
local cheight = opts.font_size * 8
local cglyph = '{\\r' .. '\\1a&H44&\\3a&H44&\\4a&H99&' ..
'\\1c&Heeeeee&\\3c&Heeeeee&\\4c&H000000&' ..
'\\xbord0.5\\ybord0\\xshad0\\yshad1\\p4\\pbo24}' ..
'm 0 0 l 1 0 l 1 ' .. cheight .. ' l 0 ' .. cheight ..
'{\\p0}'
local before_cur = ass_escape(line:sub(1, cursor - 1))
local after_cur = ass_escape(line:sub(cursor))
ass:new_event()
ass:an(1)
ass:pos(2, screeny - 2 - global_margin_y * screeny)
if (#queue == 2) then
ass:append(queue_style ..
string.format("There is 1 more request queued\\N"))
elseif (#queue > 2) then
ass:append(queue_style ..
string.format("There are %d more requests queued\\N",
#queue - 1))
end
ass:append(style .. request.text .. '\\N')
ass:append('> ' .. before_cur)
ass:append(cglyph)
ass:append(style .. after_cur)
-- Redraw the cursor with the REPL text invisible. This will make the
-- cursor appear in front of the text.
ass:new_event()
ass:an(1)
ass:pos(2, screeny - 2)
ass:append(style .. '{\\alpha&HFF&}> ' .. before_cur)
ass:append(cglyph)
ass:append(style .. '{\\alpha&HFF&}' .. after_cur)
mp.set_osd_ass(screenx, screeny, ass.text)
end
-- Naive helper function to find the next UTF-8 character in 'str' after 'pos'
-- by skipping continuation bytes. Assumes 'str' contains valid UTF-8.
local function next_utf8(str, pos)
if pos > str:len() then return pos end
repeat
pos = pos + 1
until pos > str:len() or str:byte(pos) < 0x80 or
str:byte(pos) > 0xbf
return pos
end
-- As above, but finds the previous UTF-8 charcter in 'str' before 'pos'
local function prev_utf8(str, pos)
if pos <= 1 then return pos end
repeat
pos = pos - 1
until pos <= 1 or str:byte(pos) < 0x80 or str:byte(pos) >
0xbf
return pos
end
-- Insert a character at the current cursor position (any_unicode)
local function handle_char_input(c)
if insert_mode then
line = line:sub(1, cursor - 1) .. c .. line:sub(next_utf8(line, cursor))
else
line = line:sub(1, cursor - 1) .. c .. line:sub(cursor)
end
cursor = cursor + #c
update()
end
-- Remove the character behind the cursor (Backspace)
local function handle_backspace()
if cursor <= 1 then return end
local prev = prev_utf8(line, cursor)
line = line:sub(1, prev - 1) .. line:sub(cursor)
cursor = prev
update()
end
-- Remove the character in front of the cursor (Del)
local function handle_del()
if cursor > line:len() then return end
line = line:sub(1, cursor - 1) .. line:sub(next_utf8(line, cursor))
update()
end
-- Toggle insert mode (Ins)
local function handle_ins() insert_mode = not insert_mode end
-- Move the cursor to the next character (Right)
local function next_char(amount)
cursor = next_utf8(line, cursor)
update()
end
-- Move the cursor to the previous character (Left)
local function prev_char(amount)
cursor = prev_utf8(line, cursor)
update()
end
-- Clear the current line (Ctrl+C)
local function clear()
line = ''
cursor = 1
insert_mode = false
request.history.pos = #request.history.list + 1
update()
end
-- Close the REPL if the current line is empty, otherwise do nothing (Ctrl+D)
local function maybe_exit()
if line == '' then
else
handle_del()
end
end
local function handle_esc() coroutine.resume(co, { line = nil, err = "exited" }) end
-- Run the current command and clear the line (Enter)
local function handle_enter()
if request.history.list[#request.history.list] ~= line and line ~= "" then
request.history.list[#request.history.list + 1] = line
end
coroutine.resume(co, { line = line })
end
-- Go to the specified position in the command history
local function go_history(new_pos)
local old_pos = request.history.pos
request.history.pos = new_pos
-- Restrict the position to a legal value
if request.history.pos > #request.history.list + 1 then
request.history.pos = #request.history.list + 1
elseif request.history.pos < 1 then
request.history.pos = 1
end
-- Do nothing if the history position didn't actually change
if request.history.pos == old_pos then return end
-- If the user was editing a non-history line, save it as the last history
-- entry. This makes it much less frustrating to accidentally hit Up/Down
-- while editing a line.
if old_pos == #request.history.list + 1 and line ~= '' and
request.history.list[#request.history.list] ~= line then
request.history.list[#request.history.list + 1] = line
end
-- Now show the history line (or a blank line for #history + 1)
if request.history.pos <= #request.history.list then
line = request.history.list[request.history.pos]
else
line = ''
end
cursor = line:len() + 1
insert_mode = false
update()
end
-- Go to the specified relative position in the command history (Up, Down)
local function move_history(amount) go_history(request.history.pos + amount) end
-- Go to the first command in the command history (PgUp)
local function handle_pgup() go_history(1) end
-- Stop browsing history and start editing a blank line (PgDown)
local function handle_pgdown() go_history(#request.history.list + 1) end
-- Move to the start of the current word, or if already at the start, the start
-- of the previous word. (Ctrl+Left)
local function prev_word()
-- This is basically the same as next_word() but backwards, so reverse the
-- string in order to do a "backwards" find. This wouldn't be as annoying
-- to do if Lua didn't insist on 1-based indexing.
cursor = line:len() -
select(2, line:reverse()
:find('%s*[^%s]*', line:len() - cursor + 2)) + 1
update()
end
-- Move to the end of the current word, or if already at the end, the end of
-- the next word. (Ctrl+Right)
local function next_word()
cursor = select(2, line:find('%s*[^%s]*', cursor)) + 1
update()
end
-- Move the cursor to the beginning of the line (HOME)
local function go_home()
cursor = 1
update()
end
-- Move the cursor to the end of the line (END)
local function go_end()
cursor = line:len() + 1
update()
end
-- Delete from the cursor to the beginning of the word (Ctrl+Backspace)
local function del_word()
local before_cur = line:sub(1, cursor - 1)
local after_cur = line:sub(cursor)
before_cur = before_cur:gsub('[^%s]+%s*$', '', 1)
line = before_cur .. after_cur
cursor = before_cur:len() + 1
update()
end
-- Delete from the cursor to the end of the word (Ctrl+Del)
local function del_next_word()
if cursor > line:len() then return end
local before_cur = line:sub(1, cursor - 1)
local after_cur = line:sub(cursor)
after_cur = after_cur:gsub('^%s*[^%s]+', '', 1)
line = before_cur .. after_cur
update()
end
-- Delete from the cursor to the end of the line (Ctrl+K)
local function del_to_eol()
line = line:sub(1, cursor - 1)
update()
end
-- Delete from the cursor back to the start of the line (Ctrl+U)
local function del_to_start()
line = line:sub(cursor)
cursor = 1
update()
end
-- Returns a string of UTF-8 text from the clipboard (or the primary selection)
local function get_clipboard(clip)
if platform == 'x11' then
local res = utils.subprocess({
args = {
'xclip', '-selection', clip and 'clipboard' or 'primary', '-out'
},
playback_only = false
})
if not res.error then return res.stdout end
elseif platform == 'wayland' then
local res = utils.subprocess({
args = { 'wl-paste', clip and '-n' or '-np' },
playback_only = false
})
if not res.error then return res.stdout end
elseif platform == 'windows' then
local res = utils.subprocess({
args = {
'powershell', '-NoProfile', '-Command', [[& {
Trap {
Write-Error -ErrorRecord $_
Exit 1
}
$clip = ""
if (Get-Command "Get-Clipboard" -errorAction SilentlyContinue) {
$clip = Get-Clipboard -Raw -Format Text -TextFormatType UnicodeText
} else {
Add-Type -AssemblyName PresentationCore
$clip = [Windows.Clipboard]::GetText()
}
$clip = $clip -Replace "`r",""
$u8clip = [System.Text.Encoding]::UTF8.GetBytes($clip)
[Console]::OpenStandardOutput().Write($u8clip, 0, $u8clip.Length)
}]]
},
playback_only = false
})
if not res.error then return res.stdout end
elseif platform == 'macos' then
local res =
utils.subprocess({ args = { 'pbpaste' }, playback_only = false })
if not res.error then return res.stdout end
end
return ''
end
-- Paste text from the window-system's clipboard. 'clip' determines whether the
-- clipboard or the primary selection buffer is used (on X11 and Wayland only.)
local function paste(clip)
local text = get_clipboard(clip)
local before_cur = line:sub(1, cursor - 1)
local after_cur = line:sub(cursor)
line = before_cur .. text .. after_cur
cursor = cursor + text:len()
update()
end
-- List of input bindings. This is a weird mashup between common GUI text-input
-- bindings and readline bindings.
local function get_bindings()
local bindings = {
{ 'esc', handle_esc }, { 'enter', handle_enter },
{ 'kp_enter', handle_enter },
{ 'shift+enter', function() handle_char_input('\n') end },
{ 'ctrl+j', handle_enter }, { 'ctrl+m', handle_enter },
{ 'bs', handle_backspace }, { 'shift+bs', handle_backspace },
{ 'ctrl+h', handle_backspace }, { 'del', handle_del },
{ 'shift+del', handle_del }, { 'ins', handle_ins },
{ 'shift+ins', function() paste(false) end },
{ 'mbtn_mid', function() paste(false) end },
{ 'left', function() prev_char() end },
{ 'ctrl+b', function() prev_char() end },
{ 'right', function() next_char() end },
{ 'ctrl+f', function() next_char() end },
{ 'up', function() move_history(-1) end },
{ 'ctrl+p', function() move_history(-1) end },
{ 'wheel_up', function() move_history(-1) end },
{ 'down', function() move_history(1) end },
{ 'ctrl+n', function() move_history(1) end },
{ 'wheel_down', function() move_history(1) end },
{ 'wheel_left', function() end }, { 'wheel_right', function() end },
{ 'ctrl+left', prev_word }, { 'alt+b', prev_word },
{ 'ctrl+right', next_word }, { 'alt+f', next_word }, { 'ctrl+a', go_home },
{ 'home', go_home }, { 'ctrl+e', go_end }, { 'end', go_end },
{ 'pgup', handle_pgup }, { 'pgdwn', handle_pgdown }, { 'ctrl+c', clear },
{ 'ctrl+d', maybe_exit }, { 'ctrl+k', del_to_eol },
{ 'ctrl+u', del_to_start }, { 'ctrl+v', function() paste(true) end },
{ 'meta+v', function() paste(true) end }, { 'ctrl+bs', del_word },
{ 'ctrl+w', del_word }, { 'ctrl+del', del_next_word },
{ 'alt+d', del_next_word },
{ 'kp_dec', function() handle_char_input('.') end }
}
for i = 0, 9 do
bindings[#bindings + 1] = {
'kp' .. i, function() handle_char_input('' .. i) end
}
end
return bindings
end
local function text_input(info)
if info.key_text and
(info.event == "press" or info.event == "down" or info.event == "repeat") then
handle_char_input(info.key_text)
end
end
local function define_key_bindings()
if #key_bindings > 0 then return end
for _, bind in ipairs(get_bindings()) do
-- Generate arbitrary name for removing the bindings later.
local name = "_userinput_" .. bind[1]
key_bindings[#key_bindings + 1] = name
mp.add_forced_key_binding(bind[1], name, bind[2], { repeatable = true })
end
mp.add_forced_key_binding("any_unicode", "_userinput_text", text_input,
{ repeatable = true, complex = true })
key_bindings[#key_bindings + 1] = "_userinput_text"
end
local function undefine_key_bindings()
for _, name in ipairs(key_bindings) do mp.remove_key_binding(name) end
key_bindings = {}
end
-- Set the REPL visibility ("enable", Esc)
local function set_active(active)
if active == repl_active then return end
if active then
repl_active = true
insert_mode = false
define_key_bindings()
else
clear()
repl_active = false
undefine_key_bindings()
collectgarbage()
end
update()
end
utils.shared_script_property_observe("osc-margins", function(_, val)
if val then
-- formatted as "%f,%f,%f,%f" with left, right, top, bottom, each
-- value being the border size as ratio of the window size (0.0-1.0)
local vals = {}
for v in string.gmatch(val, "[^,]+") do
vals[#vals + 1] = tonumber(v)
end
global_margin_y = vals[4] -- bottom
else
global_margin_y = 0
end
update()
end)
-- Redraw the REPL when the OSD size changes. This is needed because the
-- PlayRes of the OSD will need to be adjusted.
mp.observe_property('osd-width', 'native', update)
mp.observe_property('osd-height', 'native', update)
mp.observe_property('display-hidpi-scale', 'native', update)
----------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------
-------------------------------END ORIGINAL MPV CODE------------------------------------
--[[
sends a response to the original script in the form of a json string
it is expected that all requests get a response, if the input is nil then err should say why
current error codes are:
exited the user closed the input instead of pressing Enter
already_queued a request with the specified id was already in the queue
cancelled a script cancelled the request
replace replaced by another request
]]
local function send_response(res)
if res.source then
mp.commandv("script-message-to", res.source, res.response,
(utils.format_json(res)))
else
mp.commandv("script-message", res.response, (utils.format_json(res)))
end
end
-- push new request onto the queue
-- if a request with the same id already exists and the queueable flag is not enabled then
-- a nil result will be returned to the function
function push_request(req)
if active_ids[req.id] then
if req.replace then
for i, q_req in ipairs(queue) do
if q_req.id == req.id then
send_response {
err = "replaced",
response = q_req.response,
source = q_req.source
}
queue[i] = req
if i == 1 then request = req end
end
end
update()
return
end
if not req.queueable then
send_response {
err = "already_queued",
response = req.response,
source = req.source
}
return
end
end
table.insert(queue, req)
active_ids[req.id] = (active_ids[req.id] or 0) + 1
if #queue == 1 then coroutine.resume(co) end
update()
end
-- safely removes an item from the queue and updates the set of active requests
function remove_request(index)
local req = table.remove(queue, index)
active_ids[req.id] = active_ids[req.id] - 1
if active_ids[req.id] == 0 then active_ids[req.id] = nil end
return req
end
-- an infinite loop that moves through the request queue
-- uses a coroutine to handle asynchronous operations
local function driver()
while (true) do
while queue[1] do
request = queue[1]
line = request.default_input
cursor = request.cursor_pos
if repl_active then
update()
else
set_active(true)
end
res = coroutine.yield()
if res then
res.source, res.response = request.source, request.response
send_response(res)
remove_request(1)
end
end
set_active(false)
coroutine.yield()
end
end
co = coroutine.create(driver)
-- cancels any input request that returns true for the given predicate function
local function cancel_input_request(pred)
for i = #queue, 1, -1 do
if pred(i) then
req = remove_request(i)
send_response {
err = "cancelled",
response = req.response,
source = req.source
}
-- if we're removing the first item then that means the coroutine is waiting for a response
-- we will need to tell the coroutine to resume, upon which it will move to the next request
-- if there is something in the buffer then save it to the history before erasing it
if i == 1 then
local old_line = line
if old_line ~= "" then
table.insert(histories[req.id].list, old_line)
end
clear()
coroutine.resume(co)
end
end
end
end
mp.register_script_message("cancel-user-input/uid", function(uid)
cancel_input_request(function(i) return queue[i].response == uid end)
end)
-- removes all requests with the specified id from the queue
mp.register_script_message("cancel-user-input/id", function(id)
cancel_input_request(function(i) return queue[i].id == id end)
end)
-- ensures a request has the correct fields and is correctly formatted
local function format_request_fields(req)
assert(req.version, "input requests require an API version string")
if not string.find(req.version, API_MAJOR_MINOR, 1, true) then
error(
("input request has invalid version: expected %s.x, got %s"):format(
API_MAJOR_MINOR, req.version))
end
assert(req.response, "input requests require a response string")
assert(req.id, "input requests require an id string")
req.text = ass_escape(req.request_text or "")
req.default_input = req.default_input or ""
req.cursor_pos = tonumber(req.cursor_pos) or 1
req.id = req.id or "mpv"
if req.cursor_pos ~= 1 then
if req.cursor_pos < 1 then
req.cursor_pos = 1
elseif req.cursor_pos > #req.default_input then
req.cursor_pos = #req.default_input + 1
end
end
if not histories[req.id] then histories[req.id] = { pos = 1, list = {} } end
req.history = histories[req.id]
return req
end
-- updates the fields of a specific request
mp.register_script_message("update-user-input/uid", function(uid, req_opts)
req_opts = utils.parse_json(req_opts)
req_opts.response = uid
for i, req in ipairs(queue) do
if req.response == uid then
local success, result = pcall(format_request_fields, req_opts)
if not success then return msg.error(result) end
queue[i] = result
if i == 1 then request = queue[1] end
update()
return
end
end
end)
-- the function that parses the input requests
local function input_request(req)
req = format_request_fields(req)
push_request(req)
end
-- script message to recieve input requests, get-user-input.lua acts as an interface to call this script message
mp.register_script_message("request-user-input", function(req)
msg.debug(req)
req = utils.parse_json(req)
local success, err = pcall(input_request, req)
if not success then
send_response { err = err, response = req.response, source = req.source }
msg.error(err)
end
end)