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metrics/CONTRIBUTING.md
2021-01-27 00:16:38 +01:00

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📊 Metrics

💪 Interested in contributing?

Nice! Read the few sections below to understand how this project is structured and how to implement new features.

🎬 Behind the scenes

This section explore some topics which explain globally how metrics was designed and how it works.

💬 Creating SVGs images on-the-fly

Metrics actually exploit the possibility of integrating HTML and CSS into SVGs, so basically creating these images is as simple as designing static web pages. It can even handle animations and transparency.

Metrics are html

SVGs are templated through EJS framework to make the whole rendering process easier thanks to variables, conditional and loop statements. Only drawback is that it tends to make syntax coloration a bit confused because templates are often misinterpreted as HTML tags markers (<%= "EJS templating syntax" %>).

Images (and custom fonts) are encoded into base64 to prevent cross-origin requests, while also removing any external dependencies, although it tends to increase files sizes.

Since SVG renders differently depending on OS and browsers (system fonts, CSS support, ...), it's pretty hard to compute dynamically height. Previously, it was computed with ugly formulas, but as it wasn't scaling really well (especially since the introduction of variable content length plugins). It was often resulting in large empty blank spaces or really badly cropped image.

To solve this, metrics now spawns a puppeteer instance and directly render SVG in a browser environment (with all animations disabled). An hidden "marker" element is placed at the end of the image, and is used to resize image through its Y-offset.

Metrics marker

Additional bonus of using pupeeter is that it can take screenshots, making it easy to convert SVGs to PNG output.

Finally, SVGs image can be optimized through svgo, which helps to remove unused attributes and blank space, while also reducing a bit the file size.

💬 Gathering external data from GitHub APIs and Third-Party services

Metrics mostly use GitHub APIs since it is its primary target. Most of the time, data are retrieved through GraphQL to save APIs requests, but it sometimes fallback on REST for other features. Octokit SDKs are used to make it easier.

As for other external services (Twitter, Spotify, PageSpeed, ...), metrics use their respective APIs, usually making https requests through axios and by following their documentation. It would be overkill to install entire SDKs for these since plugins rarely uses more than 2/3 calls.

In last resort, pupeeter is seldom used to scrap websites, though its use tends to make things slow and unstable (as it'll break upon HTML structural changes).

💬 Web instance and GitHub action similarities

Historically, metrics used to be only a web service without any customization possible. The single input was a GitHub username, and was composed of what is now base content (along with languages and followup plugin, which is why they can be computed without any additional queries). That's why base content is handled a bit differently from plugins.

As it gathered more and more plugins over time, generating a single user's metrics was becoming costly both in terms of resources but also in APIs requests. It was thus decided to switch to GitHub Action. At first, it was just a way to explore possibilities of this GitHub feature, but now it's basically the full-experience of metrics (unless you use your own self-hosted instance).

Both web instance and Action actually use the same entrypoint so they basically have the same features. Action just format inputs into a query-like object (similarly to when url params are parsed by web instance), from which metrics compute the rendered image. It also makes testing easier, as test cases can be reused since only inputs differs.

💬 Testing and mocking

Testing is done through jest framework.

While the best would be to work with real data during testing, to avoid consuming too much APIs requests for testing (and to be more planet friendly), they're mocked using JavaScript Proxies and Faker.js. Basically function calls are "trapped" and send randomly generated data from Faker.js if we're in a development environment.

👨‍💻 Extending metrics

This section explain how to create new templates and plugins, and contains references about used packages and project structure. It also lists which contributions on main repository are accepted.

🤝 Accepted contributions

Thanks for wanting to help metrics growing!

Review below which contributions are accepted:

Section Examples Addition Editions
🧩 Plugins ✔️ ✔️
🖼️ Templates
🧪 Tests tests/metrics.test.js ✔️ ✔️
🧱 Core app/metrics.mjs, app/setup.mjs, Dockerfile, package.json ...
🗃️ Repository .github, LICENSE, CONTRIBUTING.md, ...

Legend

  • ✔️: Contributions welcomed!
  • : Contributions welcomed, but must be discussed first with a maintainer
  • : Only maintainers can edit these files

Before working on something, ensure that it isn't listed in In progress and that no open pull requests (including drafts) already implement what you want to do.

If it's listed in Roadmap and todos be sure to let maintainers that you're working on it. As metrics remains a side projects, things being working can change from one day to another.

If you're unsure, always open an issue to obtain insights and feedback 🙂

And even if your changes don't get merged in lowlighter/metrics, please don't be too sad. Metrics is designed to be highly customizable, so you can always decide to generate metrics on your forked repository!

🗂️ Project structure

This section explain how metrics is structured.

Metrics generator

  • source/app/setup.mjs contains configuration setup
  • source/app/mocks.mjs contains mocked data used for tests
  • source/app/metrics.mjs contains the metrics renderer
  • source/plugins/* contains source code of plugins
  • source/queries/* contains GraphQL queries
  • source/templates/* contains templates files
  • source/templates/*/image.svg contains the image template used to render metrics
  • source/templates/*/style.css contains the style used to render metrics
  • source/templates/*/fonts.css contains additional fonts used to render metrics
  • source/templates/*/template.mjs contains the code used to prepare metrics data before rendering

Web instance

  • source/app/web/index.mjs contains metrics web instance entry point
  • source/web/instance.mjs contains metrics web instance source code
  • source/app/web/statics/* contains metrics web instance static files
  • settings.example.json contains metrics web instance settings example

GitHub action

  • action.yml contains GitHub action descriptor
  • source/app/action/index.mjs contains GitHub action source code

Others

  • tests/metrics.test.js contains tests
  • Dockerfile contains the docker instructions to build metrics image
  • package.json contains dependencies lists of metrics along with command line aliases
📦 Packages

Below is a list of used packages.

🖼️ Templates

Templates requires you to be comfortable with HTML, CSS and JavaScript (EJS flavored).

Metrics does not really accept contributions on default templates to keep consistency and avoid bloating main repository with lots of templates, but fear not! It's really easy to create your own template.

If you make something awesome, don't hesistate to share it so user can use it!

Assuming you created a new template named your-custom-template, other users will be able to use this by using the following in their workflow:

- uses: lowlighter/metrics@master
  with:
    # ... other options
    template: "@your-custom-template"
    setup_community_templates: your-github-login/metrics@master:your-custom-template
💬 Creating a new template from scratch

Find a cool name for your template and create an eponym folder in source/templates.

Then, you'll need to create the following files:

  • image.svg will contain the base render structure of your template
  • partials/ is a folder that'll contain parts of your template (called "partials")
    • partials/_.json is a JSON array which lists your partials (these will be displayed in the same order as listed, unless if overriden by user with config_order option)

The following files are optional:

  • fonts.css can contain your custom fonts (base64 encoded) if needed
  • styles.css can contain your CSS that'll style your template
  • template.mjs can contain additional data processing and formatting at template-level

Optional files will fallback to the one defined in classic template if unexistant.

Note that by default, template.mjs is skipped when using official release with community templates, to prevent malicious code to leaks token and credentials.

💬 Creating image.svg

Once you finished setting up template folder structure, paste the following in image.svg to get started:

<svg xmlns="http://www.w3.org/2000/svg" width="480" height="99999" class="<%= !animated ? 'no-animations' : '' %>">

  <defs><style><%= fonts %></style></defs>
  <style><%= style %></style>

  <foreignObject x="0" y="0" width="100%" height="100%">
    <div xmlns="http://www.w3.org/1999/xhtml" xmlns:xlink="http://www.w3.org/1999/xlink">
      <% for (const partial of [...partials]) { %>
        <%- await include(`partials/${partial}.ejs`) %>
      <% } %>

      <div id="metrics-end"></div>
    </div>
  </foreignObject>

</svg>

Let's explain what it does.

fonts and style variables will be populated with the same content as your fonts.css and styles.css files. Like said previously, if these does not exists, it'll contain the same content as the classic template files.

The main loop will iterate on partials variable which contains your partials index set in _.json.

Finally, you may have noticed that height is set to a very high number, and that there is a #metrics-end element at the bottom of the SVG template. This is because rendered height is computed dynamically through a puppeteer browser instance which locate #metrics-end and use its y-coordinate and config_padding to set final height. So you should leave it like this to ensure your rendered image will be correctly sized.

💬 Customizing templates with partials

Partials are sections that'll be displayed in rendered metrics.

It's just HTML with CSS which can be templated through EJS framework. Basically, you can use JavaScript statements in templating tags (<% %>) to display variables content and to programmatically create content.

💬 Using custom fonts

This is actually not recommended because it drastically increases the size of generated metrics, but it should also make your rendering more consistant. The trick is to actually restrict the charset used to keep file size small.

Below is a simplified process on how to generate base64 encoded fonts to use in metrics:

  1. Find a font on fonts.google.com
  • Select regular, bold, italic and bold+italic fonts
  • Open embed tab and extract the href
  1. Open extracted href and append &text= params with used characters from SVG
  • e.g. &text=%26%27"%7C%60%5E%40°%3F!%23%24%25()*%2B%2C-.%2F0123456789%3A%3B<%3D>ABCDEFGHIJKLMNOPQRSTUVWXYZ%5B%5D_abcdefghijklmnopqrstuvwxyz%7B%7D~─└├▇□✕
  1. Download each font file from url links from the generated stylesheet
  2. Convert them into base64 with woff extension on [transfonter.org]https://transfonter.org/) and download archive
  3. Extract archive and copy the content of the generated stylesheet to fonts.css
  4. Update your template
  • Include <defs><style><%= fonts %></style></defs> to your image.svg
  • Edit your style.css to use yout new font
🧩 Plugins

Plugins are self-sufficient and independant code functions that gather additional data from GitHub APIs or external sources.

💬 Plugin guidelines
  • A plugin should never be dependent on others plugins
    • But they're allowed to use data gathered by main metrics function
  • Avoid the need of new external dependencies (like SDKs)
    • Most of the time, SDKs are overkill when a few HTTP calls do the trick
    • imports probably contains a library that can help you achieving what you want
  • Avoid using raw command when possible (like spawning sub-process)
    • Sub-process should be platform agnostic (i.e. working on most OS)
  • Errors should always be handled gracefully by displaying an error message when it fails
    • When possible, try to display explicit error messages
💬 Creating a new plugin

Find a cool word to name your plugin and create an eponym folder in source/plugins folder.

You'll also need to find an unused emoji that you'll be able to use as your plugin icon.

Then create an index.mjs in your plugin folder and paste the following code:

//Setup
  export default async function ({login, q, imports, data, computed, rest, graphql, queries, account}, {enabled = false} = {}) {
    //Plugin execution
      try {
        //Check if plugin is enabled and requirements are met
          if ((!enabled)||(!q/* your plugin name */))
            return null
        //Results
          return {}
      }
    //Handle errors
      catch (error) {
        throw {error:{message:"An error occured", instance:error}}
      }
  }

The following inputs are available:

  • login is set to GitHub login
  • q contains all query parameters
  • imports contains libraries and utilitaries that are shared amongst plugins
  • data and computed contains all data (and computed data) gathered by various APIs from main metrics function
  • graphql and rest contains octokit clients for GitHub API
  • queries contains autoloaded GraphQL queries with replacers
  • account contains the type of account being worked on ("user" or "organization")

The second input contains configuration settings from settings.json, which is mostly used by web instances.

Content of these parameters should never be edited directly, as your plugin should only return a new result.

Plugins are autoloaded so you do not need to do anything special to register them.

💬 Gathering new data from GitHub APIs and from Third-Party services

For GitHub related data, always try to use their GraphQL API or their REST API when possible. Use puppeteer in last resort.

When using GraphQL API, queries object autoloads queries from source/queries and will replace all strings prefixed by a dollar sign ($) with eponym variables.

For example:

//Calling this
  await graphql(queries.myquery({login:"github-user", account:"user"}))

//With this in source/queries/myquery.graphql
  query MyQuery {
    $account(login: "$login") {
      name
    }
  }

//Will have the same result as calling this
  await graphql(`
    query MyQuery {
      user(login: "github-user") {
        name
      }
    }
  `)

For REST API, check out their documentation.

As for Third-Party services, always prefer using their APIs (you can use imports.axios for easy HTTP requests) when they exists before having recourse to imports.puppeteer.

New external dependencies should be avoided at all costs, especially since most of the time it's overkill to setup a new SDK.

💬 Creating a partial to display your plugin result

Create new files in partials of source/templates you want to support with .ejs extension.

You can paste the following for a quick start:

<% if (plugins./* your plugin name */) { %>
  <section>
    <div class="row">
      <% if (plugins./* your plugin name */.error) { %>
        <section>
          <div class="field error">
            <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16"><path fill-rule="evenodd" d="M2.343 13.657A8 8 0 1113.657 2.343 8 8 0 012.343 13.657zM6.03 4.97a.75.75 0 00-1.06 1.06L6.94 8 4.97 9.97a.75.75 0 101.06 1.06L8 9.06l1.97 1.97a.75.75 0 101.06-1.06L9.06 8l1.97-1.97a.75.75 0 10-1.06-1.06L8 6.94 6.03 4.97z"></path></svg>
            <%= plugins./* your plugin name */.error.message %>
          </div>
        </section>
      <% } else { %>
          <section>
            <%# Do stuff in there -%>
          </section>
      <% } %>
    </div>
  </section>
<% } %>

Let's explain what it does.

First conditional statement will ensure that your partial only execute when your plugin is enabled.

The nested one will check if your plugin resulted in an error, and if that's the case, it'll display an error message instead. Else, if it's successful, you'll get the second section in render.

Plugins errors should always be handled gracefully when possible.

If you need additional CSS rules, edits the style.css of edited template.

💬 Fast prototyping with web instance

The easiest way to test and prototype your plugin is to use a web instance.

Configure a settings.json with a valid GitHub token and with debug mode enabled. Then start a web instance with npm start (you may have to run npm install if that's the first time you use the web instance).

Then try to generate your metrics in your browser with your GitHub user and your plugin enabled, and see if it works as expected:

http://localhost:3000/your-github-login?base=0&your-plugin-name=1
💬 Registering plugin options inputs
🚧 This section is not available yet
💬 Create mocked data and tests
🚧 This section is not available yet
💬 Updating README.md
🚧 This section is not available yet

Written by lowlighter