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@@ -46,8 +46,8 @@ hwdec=nvdec
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hwdec-codecs=all
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gpu-api=vulkan
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gpu-context=waylandvk
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vulkan-queue-count=2
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vulkan-async-compute=yes # Use independent compute queues for tone mapping/shaders
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vulkan-queue-count=1
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vulkan-async-compute=no # Use independent compute queues for tone mapping/shaders
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vulkan-async-transfer=yes # Parallelize frame uploads to free the graphics queue
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vd-lavc-dr=yes # Direct rendering keeps frames resident on the GPU longer
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vd-lavc-threads=0 # Let ffmpeg auto-pick the optimal thread count
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