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@@ -4,4 +4,4 @@ description: A relentless interview to sharpen a plan or design.
|
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disable-model-invocation: true
|
||||
---
|
||||
|
||||
Run a `/grilling` session.
|
||||
Call the Skill tool with "grilling".
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
interface:
|
||||
display_name: "Grill Me"
|
||||
short_description: "Sharpen a plan through interview"
|
||||
policy:
|
||||
allow_implicit_invocation: false
|
||||
@@ -0,0 +1,22 @@
|
||||
---
|
||||
name: grilling
|
||||
description: Grill the user relentlessly about a plan, decision, or idea. Use when the user wants to stress-test their thinking, or uses any 'grill' trigger phrases.
|
||||
---
|
||||
|
||||
Interview the user relentlessly until you reach a shared understanding. Map this as a **design tree**: every decision branches into the decisions that hang off it.
|
||||
|
||||
Work the tree in **rounds**. The **frontier** is every decision whose prerequisites are already settled: the questions you can ask _now_ without guessing at answers you haven't heard yet. Ask the whole frontier in one round: number each question and give your recommended answer. Then wait for the user's answers before the next round.
|
||||
|
||||
Each question should be formatted like so:
|
||||
|
||||
```
|
||||
❓ **Q1** - **<question title>**: <question body, might be multiple paragraphs, including multiple choices>
|
||||
|
||||
➡️ <your recommended answer>
|
||||
```
|
||||
|
||||
Each round the user answers reshapes the tree: settled decisions push the frontier outward and unblock questions that depended on them. Recompute the frontier and ask the next round. A question whose answer depends on another question still open in this round belongs to a _later_ round, not this one.
|
||||
|
||||
Finding _facts_ is your job, never the user's. When a frontier question needs a fact from the environment (filesystem, tools, etc.), dispatch a sub-agent to find it; don't ask the user for anything you could look up yourself. Don't block on it: a running exploration is an unsettled prerequisite, so only the questions downstream of it wait for the sub-agent to report; ask the rest of the frontier now. The _decisions_ are the user's: put each to them and wait.
|
||||
|
||||
The session is done when the frontier is empty: every branch of the design tree visited, nothing left silently assumed. Do not act on it until the user confirms you have reached a shared understanding.
|
||||
@@ -0,0 +1,3 @@
|
||||
interface:
|
||||
display_name: "Grilling"
|
||||
short_description: "Stress-test thinking a round of questions at a time"
|
||||
@@ -0,0 +1,123 @@
|
||||
# HTML Report Format
|
||||
|
||||
The architectural review is rendered as a single self-contained HTML file in the OS temp directory. Tailwind and Mermaid both come from CDNs. Mermaid handles graph-shaped diagrams reliably; hand-built divs and inline SVG handle the more editorial visuals (mass diagrams, cross-sections). Mix the two — don't lean on Mermaid for everything, it'll start to look generic.
|
||||
|
||||
## Scaffold
|
||||
|
||||
```html
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<title>Architecture review — {{repo name}}</title>
|
||||
<script src="https://cdn.tailwindcss.com"></script>
|
||||
<script type="module">
|
||||
import mermaid from "https://cdn.jsdelivr.net/npm/mermaid@11/dist/mermaid.esm.min.mjs";
|
||||
mermaid.initialize({ startOnLoad: true, theme: "neutral", securityLevel: "loose" });
|
||||
</script>
|
||||
<style>
|
||||
/* small custom layer for things Tailwind doesn't cover cleanly:
|
||||
dashed seam lines, hand-drawn-feeling arrow heads, etc. */
|
||||
.seam { stroke-dasharray: 4 4; }
|
||||
.leak { stroke: #dc2626; }
|
||||
.deep { background: linear-gradient(135deg, #0f172a, #1e293b); }
|
||||
</style>
|
||||
</head>
|
||||
<body class="bg-stone-50 text-slate-900 font-sans">
|
||||
<main class="max-w-5xl mx-auto px-6 py-12 space-y-12">
|
||||
<header>...</header>
|
||||
<section id="candidates" class="space-y-10">...</section>
|
||||
<section id="top-recommendation">...</section>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
```
|
||||
|
||||
## Header
|
||||
|
||||
Repo name, date, and a compact legend: solid box = module, dashed line = seam, red arrow = leakage, thick dark box = deep module. No introduction paragraph — straight into the candidates.
|
||||
|
||||
## Candidate card
|
||||
|
||||
The diagrams carry the weight. Prose is sparse, plain, and uses the glossary terms (from the `/codebase-design` skill) without ceremony.
|
||||
|
||||
Each candidate is one `<article>`:
|
||||
|
||||
- **Title** — short, names the deepening (e.g. "Collapse the Order intake pipeline").
|
||||
- **Badge row** — recommendation strength (`Strong` = emerald, `Worth exploring` = amber, `Speculative` = slate), plus a tag for the dependency category (`in-process`, `local-substitutable`, `ports & adapters`, `mock`).
|
||||
- **Files** — monospaced list, `font-mono text-sm`.
|
||||
- **Before / After diagram** — the centrepiece. Two columns, side by side. See patterns below.
|
||||
- **Problem** — one sentence. What hurts.
|
||||
- **Solution** — one sentence. What changes.
|
||||
- **Wins** — bullets, ≤6 words each. e.g. "Tests hit one interface", "Pricing logic stops leaking", "Delete 4 shallow wrappers".
|
||||
- **ADR callout** (if applicable) — one line in an amber-tinted box.
|
||||
|
||||
No paragraphs of explanation. If the diagram needs a paragraph to be understood, redraw the diagram.
|
||||
|
||||
## Diagram patterns
|
||||
|
||||
Pick the pattern that fits the candidate. Mix them. Don't make every diagram look the same — variety is part of the point.
|
||||
|
||||
### Mermaid graph (the workhorse for dependencies / call flow)
|
||||
|
||||
Use a Mermaid `flowchart` or `graph` when the point is "X calls Y calls Z, and look at the mess." Wrap it in a Tailwind-styled card so it doesn't feel parachuted in. Style with classDef to colour leakage edges red and the deep module dark. Sequence diagrams work well for "before: 6 round-trips; after: 1."
|
||||
|
||||
```html
|
||||
<div class="rounded-lg border border-slate-200 bg-white p-4">
|
||||
<pre class="mermaid">
|
||||
flowchart LR
|
||||
A[OrderHandler] --> B[OrderValidator]
|
||||
B --> C[OrderRepo]
|
||||
C -.leak.-> D[PricingClient]
|
||||
classDef leak stroke:#dc2626,stroke-width:2px;
|
||||
class C,D leak
|
||||
</pre>
|
||||
</div>
|
||||
```
|
||||
|
||||
### Hand-built boxes-and-arrows (when Mermaid's layout fights you)
|
||||
|
||||
Modules as `<div>`s with borders and labels. Arrows as inline SVG `<line>` or `<path>` elements positioned absolutely over a relative container. Reach for this when you want the "after" diagram to feel like one thick-bordered deep module with greyed-out internals — Mermaid won't render that with the right weight.
|
||||
|
||||
### Cross-section (good for layered shallowness)
|
||||
|
||||
Stack horizontal bands (`h-12 border-l-4`) to show layers a call passes through. Before: 6 thin layers each doing nothing. After: 1 thick band labelled with the consolidated responsibility.
|
||||
|
||||
### Mass diagram (good for "interface as wide as implementation")
|
||||
|
||||
Two rectangles per module — one for interface surface area, one for implementation. Before: interface rectangle is nearly as tall as the implementation rectangle (shallow). After: interface rectangle is short, implementation rectangle is tall (deep).
|
||||
|
||||
### Call-graph collapse
|
||||
|
||||
Before: a tree of function calls rendered as nested boxes. After: the same tree collapsed into one box, with the now-internal calls shown faded inside it.
|
||||
|
||||
## Style guidance
|
||||
|
||||
- Lean editorial, not corporate-dashboard. Generous whitespace. Serif optional for headings (`font-serif` works well with stone/slate).
|
||||
- Colour sparingly: one accent (emerald or indigo) plus red for leakage and amber for warnings.
|
||||
- Keep diagrams ~320px tall so before/after sits comfortably side by side without scrolling.
|
||||
- Use `text-xs uppercase tracking-wider` for module labels inside diagrams — they should read as schematic, not as UI.
|
||||
- The only scripts are the Tailwind CDN and the Mermaid ESM import. The report is otherwise static — no app code, no interactivity beyond Mermaid's own rendering.
|
||||
|
||||
## Top recommendation section
|
||||
|
||||
One larger card. Candidate name, one sentence on why, anchor link to its card. That's it.
|
||||
|
||||
## Tone
|
||||
|
||||
Plain English, concise — but the architectural nouns and verbs come straight from the `/codebase-design` skill. Concision is not an excuse to drift.
|
||||
|
||||
**Use exactly:** module, interface, implementation, depth, deep, shallow, seam, adapter, leverage, locality.
|
||||
|
||||
**Never substitute:** component, service, unit (for module) · API, signature (for interface) · boundary (for seam) · layer, wrapper (for module, when you mean module).
|
||||
|
||||
**Phrasings that fit the style:**
|
||||
|
||||
- "Order intake module is shallow — interface nearly matches the implementation."
|
||||
- "Pricing leaks across the seam."
|
||||
- "Deepen: one interface, one place to test."
|
||||
- "Two adapters justify the seam: HTTP in prod, in-memory in tests."
|
||||
|
||||
**Wins bullets** name the gain in glossary terms: *"locality: bugs concentrate in one module"*, *"leverage: one interface, N call sites"*, *"interface shrinks; implementation absorbs the wrappers"*. Don't write *"easier to maintain"* or *"cleaner code"* — those terms aren't in the glossary and don't earn their place.
|
||||
|
||||
No hedging, no throat-clearing, no "it's worth noting that…". If a sentence could be a bullet, make it a bullet. If a bullet could be cut, cut it. If a term isn't in the `/codebase-design` glossary, reach for one that is before inventing a new one.
|
||||
@@ -0,0 +1,71 @@
|
||||
---
|
||||
name: improve-codebase-architecture
|
||||
description: Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.
|
||||
disable-model-invocation: true
|
||||
---
|
||||
|
||||
# Improve Codebase Architecture
|
||||
|
||||
Surface architectural friction and propose **deepening opportunities** — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.
|
||||
|
||||
This command is _informed_ by the project's domain model and built on a shared design vocabulary:
|
||||
|
||||
- Call the Skill tool with "codebase-design" for the architecture vocabulary (**module**, **interface**, **depth**, **seam**, **adapter**, **leverage**, **locality**) and its principles (the deletion test, "the interface is the test surface", "one adapter = hypothetical seam, two = real"). Use these terms exactly in every suggestion — don't drift into "component," "service," "API," or "boundary."
|
||||
- The domain language in `CONTEXT.md` gives names to good seams; ADRs in `docs/adr/` record decisions this command should not re-litigate.
|
||||
|
||||
## Process
|
||||
|
||||
### 1. Explore
|
||||
|
||||
**Scope before you scan — YAGNI.** Deepening a module pays off by making future changes to it easier, so put extra weight on the parts of the codebase that have recently changed. Decide *where* to look before you look:
|
||||
|
||||
- If the user named a direction — a module, a subsystem, a pain point — take it, and skip the inference below.
|
||||
- Otherwise, walk back a good stretch of the commit history (`git log --oneline`) to find the codebase's hot spots — the files and areas that keep coming up — and let those paths pull your attention first. If the changes are scattered with no clear hot spot, widen the net.
|
||||
|
||||
Read the project's domain glossary (`CONTEXT.md`) and any ADRs in the area you're touching first.
|
||||
|
||||
Then spawn a sub-agent to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:
|
||||
|
||||
- Where does understanding one concept require bouncing between many small modules?
|
||||
- Where are modules **shallow** — interface nearly as complex as the implementation?
|
||||
- Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no **locality**)?
|
||||
- Where do tightly-coupled modules leak across their seams?
|
||||
- Which parts of the codebase are untested, or hard to test through their current interface?
|
||||
|
||||
Apply the **deletion test** to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.
|
||||
|
||||
### 2. Present candidates as an HTML report
|
||||
|
||||
Write a self-contained HTML file to the OS temp directory so nothing lands in the repo. Resolve the temp dir from `$TMPDIR`, falling back to `/tmp` (or `%TEMP%` on Windows), and write to `<tmpdir>/architecture-review-<timestamp>.html` so each run gets a fresh file. Open it for the user — `xdg-open <path>` on Linux, `open <path>` on macOS, `start <path>` on Windows — and tell them the absolute path.
|
||||
|
||||
The report uses **Tailwind via CDN** for layout and styling, and **Mermaid via CDN** for diagrams where a graph/flow/sequence reliably communicates the structure. Mix Mermaid with hand-crafted CSS/SVG visuals — use Mermaid when relationships are graph-shaped (call graphs, dependencies, sequences), and hand-built divs/SVG when you want something more editorial (mass diagrams, cross-sections, collapse animations). Each candidate gets a **before/after visualisation**. Be visual.
|
||||
|
||||
For each candidate, render a card with:
|
||||
|
||||
- **Files** — which files/modules are involved
|
||||
- **Problem** — why the current architecture is causing friction
|
||||
- **Solution** — plain English description of what would change
|
||||
- **Benefits** — explained in terms of locality and leverage, and how tests would improve
|
||||
- **Before / After diagram** — side-by-side, custom-drawn, illustrating the shallowness and the deepening
|
||||
- **Recommendation strength** — one of `Strong`, `Worth exploring`, `Speculative`, rendered as a badge
|
||||
|
||||
End the report with a **Top recommendation** section: which candidate you'd tackle first and why.
|
||||
|
||||
**Use CONTEXT.md vocabulary for the domain, and the `/codebase-design` vocabulary for the architecture.** If `CONTEXT.md` defines "Order," talk about "the Order intake module" — not "the FooBarHandler," and not "the Order service."
|
||||
|
||||
**ADR conflicts**: if a candidate contradicts an existing ADR, only surface it when the friction is real enough to warrant revisiting the ADR. Mark it clearly in the card (e.g. a warning callout: _"contradicts ADR-0007 — but worth reopening because…"_). Don't list every theoretical refactor an ADR forbids.
|
||||
|
||||
See [HTML-REPORT.md](HTML-REPORT.md) for the full HTML scaffold, diagram patterns, and styling guidance.
|
||||
|
||||
Do NOT propose interfaces yet. After the file is written, ask the user: "Which of these would you like to explore?"
|
||||
|
||||
### 3. Grilling loop
|
||||
|
||||
Once the user picks a candidate, call the Skill tool with "grilling" to walk the decision tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
|
||||
|
||||
Side effects happen inline as decisions crystallize — call the Skill tool with "domain-modeling" to keep the domain model current as you go:
|
||||
|
||||
- **Naming a deepened module after a concept not in `CONTEXT.md`?** Add the term to `CONTEXT.md`. Create the file lazily if it doesn't exist.
|
||||
- **Sharpening a fuzzy term during the conversation?** Update `CONTEXT.md` right there.
|
||||
- **User rejects the candidate with a load-bearing reason?** Offer an ADR, framed as: _"Want me to record this as an ADR so future architecture reviews don't re-suggest it?"_ Only offer when the reason would actually be needed by a future explorer to avoid re-suggesting the same thing — skip ephemeral reasons ("not worth it right now") and self-evident ones.
|
||||
- **Want to explore alternative interfaces for the deepened module?** Call the Skill tool with "codebase-design" and use its design-it-twice parallel sub-agent pattern.
|
||||
@@ -0,0 +1,5 @@
|
||||
interface:
|
||||
display_name: "Improve Codebase Architecture"
|
||||
short_description: "Find and grill architecture improvements"
|
||||
policy:
|
||||
allow_implicit_invocation: false
|
||||
@@ -0,0 +1,38 @@
|
||||
---
|
||||
name: tdd
|
||||
description: Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.
|
||||
---
|
||||
|
||||
# Test-Driven Development
|
||||
|
||||
TDD is the red → green loop. This skill is the reference that makes that loop produce tests worth keeping: what a good test is, where tests go, the anti-patterns, and the rules of the loop. Every section applies on every cycle — consult them before and during the loop, not after.
|
||||
|
||||
When exploring the codebase, read `CONTEXT.md` (if it exists) so test names and interface vocabulary match the project's domain language, and respect ADRs in the area you're touching.
|
||||
|
||||
## What a good test is
|
||||
|
||||
Tests verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't. A good test reads like a specification — "user can checkout with valid cart" tells you exactly what capability exists — and survives refactors because it doesn't care about internal structure.
|
||||
|
||||
See [tests.md](tests.md) for examples and [mocking.md](mocking.md) for mocking guidelines.
|
||||
|
||||
## Seams — where tests go
|
||||
|
||||
A **seam** is the public boundary you test at: the interface where you observe behavior without reaching inside. Tests live at seams, never against internals.
|
||||
|
||||
**Test only at pre-agreed seams.** Before writing any test, write down the seams under test and confirm them with the user. No test is written at an unconfirmed seam. You can't test everything — agreeing the seams up front is how testing effort lands on the critical paths and complex logic instead of every edge case.
|
||||
|
||||
Ask: "What's the public interface, and which seams should we test?"
|
||||
|
||||
When the shape of that interface is itself in question — how deep the module is, where the seam belongs, what the interface should expose — call the Skill tool with "codebase-design" for the vocabulary. It is the shared source of the module, interface, depth, seam, adapter, leverage and locality terms, and it is a reference to consult, not a session to run.
|
||||
|
||||
## Anti-patterns
|
||||
|
||||
- **Implementation-coupled** — mocks internal collaborators, tests private methods, or verifies through a side channel (querying the database instead of using the interface). The tell: the test breaks when you refactor but behavior hasn't changed.
|
||||
- **Tautological** — the assertion recomputes the expected value the way the code does (`expect(add(a, b)).toBe(a + b)`, a snapshot derived by hand the same way, a constant asserted equal to itself), so it passes by construction and can never disagree with the code. Expected values must come from an independent source of truth — a known-good literal, a worked example, the spec.
|
||||
- **Horizontal slicing** — writing all tests first, then all implementation. Bulk tests verify _imagined_ behavior: you test the _shape_ of things rather than user-facing behavior, the tests go insensitive to real changes, and you commit to test structure before understanding the implementation. Work in **vertical slices** instead — one test → one implementation → repeat, each test a **tracer bullet** that responds to what the last cycle taught you.
|
||||
|
||||
## Rules of the loop
|
||||
|
||||
- **Red before green.** Write the failing test first, then only enough code to pass it. Don't anticipate future tests or add speculative features.
|
||||
- **One slice at a time.** One seam, one test, one minimal implementation per cycle.
|
||||
- **Refactoring is not part of the loop.** It belongs to the review stage (see the `code-review` skill), not the red → green implementation cycle.
|
||||
@@ -0,0 +1,3 @@
|
||||
interface:
|
||||
display_name: "TDD"
|
||||
short_description: "Test-driven red-green-refactor"
|
||||
@@ -0,0 +1,59 @@
|
||||
# When to Mock
|
||||
|
||||
Mock at **system boundaries** only:
|
||||
|
||||
- External APIs (payment, email, etc.)
|
||||
- Databases (sometimes - prefer test DB)
|
||||
- Time/randomness
|
||||
- File system (sometimes)
|
||||
|
||||
Don't mock:
|
||||
|
||||
- Your own classes/modules
|
||||
- Internal collaborators
|
||||
- Anything you control
|
||||
|
||||
## Designing for Mockability
|
||||
|
||||
At system boundaries, design interfaces that are easy to mock:
|
||||
|
||||
**1. Use dependency injection**
|
||||
|
||||
Pass external dependencies in rather than creating them internally:
|
||||
|
||||
```typescript
|
||||
// Easy to mock
|
||||
function processPayment(order, paymentClient) {
|
||||
return paymentClient.charge(order.total);
|
||||
}
|
||||
|
||||
// Hard to mock
|
||||
function processPayment(order) {
|
||||
const client = new StripeClient(process.env.STRIPE_KEY);
|
||||
return client.charge(order.total);
|
||||
}
|
||||
```
|
||||
|
||||
**2. Prefer SDK-style interfaces over generic fetchers**
|
||||
|
||||
Create specific functions for each external operation instead of one generic function with conditional logic:
|
||||
|
||||
```typescript
|
||||
// GOOD: Each function is independently mockable
|
||||
const api = {
|
||||
getUser: (id) => fetch(`/users/${id}`),
|
||||
getOrders: (userId) => fetch(`/users/${userId}/orders`),
|
||||
createOrder: (data) => fetch('/orders', { method: 'POST', body: data }),
|
||||
};
|
||||
|
||||
// BAD: Mocking requires conditional logic inside the mock
|
||||
const api = {
|
||||
fetch: (endpoint, options) => fetch(endpoint, options),
|
||||
};
|
||||
```
|
||||
|
||||
The SDK approach means:
|
||||
- Each mock returns one specific shape
|
||||
- No conditional logic in test setup
|
||||
- Easier to see which endpoints a test exercises
|
||||
- Type safety per endpoint
|
||||
@@ -0,0 +1,77 @@
|
||||
# Good and Bad Tests
|
||||
|
||||
## Good Tests
|
||||
|
||||
**Integration-style**: Test through real interfaces, not mocks of internal parts.
|
||||
|
||||
```typescript
|
||||
// GOOD: Tests observable behavior
|
||||
test("user can checkout with valid cart", async () => {
|
||||
const cart = createCart();
|
||||
cart.add(product);
|
||||
const result = await checkout(cart, paymentMethod);
|
||||
expect(result.status).toBe("confirmed");
|
||||
});
|
||||
```
|
||||
|
||||
Characteristics:
|
||||
|
||||
- Tests behavior users/callers care about
|
||||
- Uses public API only
|
||||
- Survives internal refactors
|
||||
- Describes WHAT, not HOW
|
||||
- One logical assertion per test
|
||||
|
||||
## Bad Tests
|
||||
|
||||
**Implementation-detail tests**: Coupled to internal structure.
|
||||
|
||||
```typescript
|
||||
// BAD: Tests implementation details
|
||||
test("checkout calls paymentService.process", async () => {
|
||||
const mockPayment = jest.mock(paymentService);
|
||||
await checkout(cart, payment);
|
||||
expect(mockPayment.process).toHaveBeenCalledWith(cart.total);
|
||||
});
|
||||
```
|
||||
|
||||
Red flags:
|
||||
|
||||
- Mocking internal collaborators
|
||||
- Testing private methods
|
||||
- Asserting on call counts/order
|
||||
- Test breaks when refactoring without behavior change
|
||||
- Test name describes HOW not WHAT
|
||||
- Verifying through external means instead of interface
|
||||
|
||||
```typescript
|
||||
// BAD: Bypasses interface to verify
|
||||
test("createUser saves to database", async () => {
|
||||
await createUser({ name: "Alice" });
|
||||
const row = await db.query("SELECT * FROM users WHERE name = ?", ["Alice"]);
|
||||
expect(row).toBeDefined();
|
||||
});
|
||||
|
||||
// GOOD: Verifies through interface
|
||||
test("createUser makes user retrievable", async () => {
|
||||
const user = await createUser({ name: "Alice" });
|
||||
const retrieved = await getUser(user.id);
|
||||
expect(retrieved.name).toBe("Alice");
|
||||
});
|
||||
```
|
||||
|
||||
**Tautological tests**: Expected value restates the implementation, so the test passes by construction.
|
||||
|
||||
```typescript
|
||||
// BAD: Expected value is recomputed the way the code computes it
|
||||
test("calculateTotal sums line items", () => {
|
||||
const items = [{ price: 10 }, { price: 5 }];
|
||||
const expected = items.reduce((sum, i) => sum + i.price, 0);
|
||||
expect(calculateTotal(items)).toBe(expected);
|
||||
});
|
||||
|
||||
// GOOD: Expected value is an independent, known literal
|
||||
test("calculateTotal sums line items", () => {
|
||||
expect(calculateTotal([{ price: 10 }, { price: 5 }])).toBe(15);
|
||||
});
|
||||
```
|
||||
@@ -1,371 +0,0 @@
|
||||
---
|
||||
name: test-driven-development
|
||||
description: Use when implementing any feature or bugfix, before writing implementation code
|
||||
---
|
||||
|
||||
# Test-Driven Development (TDD)
|
||||
|
||||
## Overview
|
||||
|
||||
Write the test first. Watch it fail. Write minimal code to pass.
|
||||
|
||||
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
|
||||
|
||||
**Violating the letter of the rules is violating the spirit of the rules.**
|
||||
|
||||
## When to Use
|
||||
|
||||
**Always:**
|
||||
- New features
|
||||
- Bug fixes
|
||||
- Refactoring
|
||||
- Behavior changes
|
||||
|
||||
**Exceptions (ask your human partner):**
|
||||
- Throwaway prototypes
|
||||
- Generated code
|
||||
- Configuration files
|
||||
|
||||
Thinking "skip TDD just this once"? Stop. That's rationalization.
|
||||
|
||||
## The Iron Law
|
||||
|
||||
```
|
||||
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
|
||||
```
|
||||
|
||||
Write code before the test? Delete it. Start over.
|
||||
|
||||
**No exceptions:**
|
||||
- Don't keep it as "reference"
|
||||
- Don't "adapt" it while writing tests
|
||||
- Don't look at it
|
||||
- Delete means delete
|
||||
|
||||
Implement fresh from tests. Period.
|
||||
|
||||
## Red-Green-Refactor
|
||||
|
||||
```dot
|
||||
digraph tdd_cycle {
|
||||
rankdir=LR;
|
||||
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
|
||||
verify_red [label="Verify fails\ncorrectly", shape=diamond];
|
||||
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
|
||||
verify_green [label="Verify passes\nAll green", shape=diamond];
|
||||
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
|
||||
next [label="Next", shape=ellipse];
|
||||
|
||||
red -> verify_red;
|
||||
verify_red -> green [label="yes"];
|
||||
verify_red -> red [label="wrong\nfailure"];
|
||||
green -> verify_green;
|
||||
verify_green -> refactor [label="yes"];
|
||||
verify_green -> green [label="no"];
|
||||
refactor -> verify_green [label="stay\ngreen"];
|
||||
verify_green -> next;
|
||||
next -> red;
|
||||
}
|
||||
```
|
||||
|
||||
### RED - Write Failing Test
|
||||
|
||||
Write one minimal test showing what should happen.
|
||||
|
||||
<Good>
|
||||
```typescript
|
||||
test('retries failed operations 3 times', async () => {
|
||||
let attempts = 0;
|
||||
const operation = () => {
|
||||
attempts++;
|
||||
if (attempts < 3) throw new Error('fail');
|
||||
return 'success';
|
||||
};
|
||||
|
||||
const result = await retryOperation(operation);
|
||||
|
||||
expect(result).toBe('success');
|
||||
expect(attempts).toBe(3);
|
||||
});
|
||||
```
|
||||
Clear name, tests real behavior, one thing
|
||||
</Good>
|
||||
|
||||
<Bad>
|
||||
```typescript
|
||||
test('retry works', async () => {
|
||||
const mock = jest.fn()
|
||||
.mockRejectedValueOnce(new Error())
|
||||
.mockRejectedValueOnce(new Error())
|
||||
.mockResolvedValueOnce('success');
|
||||
await retryOperation(mock);
|
||||
expect(mock).toHaveBeenCalledTimes(3);
|
||||
});
|
||||
```
|
||||
Vague name, tests mock not code
|
||||
</Bad>
|
||||
|
||||
**Requirements:**
|
||||
- One behavior
|
||||
- Clear name
|
||||
- Real code (no mocks unless unavoidable)
|
||||
|
||||
### Verify RED - Watch It Fail
|
||||
|
||||
**MANDATORY. Never skip.**
|
||||
|
||||
```bash
|
||||
npm test path/to/test.test.ts
|
||||
```
|
||||
|
||||
Confirm:
|
||||
- Test fails (not errors)
|
||||
- Failure message is expected
|
||||
- Fails because feature missing (not typos)
|
||||
|
||||
**Test passes?** You're testing existing behavior. Fix test.
|
||||
|
||||
**Test errors?** Fix error, re-run until it fails correctly.
|
||||
|
||||
### GREEN - Minimal Code
|
||||
|
||||
Write simplest code to pass the test.
|
||||
|
||||
<Good>
|
||||
```typescript
|
||||
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
|
||||
for (let i = 0; i < 3; i++) {
|
||||
try {
|
||||
return await fn();
|
||||
} catch (e) {
|
||||
if (i === 2) throw e;
|
||||
}
|
||||
}
|
||||
throw new Error('unreachable');
|
||||
}
|
||||
```
|
||||
Just enough to pass
|
||||
</Good>
|
||||
|
||||
<Bad>
|
||||
```typescript
|
||||
async function retryOperation<T>(
|
||||
fn: () => Promise<T>,
|
||||
options?: {
|
||||
maxRetries?: number;
|
||||
backoff?: 'linear' | 'exponential';
|
||||
onRetry?: (attempt: number) => void;
|
||||
}
|
||||
): Promise<T> {
|
||||
// YAGNI
|
||||
}
|
||||
```
|
||||
Over-engineered
|
||||
</Bad>
|
||||
|
||||
Don't add features, refactor other code, or "improve" beyond the test.
|
||||
|
||||
### Verify GREEN - Watch It Pass
|
||||
|
||||
**MANDATORY.**
|
||||
|
||||
```bash
|
||||
npm test path/to/test.test.ts
|
||||
```
|
||||
|
||||
Confirm:
|
||||
- Test passes
|
||||
- Other tests still pass
|
||||
- Output pristine (no errors, warnings)
|
||||
|
||||
**Test fails?** Fix code, not test.
|
||||
|
||||
**Other tests fail?** Fix now.
|
||||
|
||||
### REFACTOR - Clean Up
|
||||
|
||||
After green only:
|
||||
- Remove duplication
|
||||
- Improve names
|
||||
- Extract helpers
|
||||
|
||||
Keep tests green. Don't add behavior.
|
||||
|
||||
### Repeat
|
||||
|
||||
Next failing test for next feature.
|
||||
|
||||
## Good Tests
|
||||
|
||||
| Quality | Good | Bad |
|
||||
|---------|------|-----|
|
||||
| **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` |
|
||||
| **Clear** | Name describes behavior | `test('test1')` |
|
||||
| **Shows intent** | Demonstrates desired API | Obscures what code should do |
|
||||
|
||||
## Why Order Matters
|
||||
|
||||
**"I'll write tests after to verify it works"**
|
||||
|
||||
Tests written after code pass immediately. Passing immediately proves nothing:
|
||||
- Might test wrong thing
|
||||
- Might test implementation, not behavior
|
||||
- Might miss edge cases you forgot
|
||||
- You never saw it catch the bug
|
||||
|
||||
Test-first forces you to see the test fail, proving it actually tests something.
|
||||
|
||||
**"I already manually tested all the edge cases"**
|
||||
|
||||
Manual testing is ad-hoc. You think you tested everything but:
|
||||
- No record of what you tested
|
||||
- Can't re-run when code changes
|
||||
- Easy to forget cases under pressure
|
||||
- "It worked when I tried it" ≠ comprehensive
|
||||
|
||||
Automated tests are systematic. They run the same way every time.
|
||||
|
||||
**"Deleting X hours of work is wasteful"**
|
||||
|
||||
Sunk cost fallacy. The time is already gone. Your choice now:
|
||||
- Delete and rewrite with TDD (X more hours, high confidence)
|
||||
- Keep it and add tests after (30 min, low confidence, likely bugs)
|
||||
|
||||
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
|
||||
|
||||
**"TDD is dogmatic, being pragmatic means adapting"**
|
||||
|
||||
TDD IS pragmatic:
|
||||
- Finds bugs before commit (faster than debugging after)
|
||||
- Prevents regressions (tests catch breaks immediately)
|
||||
- Documents behavior (tests show how to use code)
|
||||
- Enables refactoring (change freely, tests catch breaks)
|
||||
|
||||
"Pragmatic" shortcuts = debugging in production = slower.
|
||||
|
||||
**"Tests after achieve the same goals - it's spirit not ritual"**
|
||||
|
||||
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
|
||||
|
||||
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
|
||||
|
||||
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
|
||||
|
||||
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
|
||||
|
||||
## Common Rationalizations
|
||||
|
||||
| Excuse | Reality |
|
||||
|--------|---------|
|
||||
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
|
||||
| "I'll test after" | Tests passing immediately prove nothing. |
|
||||
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
|
||||
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
|
||||
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
|
||||
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
|
||||
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
|
||||
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
|
||||
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
|
||||
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
|
||||
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
|
||||
|
||||
## Red Flags - STOP and Start Over
|
||||
|
||||
- Code before test
|
||||
- Test after implementation
|
||||
- Test passes immediately
|
||||
- Can't explain why test failed
|
||||
- Tests added "later"
|
||||
- Rationalizing "just this once"
|
||||
- "I already manually tested it"
|
||||
- "Tests after achieve the same purpose"
|
||||
- "It's about spirit not ritual"
|
||||
- "Keep as reference" or "adapt existing code"
|
||||
- "Already spent X hours, deleting is wasteful"
|
||||
- "TDD is dogmatic, I'm being pragmatic"
|
||||
- "This is different because..."
|
||||
|
||||
**All of these mean: Delete code. Start over with TDD.**
|
||||
|
||||
## Example: Bug Fix
|
||||
|
||||
**Bug:** Empty email accepted
|
||||
|
||||
**RED**
|
||||
```typescript
|
||||
test('rejects empty email', async () => {
|
||||
const result = await submitForm({ email: '' });
|
||||
expect(result.error).toBe('Email required');
|
||||
});
|
||||
```
|
||||
|
||||
**Verify RED**
|
||||
```bash
|
||||
$ npm test
|
||||
FAIL: expected 'Email required', got undefined
|
||||
```
|
||||
|
||||
**GREEN**
|
||||
```typescript
|
||||
function submitForm(data: FormData) {
|
||||
if (!data.email?.trim()) {
|
||||
return { error: 'Email required' };
|
||||
}
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
**Verify GREEN**
|
||||
```bash
|
||||
$ npm test
|
||||
PASS
|
||||
```
|
||||
|
||||
**REFACTOR**
|
||||
Extract validation for multiple fields if needed.
|
||||
|
||||
## Verification Checklist
|
||||
|
||||
Before marking work complete:
|
||||
|
||||
- [ ] Every new function/method has a test
|
||||
- [ ] Watched each test fail before implementing
|
||||
- [ ] Each test failed for expected reason (feature missing, not typo)
|
||||
- [ ] Wrote minimal code to pass each test
|
||||
- [ ] All tests pass
|
||||
- [ ] Output pristine (no errors, warnings)
|
||||
- [ ] Tests use real code (mocks only if unavoidable)
|
||||
- [ ] Edge cases and errors covered
|
||||
|
||||
Can't check all boxes? You skipped TDD. Start over.
|
||||
|
||||
## When Stuck
|
||||
|
||||
| Problem | Solution |
|
||||
|---------|----------|
|
||||
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
|
||||
| Test too complicated | Design too complicated. Simplify interface. |
|
||||
| Must mock everything | Code too coupled. Use dependency injection. |
|
||||
| Test setup huge | Extract helpers. Still complex? Simplify design. |
|
||||
|
||||
## Debugging Integration
|
||||
|
||||
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
|
||||
|
||||
Never fix bugs without a test.
|
||||
|
||||
## Testing Anti-Patterns
|
||||
|
||||
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
|
||||
- Testing mock behavior instead of real behavior
|
||||
- Adding test-only methods to production classes
|
||||
- Mocking without understanding dependencies
|
||||
|
||||
## Final Rule
|
||||
|
||||
```
|
||||
Production code → test exists and failed first
|
||||
Otherwise → not TDD
|
||||
```
|
||||
|
||||
No exceptions without your human partner's permission.
|
||||
@@ -1,299 +0,0 @@
|
||||
# Testing Anti-Patterns
|
||||
|
||||
**Load this reference when:** writing or changing tests, adding mocks, or tempted to add test-only methods to production code.
|
||||
|
||||
## Overview
|
||||
|
||||
Tests must verify real behavior, not mock behavior. Mocks are a means to isolate, not the thing being tested.
|
||||
|
||||
**Core principle:** Test what the code does, not what the mocks do.
|
||||
|
||||
**Following strict TDD prevents these anti-patterns.**
|
||||
|
||||
## The Iron Laws
|
||||
|
||||
```
|
||||
1. NEVER test mock behavior
|
||||
2. NEVER add test-only methods to production classes
|
||||
3. NEVER mock without understanding dependencies
|
||||
```
|
||||
|
||||
## Anti-Pattern 1: Testing Mock Behavior
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: Testing that the mock exists
|
||||
test('renders sidebar', () => {
|
||||
render(<Page />);
|
||||
expect(screen.getByTestId('sidebar-mock')).toBeInTheDocument();
|
||||
});
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- You're verifying the mock works, not that the component works
|
||||
- Test passes when mock is present, fails when it's not
|
||||
- Tells you nothing about real behavior
|
||||
|
||||
**your human partner's correction:** "Are we testing the behavior of a mock?"
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Test real component or don't mock it
|
||||
test('renders sidebar', () => {
|
||||
render(<Page />); // Don't mock sidebar
|
||||
expect(screen.getByRole('navigation')).toBeInTheDocument();
|
||||
});
|
||||
|
||||
// OR if sidebar must be mocked for isolation:
|
||||
// Don't assert on the mock - test Page's behavior with sidebar present
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE asserting on any mock element:
|
||||
Ask: "Am I testing real component behavior or just mock existence?"
|
||||
|
||||
IF testing mock existence:
|
||||
STOP - Delete the assertion or unmock the component
|
||||
|
||||
Test real behavior instead
|
||||
```
|
||||
|
||||
## Anti-Pattern 2: Test-Only Methods in Production
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: destroy() only used in tests
|
||||
class Session {
|
||||
async destroy() { // Looks like production API!
|
||||
await this._workspaceManager?.destroyWorkspace(this.id);
|
||||
// ... cleanup
|
||||
}
|
||||
}
|
||||
|
||||
// In tests
|
||||
afterEach(() => session.destroy());
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- Production class polluted with test-only code
|
||||
- Dangerous if accidentally called in production
|
||||
- Violates YAGNI and separation of concerns
|
||||
- Confuses object lifecycle with entity lifecycle
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Test utilities handle test cleanup
|
||||
// Session has no destroy() - it's stateless in production
|
||||
|
||||
// In test-utils/
|
||||
export async function cleanupSession(session: Session) {
|
||||
const workspace = session.getWorkspaceInfo();
|
||||
if (workspace) {
|
||||
await workspaceManager.destroyWorkspace(workspace.id);
|
||||
}
|
||||
}
|
||||
|
||||
// In tests
|
||||
afterEach(() => cleanupSession(session));
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE adding any method to production class:
|
||||
Ask: "Is this only used by tests?"
|
||||
|
||||
IF yes:
|
||||
STOP - Don't add it
|
||||
Put it in test utilities instead
|
||||
|
||||
Ask: "Does this class own this resource's lifecycle?"
|
||||
|
||||
IF no:
|
||||
STOP - Wrong class for this method
|
||||
```
|
||||
|
||||
## Anti-Pattern 3: Mocking Without Understanding
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: Mock breaks test logic
|
||||
test('detects duplicate server', () => {
|
||||
// Mock prevents config write that test depends on!
|
||||
vi.mock('ToolCatalog', () => ({
|
||||
discoverAndCacheTools: vi.fn().mockResolvedValue(undefined)
|
||||
}));
|
||||
|
||||
await addServer(config);
|
||||
await addServer(config); // Should throw - but won't!
|
||||
});
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- Mocked method had side effect test depended on (writing config)
|
||||
- Over-mocking to "be safe" breaks actual behavior
|
||||
- Test passes for wrong reason or fails mysteriously
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Mock at correct level
|
||||
test('detects duplicate server', () => {
|
||||
// Mock the slow part, preserve behavior test needs
|
||||
vi.mock('MCPServerManager'); // Just mock slow server startup
|
||||
|
||||
await addServer(config); // Config written
|
||||
await addServer(config); // Duplicate detected ✓
|
||||
});
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE mocking any method:
|
||||
STOP - Don't mock yet
|
||||
|
||||
1. Ask: "What side effects does the real method have?"
|
||||
2. Ask: "Does this test depend on any of those side effects?"
|
||||
3. Ask: "Do I fully understand what this test needs?"
|
||||
|
||||
IF depends on side effects:
|
||||
Mock at lower level (the actual slow/external operation)
|
||||
OR use test doubles that preserve necessary behavior
|
||||
NOT the high-level method the test depends on
|
||||
|
||||
IF unsure what test depends on:
|
||||
Run test with real implementation FIRST
|
||||
Observe what actually needs to happen
|
||||
THEN add minimal mocking at the right level
|
||||
|
||||
Red flags:
|
||||
- "I'll mock this to be safe"
|
||||
- "This might be slow, better mock it"
|
||||
- Mocking without understanding the dependency chain
|
||||
```
|
||||
|
||||
## Anti-Pattern 4: Incomplete Mocks
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: Partial mock - only fields you think you need
|
||||
const mockResponse = {
|
||||
status: 'success',
|
||||
data: { userId: '123', name: 'Alice' }
|
||||
// Missing: metadata that downstream code uses
|
||||
};
|
||||
|
||||
// Later: breaks when code accesses response.metadata.requestId
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- **Partial mocks hide structural assumptions** - You only mocked fields you know about
|
||||
- **Downstream code may depend on fields you didn't include** - Silent failures
|
||||
- **Tests pass but integration fails** - Mock incomplete, real API complete
|
||||
- **False confidence** - Test proves nothing about real behavior
|
||||
|
||||
**The Iron Rule:** Mock the COMPLETE data structure as it exists in reality, not just fields your immediate test uses.
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Mirror real API completeness
|
||||
const mockResponse = {
|
||||
status: 'success',
|
||||
data: { userId: '123', name: 'Alice' },
|
||||
metadata: { requestId: 'req-789', timestamp: 1234567890 }
|
||||
// All fields real API returns
|
||||
};
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE creating mock responses:
|
||||
Check: "What fields does the real API response contain?"
|
||||
|
||||
Actions:
|
||||
1. Examine actual API response from docs/examples
|
||||
2. Include ALL fields system might consume downstream
|
||||
3. Verify mock matches real response schema completely
|
||||
|
||||
Critical:
|
||||
If you're creating a mock, you must understand the ENTIRE structure
|
||||
Partial mocks fail silently when code depends on omitted fields
|
||||
|
||||
If uncertain: Include all documented fields
|
||||
```
|
||||
|
||||
## Anti-Pattern 5: Integration Tests as Afterthought
|
||||
|
||||
**The violation:**
|
||||
```
|
||||
✅ Implementation complete
|
||||
❌ No tests written
|
||||
"Ready for testing"
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- Testing is part of implementation, not optional follow-up
|
||||
- TDD would have caught this
|
||||
- Can't claim complete without tests
|
||||
|
||||
**The fix:**
|
||||
```
|
||||
TDD cycle:
|
||||
1. Write failing test
|
||||
2. Implement to pass
|
||||
3. Refactor
|
||||
4. THEN claim complete
|
||||
```
|
||||
|
||||
## When Mocks Become Too Complex
|
||||
|
||||
**Warning signs:**
|
||||
- Mock setup longer than test logic
|
||||
- Mocking everything to make test pass
|
||||
- Mocks missing methods real components have
|
||||
- Test breaks when mock changes
|
||||
|
||||
**your human partner's question:** "Do we need to be using a mock here?"
|
||||
|
||||
**Consider:** Integration tests with real components often simpler than complex mocks
|
||||
|
||||
## TDD Prevents These Anti-Patterns
|
||||
|
||||
**Why TDD helps:**
|
||||
1. **Write test first** → Forces you to think about what you're actually testing
|
||||
2. **Watch it fail** → Confirms test tests real behavior, not mocks
|
||||
3. **Minimal implementation** → No test-only methods creep in
|
||||
4. **Real dependencies** → You see what the test actually needs before mocking
|
||||
|
||||
**If you're testing mock behavior, you violated TDD** - you added mocks without watching test fail against real code first.
|
||||
|
||||
## Quick Reference
|
||||
|
||||
| Anti-Pattern | Fix |
|
||||
|--------------|-----|
|
||||
| Assert on mock elements | Test real component or unmock it |
|
||||
| Test-only methods in production | Move to test utilities |
|
||||
| Mock without understanding | Understand dependencies first, mock minimally |
|
||||
| Incomplete mocks | Mirror real API completely |
|
||||
| Tests as afterthought | TDD - tests first |
|
||||
| Over-complex mocks | Consider integration tests |
|
||||
|
||||
## Red Flags
|
||||
|
||||
- Assertion checks for `*-mock` test IDs
|
||||
- Methods only called in test files
|
||||
- Mock setup is >50% of test
|
||||
- Test fails when you remove mock
|
||||
- Can't explain why mock is needed
|
||||
- Mocking "just to be safe"
|
||||
|
||||
## The Bottom Line
|
||||
|
||||
**Mocks are tools to isolate, not things to test.**
|
||||
|
||||
If TDD reveals you're testing mock behavior, you've gone wrong.
|
||||
|
||||
Fix: Test real behavior or question why you're mocking at all.
|
||||
@@ -1,7 +1,8 @@
|
||||
{
|
||||
"attribution": {
|
||||
"commit": "",
|
||||
"pr": ""
|
||||
"pr": "",
|
||||
"sessionUrl": false
|
||||
},
|
||||
"permissions": {
|
||||
"deny": [
|
||||
@@ -46,5 +47,6 @@
|
||||
},
|
||||
"effortLevel": "high",
|
||||
"tui": "fullscreen",
|
||||
"skipDangerousModePermissionPrompt": true
|
||||
"skipDangerousModePermissionPrompt": true,
|
||||
"agentPushNotifEnabled": true
|
||||
}
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
{
|
||||
"env": {
|
||||
"PLAYWRIGHT_MCP_EXECUTABLE_PATH": "/opt/helium-browser-bin/helium"
|
||||
},
|
||||
"attribution": {
|
||||
"commit": "",
|
||||
"pr": ""
|
||||
"pr": "",
|
||||
"sessionUrl": false
|
||||
},
|
||||
"permissions": {
|
||||
"allow": [
|
||||
@@ -40,6 +44,7 @@
|
||||
"Bash(yadm push --force*)"
|
||||
]
|
||||
},
|
||||
"model": "opus[1m]",
|
||||
"hooks": {
|
||||
"Notification": [
|
||||
{
|
||||
@@ -47,7 +52,19 @@
|
||||
"hooks": [
|
||||
{
|
||||
"type": "command",
|
||||
"command": "notify-send 'Claude Code' 'Claude Code needs your attention'"
|
||||
"command": "notify-send -a 'Claude Code' -i claude-desktop 'Claude Code' 'Claude Code needs your attention'"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"Stop": [
|
||||
{
|
||||
"matcher": "",
|
||||
"hooks": [
|
||||
{
|
||||
"type": "command",
|
||||
"command": "jq -r '.cwd // \".\"' | { read -r d; notify-send -a 'Claude Code' -i claude-desktop -u normal 'Claude Code' \"Finished: $(basename \"$d\")\"; } 2>/dev/null || true",
|
||||
"async": true
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -63,19 +80,25 @@
|
||||
"playwright@claude-plugins-official": true,
|
||||
"coderabbit@claude-plugins-official": true,
|
||||
"discord@claude-plugins-official": true,
|
||||
"chrome-devtools-mcp@claude-plugins-official": true
|
||||
"chrome-devtools-mcp@claude-plugins-official": false,
|
||||
"lua-lsp@claude-plugins-official": true
|
||||
},
|
||||
"sandbox": {
|
||||
"enabled": false,
|
||||
"autoAllowBashIfSandboxed": true,
|
||||
"network": {
|
||||
"allowUnixSockets": ["/var/run/docker.sock"],
|
||||
"allowUnixSockets": [
|
||||
"/var/run/docker.sock"
|
||||
],
|
||||
"allowLocalBinding": true
|
||||
},
|
||||
"excludedCommands": ["docker"]
|
||||
"excludedCommands": [
|
||||
"docker"
|
||||
]
|
||||
},
|
||||
"effortLevel": "high",
|
||||
"tui": "fullscreen",
|
||||
"skipDangerousModePermissionPrompt": true,
|
||||
"agentPushNotifEnabled": true,
|
||||
"voiceEnabled": true
|
||||
}
|
||||
|
||||
+36
-13
@@ -1,25 +1,49 @@
|
||||
# AGENTS.MD
|
||||
|
||||
Work style: telegraph; noun-phrases ok; drop grammar; min tokens.
|
||||
|
||||
## Agent Protocol
|
||||
|
||||
- PRs: use `gh pr view/diff` (no URLs).
|
||||
- Need upstream file: stage in `/tmp/`, then cherry-pick; never overwrite tracked.
|
||||
- Keep files <~500 LOC; split/refactor as needed.
|
||||
- Commits: Conventional Commits (`feat|fix|refactor|build|ci|chore|docs|style|perf|test`).
|
||||
- Prefer end-to-end verify; if blocked, say what’s missing.
|
||||
- Do not use em-dashes
|
||||
|
||||
## Coding Preferences - general
|
||||
|
||||
- Keep things simple. Channel "yagni" energy unless told otherwise
|
||||
- Typesafety is useful, take full advantage of it
|
||||
- Don't be scared to propose bold ideas if they can meaningfully benefit our
|
||||
work
|
||||
- Be careful with destructive actions that are not explicitly requested by the
|
||||
user
|
||||
- Tests are good! Endless smoke tests, "regression tests" for feature deletions
|
||||
and things like that are not good. Tests should be focused and not slop
|
||||
- Comments are a great way to clarify functionality and how code is used, but
|
||||
don't comment on every line. Feel free to describe (concisely) how functions
|
||||
are used above function definitions, classes, etc
|
||||
- Keep comments up to date. When making changes, it's important to keep things in
|
||||
sync
|
||||
|
||||
## Coding Preferences (Typescript focused)
|
||||
|
||||
- `any` is the enemy. Inferred types are our friend. Our system should adapt to
|
||||
changes, instead of requiring changes everywhere
|
||||
- If TS code looks like it was written by a Python dev, then it's bad TS code
|
||||
- Avoid one-line functions that are just casting wrappers
|
||||
|
||||
## Questions are read-only
|
||||
|
||||
- A question is a request for an answer, not for changes. If the message opens
|
||||
with something along the lines of "how hard would it be", "what would it look
|
||||
like if we did X", "what are your thoughts", "why does", "should we", "is it
|
||||
possible", or otherwise asks rather than instructs - answer it and do not edit
|
||||
files
|
||||
- If the answer is obvious and the change is trivial, still answer it first and
|
||||
offer to make the change after. Ask before making it
|
||||
|
||||
## Docs
|
||||
|
||||
- Keep notes short; update docs when behavior/API changes (no ship w/o docs).
|
||||
|
||||
## PR Feedback
|
||||
|
||||
- Active PR: `gh pr view --json number,title,url --jq '"PR #\\(.number): \\(.title)\\n\\(.url)"'`.
|
||||
- PR comments: `gh pr view …` + `gh api …/comments --paginate`.
|
||||
- Replies: cite fix + file/line; resolve threads only after fix lands.
|
||||
- When merging a PR: thank the contributor in `CHANGELOG.md`.
|
||||
- Keep notes short; update docs when behavior/API changes
|
||||
|
||||
## Build / Test
|
||||
|
||||
@@ -29,7 +53,6 @@ Work style: telegraph; noun-phrases ok; drop grammar; min tokens.
|
||||
## Git
|
||||
|
||||
- Safe by default: `git status/diff/log`. Push only when user asks.
|
||||
- `git checkout` ok for PR review / explicit request.
|
||||
- Branch changes require user consent.
|
||||
- Destructive ops forbidden unless explicit (`reset --hard`, `clean`, `restore`, `rm`, …).
|
||||
- Don’t delete/rename unexpected stuff; stop + ask.
|
||||
@@ -38,7 +61,7 @@ Work style: telegraph; noun-phrases ok; drop grammar; min tokens.
|
||||
- If user types a command (“pull and push”), that’s consent for that command.
|
||||
- No amend unless asked.
|
||||
- Big review: `git --no-pager diff --color=never`.
|
||||
- Multi-agent: check `git status/diff` before edits; ship small commits.
|
||||
- Multi-agent: check `git status/diff` before edits.
|
||||
|
||||
## Language/Stack Notes
|
||||
|
||||
|
||||
@@ -7,11 +7,11 @@ tool_output_token_limit = 25000
|
||||
# With tool_output_token_limit=25000 ⇒ 273000 - (25000 + 15000) = 233000
|
||||
model_auto_compact_token_limit = 233000
|
||||
suppress_unstable_features_warning = true
|
||||
notify = ["/home/sudacode/.codex/scripts/codex-notify"]
|
||||
sandbox_mode = "workspace-write"
|
||||
service_tier = "default"
|
||||
|
||||
[tui]
|
||||
notifications = ["agent-turn-complete"]
|
||||
notifications = ["agent-turn-complete", "approval-requested"]
|
||||
notification_condition = "always"
|
||||
|
||||
[tui.model_availability_nux]
|
||||
@@ -30,6 +30,7 @@ skills = true
|
||||
shell_snapshot = true
|
||||
multi_agent = true
|
||||
js_repl = false
|
||||
default_mode_request_user_input = true
|
||||
|
||||
[mcp_servers.deepwiki]
|
||||
url = "https://mcp.deepwiki.com/mcp"
|
||||
@@ -218,6 +219,15 @@ trust_level = "trusted"
|
||||
[projects."/home/sudacode/.agents/skills"]
|
||||
trust_level = "trusted"
|
||||
|
||||
[projects."/home/sudacode/github/manatan"]
|
||||
trust_level = "trusted"
|
||||
|
||||
[projects."/home/sudacode/Downloads/jdownloader/tmp"]
|
||||
trust_level = "trusted"
|
||||
|
||||
[projects."/home/sudacode/games/ModEngine2"]
|
||||
trust_level = "trusted"
|
||||
|
||||
[notice.model_migrations]
|
||||
"gpt-5.3-codex" = "gpt-5.4"
|
||||
|
||||
@@ -236,9 +246,6 @@ enabled = true
|
||||
[plugins."chrome@openai-bundled"]
|
||||
enabled = true
|
||||
|
||||
[plugins."subminer-workflow@subminer-local"]
|
||||
enabled = true
|
||||
|
||||
[plugins."coderabbit@openai-curated"]
|
||||
enabled = true
|
||||
|
||||
|
||||
@@ -5,6 +5,9 @@ import subprocess
|
||||
import sys
|
||||
|
||||
|
||||
CHATGPT_ICON = "/usr/share/icons/hicolor/512x512/apps/chatgpt-desktop.png"
|
||||
|
||||
|
||||
def main() -> int:
|
||||
if len(sys.argv) != 2:
|
||||
return 0
|
||||
@@ -27,7 +30,13 @@ def main() -> int:
|
||||
message = message[:177] + "..."
|
||||
|
||||
subprocess.run(
|
||||
[notify_send, "--app-name=Codex", "Codex", message],
|
||||
[
|
||||
notify_send,
|
||||
"--app-name=Codex",
|
||||
f"--icon={CHATGPT_ICON}",
|
||||
"Codex",
|
||||
message,
|
||||
],
|
||||
stdout=subprocess.DEVNULL,
|
||||
stderr=subprocess.DEVNULL,
|
||||
check=False,
|
||||
|
||||
@@ -228,7 +228,7 @@ net_download = 100
|
||||
net_upload = 100
|
||||
|
||||
#* Use network graphs auto rescaling mode, ignores any values set above and rescales down to 10 Kibibytes at the lowest.
|
||||
net_auto = true
|
||||
net_auto = false
|
||||
|
||||
#* Sync the auto scaling for download and upload to whichever currently has the highest scale.
|
||||
net_sync = true
|
||||
|
||||
@@ -147,7 +147,11 @@ hl.bind("ALT + Tab", hl.dsp.focus({ last = true }))
|
||||
|
||||
hl.bind("CTRL + F9", hl.dsp.pass({ window = "class:^(com\\.obsproject\\.Studio)$" }))
|
||||
hl.bind("CTRL + F10", hl.dsp.pass({ window = "class:^(com\\.obsproject\\.Studio)$" }))
|
||||
-- Discord mute: also re-bound inside the "clean" submap below so it keeps working there
|
||||
local function bindDiscordMute()
|
||||
hl.bind("CTRL + SHIFT + M", hl.dsp.pass({ window = "class:^(discord)$" }))
|
||||
end
|
||||
bindDiscordMute()
|
||||
|
||||
hl.bind("CTRL + SHIFT + D", hl.dsp.exec_cmd("~/.local/bin/dragon"))
|
||||
hl.bind("CTRL + ALT + F", hl.dsp.exec_cmd("~/.local/bin/favorite-wallpaper"))
|
||||
@@ -189,6 +193,8 @@ hl.define_submap("clean", function()
|
||||
restoreMouseWindowBinds()
|
||||
hl.dispatch(hl.dsp.submap("reset"))
|
||||
end)
|
||||
-- only other keybind allowed in clean
|
||||
bindDiscordMute()
|
||||
end)
|
||||
|
||||
hl.bind("SUPER + l", hl.dsp.exec_cmd("hyprlock"))
|
||||
|
||||
@@ -71,6 +71,7 @@ x-scheme-handler/tonsite=org.telegram.desktop.desktop;
|
||||
x-scheme-handler/tradingview=tradingview.desktop;TradingView.desktop;
|
||||
application/x-wine-extension-ini=nvim.desktop;
|
||||
x-scheme-handler/subminer=subminer.desktop;SubMiner.desktop;
|
||||
x-scheme-handler/t3code=t3code-url-handler.desktop;
|
||||
|
||||
[Default Applications]
|
||||
application/x-extension-htm=helium.desktop;zen.desktop
|
||||
@@ -159,4 +160,5 @@ x-scheme-handler/subminer=subminer.desktop
|
||||
x-scheme-handler/claude-cli=claude-code-url-handler.desktop
|
||||
x-scheme-handler/mux=mux.desktop
|
||||
x-scheme-handler/claude=com.anthropic.claude-desktop.desktop
|
||||
x-scheme-handler/t3code=t3code.desktop
|
||||
x-scheme-handler/t3code=t3code-url-handler.desktop
|
||||
x-scheme-handler/codex=ChatGPT.desktop
|
||||
|
||||
@@ -234,8 +234,7 @@
|
||||
// "20": "十",
|
||||
},
|
||||
"persistent-workspaces": {
|
||||
"*": 10,
|
||||
// "*": 5,
|
||||
"*": [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
|
||||
},
|
||||
"sort-by": "number",
|
||||
"all-outputs": false,
|
||||
|
||||
@@ -110,3 +110,7 @@ case ":$PATH:" in
|
||||
*) export PATH="$PNPM_HOME:$PATH" ;;
|
||||
esac
|
||||
# pnpm end
|
||||
|
||||
# >>> Codex installer >>>
|
||||
export PATH="/home/sudacode/.local/bin:$PATH"
|
||||
# <<< Codex installer <<<
|
||||
|
||||
Reference in New Issue
Block a user