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Merge branch 'master' of github.com:ksyasuda/dotfiles
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@@ -42,6 +42,10 @@ args = ["@playwright/mcp@latest", "--executable-path", "/usr/bin/helium-browser"
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[mcp_servers.openaiDeveloperDocs]
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[mcp_servers.openaiDeveloperDocs]
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url = "https://developers.openai.com/mcp"
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url = "https://developers.openai.com/mcp"
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[mcp_servers.anki]
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command = "npx"
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args = ["-y", "@ankimcp/anki-mcp-server", "--stdio"]
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[projects."/home/sudacode/projects"]
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[projects."/home/sudacode/projects"]
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trust_level = "trusted"
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trust_level = "trusted"
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@@ -234,6 +238,18 @@ trust_level = "trusted"
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[projects."/tmp/claude-1000/-home-sudacode--agents-skills-claude-code-computer-delegate/df15b0bc-3ae1-4e90-a006-21c31ddc8634/scratchpad"]
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[projects."/tmp/claude-1000/-home-sudacode--agents-skills-claude-code-computer-delegate/df15b0bc-3ae1-4e90-a006-21c31ddc8634/scratchpad"]
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trust_level = "trusted"
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trust_level = "trusted"
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[projects."/home/sudacode/.local/share/Steam/steamapps/common/DARK SOULS III/Game"]
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trust_level = "trusted"
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[projects."/home/sudacode/projects/japanese/kiku"]
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trust_level = "trusted"
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[projects."/home/sudacode/Documents/anki"]
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trust_level = "trusted"
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[projects."/home/sudacode/Documents/anki/stats"]
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trust_level = "trusted"
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[notice.model_migrations]
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[notice.model_migrations]
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"gpt-5.3-codex" = "gpt-5.4"
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"gpt-5.3-codex" = "gpt-5.4"
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@@ -46,8 +46,8 @@ hwdec=nvdec
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hwdec-codecs=all
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hwdec-codecs=all
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gpu-api=vulkan
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gpu-api=vulkan
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gpu-context=waylandvk
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gpu-context=waylandvk
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vulkan-queue-count=2
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vulkan-queue-count=1
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vulkan-async-compute=yes # Use independent compute queues for tone mapping/shaders
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vulkan-async-compute=no # Use independent compute queues for tone mapping/shaders
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vulkan-async-transfer=yes # Parallelize frame uploads to free the graphics queue
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vulkan-async-transfer=yes # Parallelize frame uploads to free the graphics queue
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vd-lavc-dr=yes # Direct rendering keeps frames resident on the GPU longer
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vd-lavc-dr=yes # Direct rendering keeps frames resident on the GPU longer
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vd-lavc-threads=0 # Let ffmpeg auto-pick the optimal thread count
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vd-lavc-threads=0 # Let ffmpeg auto-pick the optimal thread count
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