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Author SHA1 Message Date
sudacode e7d8cc9107 udpate 2026-08-13 23:13:05 -07:00
sudacode 57bc3af61b remove tdd skill 2026-08-13 23:02:04 -07:00
sudacode fe23f30550 update agents 2026-08-13 23:00:56 -07:00
sudacode ce72d3a0e3 update 2026-08-13 22:48:52 -07:00
9 changed files with 56 additions and 692 deletions

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@@ -1,371 +0,0 @@
---
name: test-driven-development
description: Use when implementing any feature or bugfix, before writing implementation code
---
# Test-Driven Development (TDD)
## Overview
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
## When to Use
**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes
**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalization.
## The Iron Law
```
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
```
Write code before the test? Delete it. Start over.
**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
## Red-Green-Refactor
```dot
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}
```
### RED - Write Failing Test
Write one minimal test showing what should happen.
<Good>
```typescript
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});
```
Clear name, tests real behavior, one thing
</Good>
<Bad>
```typescript
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});
```
Vague name, tests mock not code
</Bad>
**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)
### Verify RED - Watch It Fail
**MANDATORY. Never skip.**
```bash
npm test path/to/test.test.ts
```
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
**Test passes?** You're testing existing behavior. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
### GREEN - Minimal Code
Write simplest code to pass the test.
<Good>
```typescript
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}
```
Just enough to pass
</Good>
<Bad>
```typescript
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}
```
Over-engineered
</Bad>
Don't add features, refactor other code, or "improve" beyond the test.
### Verify GREEN - Watch It Pass
**MANDATORY.**
```bash
npm test path/to/test.test.ts
```
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
### REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behavior.
### Repeat
Next failing test for next feature.
## Good Tests
| Quality | Good | Bad |
|---------|------|-----|
| **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` |
| **Clear** | Name describes behavior | `test('test1')` |
| **Shows intent** | Demonstrates desired API | Obscures what code should do |
## Why Order Matters
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
- No record of what you tested
- Can't re-run when code changes
- Easy to forget cases under pressure
- "It worked when I tried it" ≠ comprehensive
Automated tests are systematic. They run the same way every time.
**"Deleting X hours of work is wasteful"**
Sunk cost fallacy. The time is already gone. Your choice now:
- Delete and rewrite with TDD (X more hours, high confidence)
- Keep it and add tests after (30 min, low confidence, likely bugs)
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
**"TDD is dogmatic, being pragmatic means adapting"**
TDD IS pragmatic:
- Finds bugs before commit (faster than debugging after)
- Prevents regressions (tests catch breaks immediately)
- Documents behavior (tests show how to use code)
- Enables refactoring (change freely, tests catch breaks)
"Pragmatic" shortcuts = debugging in production = slower.
**"Tests after achieve the same goals - it's spirit not ritual"**
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
## Common Rationalizations
| Excuse | Reality |
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
## Red Flags - STOP and Start Over
- Code before test
- Test after implementation
- Test passes immediately
- Can't explain why test failed
- Tests added "later"
- Rationalizing "just this once"
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "Keep as reference" or "adapt existing code"
- "Already spent X hours, deleting is wasteful"
- "TDD is dogmatic, I'm being pragmatic"
- "This is different because..."
**All of these mean: Delete code. Start over with TDD.**
## Example: Bug Fix
**Bug:** Empty email accepted
**RED**
```typescript
test('rejects empty email', async () => {
const result = await submitForm({ email: '' });
expect(result.error).toBe('Email required');
});
```
**Verify RED**
```bash
$ npm test
FAIL: expected 'Email required', got undefined
```
**GREEN**
```typescript
function submitForm(data: FormData) {
if (!data.email?.trim()) {
return { error: 'Email required' };
}
// ...
}
```
**Verify GREEN**
```bash
$ npm test
PASS
```
**REFACTOR**
Extract validation for multiple fields if needed.
## Verification Checklist
Before marking work complete:
- [ ] Every new function/method has a test
- [ ] Watched each test fail before implementing
- [ ] Each test failed for expected reason (feature missing, not typo)
- [ ] Wrote minimal code to pass each test
- [ ] All tests pass
- [ ] Output pristine (no errors, warnings)
- [ ] Tests use real code (mocks only if unavoidable)
- [ ] Edge cases and errors covered
Can't check all boxes? You skipped TDD. Start over.
## When Stuck
| Problem | Solution |
|---------|----------|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |
## Debugging Integration
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
## Testing Anti-Patterns
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
- Testing mock behavior instead of real behavior
- Adding test-only methods to production classes
- Mocking without understanding dependencies
## Final Rule
```
Production code → test exists and failed first
Otherwise → not TDD
```
No exceptions without your human partner's permission.
@@ -1,299 +0,0 @@
# Testing Anti-Patterns
**Load this reference when:** writing or changing tests, adding mocks, or tempted to add test-only methods to production code.
## Overview
Tests must verify real behavior, not mock behavior. Mocks are a means to isolate, not the thing being tested.
**Core principle:** Test what the code does, not what the mocks do.
**Following strict TDD prevents these anti-patterns.**
## The Iron Laws
```
1. NEVER test mock behavior
2. NEVER add test-only methods to production classes
3. NEVER mock without understanding dependencies
```
## Anti-Pattern 1: Testing Mock Behavior
**The violation:**
```typescript
// ❌ BAD: Testing that the mock exists
test('renders sidebar', () => {
render(<Page />);
expect(screen.getByTestId('sidebar-mock')).toBeInTheDocument();
});
```
**Why this is wrong:**
- You're verifying the mock works, not that the component works
- Test passes when mock is present, fails when it's not
- Tells you nothing about real behavior
**your human partner's correction:** "Are we testing the behavior of a mock?"
**The fix:**
```typescript
// ✅ GOOD: Test real component or don't mock it
test('renders sidebar', () => {
render(<Page />); // Don't mock sidebar
expect(screen.getByRole('navigation')).toBeInTheDocument();
});
// OR if sidebar must be mocked for isolation:
// Don't assert on the mock - test Page's behavior with sidebar present
```
### Gate Function
```
BEFORE asserting on any mock element:
Ask: "Am I testing real component behavior or just mock existence?"
IF testing mock existence:
STOP - Delete the assertion or unmock the component
Test real behavior instead
```
## Anti-Pattern 2: Test-Only Methods in Production
**The violation:**
```typescript
// ❌ BAD: destroy() only used in tests
class Session {
async destroy() { // Looks like production API!
await this._workspaceManager?.destroyWorkspace(this.id);
// ... cleanup
}
}
// In tests
afterEach(() => session.destroy());
```
**Why this is wrong:**
- Production class polluted with test-only code
- Dangerous if accidentally called in production
- Violates YAGNI and separation of concerns
- Confuses object lifecycle with entity lifecycle
**The fix:**
```typescript
// ✅ GOOD: Test utilities handle test cleanup
// Session has no destroy() - it's stateless in production
// In test-utils/
export async function cleanupSession(session: Session) {
const workspace = session.getWorkspaceInfo();
if (workspace) {
await workspaceManager.destroyWorkspace(workspace.id);
}
}
// In tests
afterEach(() => cleanupSession(session));
```
### Gate Function
```
BEFORE adding any method to production class:
Ask: "Is this only used by tests?"
IF yes:
STOP - Don't add it
Put it in test utilities instead
Ask: "Does this class own this resource's lifecycle?"
IF no:
STOP - Wrong class for this method
```
## Anti-Pattern 3: Mocking Without Understanding
**The violation:**
```typescript
// ❌ BAD: Mock breaks test logic
test('detects duplicate server', () => {
// Mock prevents config write that test depends on!
vi.mock('ToolCatalog', () => ({
discoverAndCacheTools: vi.fn().mockResolvedValue(undefined)
}));
await addServer(config);
await addServer(config); // Should throw - but won't!
});
```
**Why this is wrong:**
- Mocked method had side effect test depended on (writing config)
- Over-mocking to "be safe" breaks actual behavior
- Test passes for wrong reason or fails mysteriously
**The fix:**
```typescript
// ✅ GOOD: Mock at correct level
test('detects duplicate server', () => {
// Mock the slow part, preserve behavior test needs
vi.mock('MCPServerManager'); // Just mock slow server startup
await addServer(config); // Config written
await addServer(config); // Duplicate detected ✓
});
```
### Gate Function
```
BEFORE mocking any method:
STOP - Don't mock yet
1. Ask: "What side effects does the real method have?"
2. Ask: "Does this test depend on any of those side effects?"
3. Ask: "Do I fully understand what this test needs?"
IF depends on side effects:
Mock at lower level (the actual slow/external operation)
OR use test doubles that preserve necessary behavior
NOT the high-level method the test depends on
IF unsure what test depends on:
Run test with real implementation FIRST
Observe what actually needs to happen
THEN add minimal mocking at the right level
Red flags:
- "I'll mock this to be safe"
- "This might be slow, better mock it"
- Mocking without understanding the dependency chain
```
## Anti-Pattern 4: Incomplete Mocks
**The violation:**
```typescript
// ❌ BAD: Partial mock - only fields you think you need
const mockResponse = {
status: 'success',
data: { userId: '123', name: 'Alice' }
// Missing: metadata that downstream code uses
};
// Later: breaks when code accesses response.metadata.requestId
```
**Why this is wrong:**
- **Partial mocks hide structural assumptions** - You only mocked fields you know about
- **Downstream code may depend on fields you didn't include** - Silent failures
- **Tests pass but integration fails** - Mock incomplete, real API complete
- **False confidence** - Test proves nothing about real behavior
**The Iron Rule:** Mock the COMPLETE data structure as it exists in reality, not just fields your immediate test uses.
**The fix:**
```typescript
// ✅ GOOD: Mirror real API completeness
const mockResponse = {
status: 'success',
data: { userId: '123', name: 'Alice' },
metadata: { requestId: 'req-789', timestamp: 1234567890 }
// All fields real API returns
};
```
### Gate Function
```
BEFORE creating mock responses:
Check: "What fields does the real API response contain?"
Actions:
1. Examine actual API response from docs/examples
2. Include ALL fields system might consume downstream
3. Verify mock matches real response schema completely
Critical:
If you're creating a mock, you must understand the ENTIRE structure
Partial mocks fail silently when code depends on omitted fields
If uncertain: Include all documented fields
```
## Anti-Pattern 5: Integration Tests as Afterthought
**The violation:**
```
✅ Implementation complete
❌ No tests written
"Ready for testing"
```
**Why this is wrong:**
- Testing is part of implementation, not optional follow-up
- TDD would have caught this
- Can't claim complete without tests
**The fix:**
```
TDD cycle:
1. Write failing test
2. Implement to pass
3. Refactor
4. THEN claim complete
```
## When Mocks Become Too Complex
**Warning signs:**
- Mock setup longer than test logic
- Mocking everything to make test pass
- Mocks missing methods real components have
- Test breaks when mock changes
**your human partner's question:** "Do we need to be using a mock here?"
**Consider:** Integration tests with real components often simpler than complex mocks
## TDD Prevents These Anti-Patterns
**Why TDD helps:**
1. **Write test first** → Forces you to think about what you're actually testing
2. **Watch it fail** → Confirms test tests real behavior, not mocks
3. **Minimal implementation** → No test-only methods creep in
4. **Real dependencies** → You see what the test actually needs before mocking
**If you're testing mock behavior, you violated TDD** - you added mocks without watching test fail against real code first.
## Quick Reference
| Anti-Pattern | Fix |
|--------------|-----|
| Assert on mock elements | Test real component or unmock it |
| Test-only methods in production | Move to test utilities |
| Mock without understanding | Understand dependencies first, mock minimally |
| Incomplete mocks | Mirror real API completely |
| Tests as afterthought | TDD - tests first |
| Over-complex mocks | Consider integration tests |
## Red Flags
- Assertion checks for `*-mock` test IDs
- Methods only called in test files
- Mock setup is >50% of test
- Test fails when you remove mock
- Can't explain why mock is needed
- Mocking "just to be safe"
## The Bottom Line
**Mocks are tools to isolate, not things to test.**
If TDD reveals you're testing mock behavior, you've gone wrong.
Fix: Test real behavior or question why you're mocking at all.
+2 -1
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@@ -47,5 +47,6 @@
},
"effortLevel": "high",
"tui": "fullscreen",
"skipDangerousModePermissionPrompt": true
"skipDangerousModePermissionPrompt": true,
"agentPushNotifEnabled": true
}
+5 -4
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@@ -1,4 +1,7 @@
{
"env": {
"PLAYWRIGHT_MCP_EXECUTABLE_PATH": "/opt/helium-browser-bin/helium"
},
"attribution": {
"commit": "",
"pr": "",
@@ -42,9 +45,6 @@
]
},
"model": "opus[1m]",
"env": {
"PLAYWRIGHT_MCP_EXECUTABLE_PATH": "/opt/helium-browser-bin/helium"
},
"hooks": {
"Notification": [
{
@@ -80,7 +80,8 @@
"playwright@claude-plugins-official": true,
"coderabbit@claude-plugins-official": true,
"discord@claude-plugins-official": true,
"chrome-devtools-mcp@claude-plugins-official": false
"chrome-devtools-mcp@claude-plugins-official": false,
"lua-lsp@claude-plugins-official": true
},
"sandbox": {
"enabled": false,
+35 -13
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@@ -1,26 +1,49 @@
# AGENTS.MD
Work style: telegraph; noun-phrases ok; drop grammar; min tokens.
## Agent Protocol
- PRs: use `gh pr view/diff` (no URLs).
- Need upstream file: stage in `/tmp/`, then cherry-pick; never overwrite tracked.
- Keep files <~500 LOC; split/refactor as needed.
- Commits: Conventional Commits (`feat|fix|refactor|build|ci|chore|docs|style|perf|test`).
- Prefer end-to-end verify; if blocked, say what’s missing.
- Do not use em-dashes
## Coding Preferences - general
- Keep things simple. Channel "yagni" energy unless told otherwise
- Typesafety is useful, take full advantage of it
- Don't be scared to propose bold ideas if they can meaningfully benefit our
work
- Be careful with destructive actions that are not explicitly requested by the
user
- Tests are good! Endless smoke tests, "regression tests" for feature deletions
and things like that are not good. Tests should be focused and not slop
- Comments are a great way to clarify functionality and how code is used, but
don't comment on every line. Feel free to describe (concisely) how functions
are used above function definitions, classes, etc
- Keep comments up to date. When making changes, it's important to keep things in
sync
## Coding Preferences (Typescript focused)
- `any` is the enemy. Inferred types are our friend. Our system should adapt to
changes, instead of requiring changes everywhere
- If TS code looks like it was written by a Python dev, then it's bad TS code
- Avoid one-line functions that are just casting wrappers
## Questions are read-only
- A question is a request for an answer, not for changes. If the message opens
with something along the lines of "how hard would it be", "what would it look
like if we did X", "what are your thoughts", "why does", "should we", "is it
possible", or otherwise asks rather than instructs - answer it and do not edit
files
- If the answer is obvious and the change is trivial, still answer it first and
offer to make the change after. Ask before making it
## Docs
- Keep notes short; update docs when behavior/API changes (no ship w/o docs).
## PR Feedback
- Active PR: `gh pr view --json number,title,url --jq '"PR #\\(.number): \\(.title)\\n\\(.url)"'`.
- PR comments: `gh pr view …` + `gh api …/comments --paginate`.
- Replies: cite fix + file/line; resolve threads only after fix lands.
- When merging a PR: thank the contributor in `CHANGELOG.md`.
- Keep notes short; update docs when behavior/API changes
## Build / Test
@@ -30,7 +53,6 @@ Work style: telegraph; noun-phrases ok; drop grammar; min tokens.
## Git
- Safe by default: `git status/diff/log`. Push only when user asks.
- `git checkout` ok for PR review / explicit request.
- Branch changes require user consent.
- Destructive ops forbidden unless explicit (`reset --hard`, `clean`, `restore`, `rm`, …).
- Don’t delete/rename unexpected stuff; stop + ask.
@@ -39,7 +61,7 @@ Work style: telegraph; noun-phrases ok; drop grammar; min tokens.
- If user types a command (“pull and push”), that’s consent for that command.
- No amend unless asked.
- Big review: `git --no-pager diff --color=never`.
- Multi-agent: check `git status/diff` before edits; ship small commits.
- Multi-agent: check `git status/diff` before edits.
## Language/Stack Notes
+4 -1
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@@ -1,5 +1,5 @@
model = "gpt-5.6-sol"
model_reasoning_effort = "medium"
model_reasoning_effort = "high"
personality = "pragmatic"
tool_output_token_limit = 25000
# Leave room for native compaction near the 272–273k context window.
@@ -226,6 +226,9 @@ trust_level = "trusted"
[projects."/home/sudacode/Downloads/jdownloader/tmp"]
trust_level = "trusted"
[projects."/home/sudacode/games/ModEngine2"]
trust_level = "trusted"
[notice.model_migrations]
"gpt-5.3-codex" = "gpt-5.4"
+1 -1
View File
@@ -228,7 +228,7 @@ net_download = 100
net_upload = 100
#* Use network graphs auto rescaling mode, ignores any values set above and rescales down to 10 Kibibytes at the lowest.
net_auto = true
net_auto = false
#* Sync the auto scaling for download and upload to whichever currently has the highest scale.
net_sync = true
+7 -1
View File
@@ -147,7 +147,11 @@ hl.bind("ALT + Tab", hl.dsp.focus({ last = true }))
hl.bind("CTRL + F9", hl.dsp.pass({ window = "class:^(com\\.obsproject\\.Studio)$" }))
hl.bind("CTRL + F10", hl.dsp.pass({ window = "class:^(com\\.obsproject\\.Studio)$" }))
hl.bind("CTRL + SHIFT + M", hl.dsp.pass({ window = "class:^(discord)$" }))
-- Discord mute: also re-bound inside the "clean" submap below so it keeps working there
local function bindDiscordMute()
hl.bind("CTRL + SHIFT + M", hl.dsp.pass({ window = "class:^(discord)$" }))
end
bindDiscordMute()
hl.bind("CTRL + SHIFT + D", hl.dsp.exec_cmd("~/.local/bin/dragon"))
hl.bind("CTRL + ALT + F", hl.dsp.exec_cmd("~/.local/bin/favorite-wallpaper"))
@@ -189,6 +193,8 @@ hl.define_submap("clean", function()
restoreMouseWindowBinds()
hl.dispatch(hl.dsp.submap("reset"))
end)
-- only other keybind allowed in clean
bindDiscordMute()
end)
hl.bind("SUPER + l", hl.dsp.exec_cmd("hyprlock"))
+2 -1
View File
@@ -71,6 +71,7 @@ x-scheme-handler/tonsite=org.telegram.desktop.desktop;
x-scheme-handler/tradingview=tradingview.desktop;TradingView.desktop;
application/x-wine-extension-ini=nvim.desktop;
x-scheme-handler/subminer=subminer.desktop;SubMiner.desktop;
x-scheme-handler/t3code=t3code-url-handler.desktop;
[Default Applications]
application/x-extension-htm=helium.desktop;zen.desktop
@@ -159,5 +160,5 @@ x-scheme-handler/subminer=subminer.desktop
x-scheme-handler/claude-cli=claude-code-url-handler.desktop
x-scheme-handler/mux=mux.desktop
x-scheme-handler/claude=com.anthropic.claude-desktop.desktop
x-scheme-handler/t3code=t3code.desktop
x-scheme-handler/t3code=t3code-url-handler.desktop
x-scheme-handler/codex=ChatGPT.desktop