mirror of
https://github.com/ksyasuda/SubMiner.git
synced 2026-03-02 06:22:42 -08:00
521 lines
15 KiB
Lua
521 lines
15 KiB
Lua
local M = {}
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local OVERLAY_START_RETRY_DELAY_SECONDS = 0.2
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local OVERLAY_START_MAX_ATTEMPTS = 6
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local AUTO_PLAY_READY_TIMEOUT_SECONDS = 15
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local AUTO_PLAY_READY_LOADING_OSD = "Loading subtitle tokenization..."
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local AUTO_PLAY_READY_READY_OSD = "Subtitle tokenization ready"
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function M.create(ctx)
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local mp = ctx.mp
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local opts = ctx.opts
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local state = ctx.state
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local binary = ctx.binary
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local environment = ctx.environment
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local options_helper = ctx.options_helper
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local subminer_log = ctx.log.subminer_log
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local show_osd = ctx.log.show_osd
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local normalize_log_level = ctx.log.normalize_log_level
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local function resolve_visible_overlay_startup()
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local raw_visible_overlay = opts.auto_start_visible_overlay
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if raw_visible_overlay == nil then
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raw_visible_overlay = opts["auto-start-visible-overlay"]
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end
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return options_helper.coerce_bool(raw_visible_overlay, false)
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end
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local function resolve_pause_until_ready()
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local raw_pause_until_ready = opts.auto_start_pause_until_ready
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if raw_pause_until_ready == nil then
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raw_pause_until_ready = opts["auto-start-pause-until-ready"]
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end
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return options_helper.coerce_bool(raw_pause_until_ready, false)
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end
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local function normalize_socket_path(path)
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if type(path) ~= "string" then
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return nil
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end
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local trimmed = path:match("^%s*(.-)%s*$")
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if trimmed == "" then
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return nil
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end
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return trimmed
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end
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local function has_matching_mpv_ipc_socket(target_socket_path)
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local expected_socket = normalize_socket_path(target_socket_path or opts.socket_path)
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local active_socket = normalize_socket_path(mp.get_property("input-ipc-server"))
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if expected_socket == nil or active_socket == nil then
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return false
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end
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return expected_socket == active_socket
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end
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local function resolve_backend(override_backend)
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local selected = override_backend
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if selected == nil or selected == "" then
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selected = opts.backend
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end
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if selected == "auto" then
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return environment.detect_backend()
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end
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return selected
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end
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local function clear_auto_play_ready_timeout()
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local timeout = state.auto_play_ready_timeout
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if timeout and timeout.kill then
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timeout:kill()
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end
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state.auto_play_ready_timeout = nil
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end
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local function clear_auto_play_ready_osd_timer()
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local timer = state.auto_play_ready_osd_timer
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if timer and timer.kill then
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timer:kill()
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end
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state.auto_play_ready_osd_timer = nil
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end
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local function disarm_auto_play_ready_gate(options)
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local should_resume = options == nil or options.resume_playback ~= false
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local was_armed = state.auto_play_ready_gate_armed
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clear_auto_play_ready_timeout()
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clear_auto_play_ready_osd_timer()
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state.auto_play_ready_gate_armed = false
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if was_armed and should_resume then
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mp.set_property_native("pause", false)
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end
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end
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local function release_auto_play_ready_gate(reason)
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if not state.auto_play_ready_gate_armed then
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return
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end
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disarm_auto_play_ready_gate({ resume_playback = false })
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mp.set_property_native("pause", false)
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show_osd(AUTO_PLAY_READY_READY_OSD)
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subminer_log("info", "process", "Resuming playback after startup gate: " .. tostring(reason or "ready"))
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end
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local function arm_auto_play_ready_gate()
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if state.auto_play_ready_gate_armed then
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clear_auto_play_ready_timeout()
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clear_auto_play_ready_osd_timer()
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end
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state.auto_play_ready_gate_armed = true
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mp.set_property_native("pause", true)
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show_osd(AUTO_PLAY_READY_LOADING_OSD)
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if type(mp.add_periodic_timer) == "function" then
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state.auto_play_ready_osd_timer = mp.add_periodic_timer(2.5, function()
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if state.auto_play_ready_gate_armed then
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show_osd(AUTO_PLAY_READY_LOADING_OSD)
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end
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end)
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end
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subminer_log("info", "process", "Pausing playback until SubMiner overlay/tokenization readiness signal")
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state.auto_play_ready_timeout = mp.add_timeout(AUTO_PLAY_READY_TIMEOUT_SECONDS, function()
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if not state.auto_play_ready_gate_armed then
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return
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end
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subminer_log(
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"warn",
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"process",
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"Startup readiness signal timed out; resuming playback to avoid stalled pause"
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)
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release_auto_play_ready_gate("timeout")
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end)
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end
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local function notify_auto_play_ready()
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release_auto_play_ready_gate("tokenization-ready")
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end
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local function build_command_args(action, overrides)
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overrides = overrides or {}
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local args = { state.binary_path }
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table.insert(args, "--" .. action)
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local log_level = normalize_log_level(overrides.log_level or opts.log_level)
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if log_level ~= "info" then
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table.insert(args, "--log-level")
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table.insert(args, log_level)
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end
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if action == "start" then
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local backend = resolve_backend(overrides.backend)
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if backend and backend ~= "" then
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table.insert(args, "--backend")
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table.insert(args, backend)
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end
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local socket_path = overrides.socket_path or opts.socket_path
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table.insert(args, "--socket")
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table.insert(args, socket_path)
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-- Keep auto-start --start requests idempotent for second-instance handling.
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-- Visibility is applied as a separate control command after startup.
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if overrides.auto_start_trigger ~= true then
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local should_show_visible = resolve_visible_overlay_startup()
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if should_show_visible then
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table.insert(args, "--show-visible-overlay")
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else
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table.insert(args, "--hide-visible-overlay")
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end
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end
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end
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return args
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end
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local function run_control_command_async(action, overrides, callback)
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local args = build_command_args(action, overrides)
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subminer_log("debug", "process", "Control command: " .. table.concat(args, " "))
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mp.command_native_async({
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name = "subprocess",
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args = args,
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playback_only = false,
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capture_stdout = true,
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capture_stderr = true,
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}, function(success, result, error)
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local ok = success and (result == nil or result.status == 0)
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if callback then
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callback(ok, result, error)
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end
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end)
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end
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local function parse_start_script_message_overrides(...)
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local overrides = {}
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for i = 1, select("#", ...) do
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local token = select(i, ...)
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if type(token) == "string" and token ~= "" then
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local key, value = token:match("^([%w_%-]+)=(.+)$")
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if key and value then
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local normalized_key = key:lower()
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if normalized_key == "backend" then
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local backend = value:lower()
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if backend == "auto" or backend == "hyprland" or backend == "sway" or backend == "x11" or backend == "macos" then
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overrides.backend = backend
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end
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elseif normalized_key == "socket" or normalized_key == "socket_path" then
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overrides.socket_path = value
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elseif normalized_key == "texthooker" or normalized_key == "texthooker_enabled" then
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local parsed = options_helper.coerce_bool(value, nil)
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if parsed ~= nil then
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overrides.texthooker_enabled = parsed
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end
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elseif normalized_key == "log-level" or normalized_key == "log_level" then
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overrides.log_level = normalize_log_level(value)
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end
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end
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end
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end
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return overrides
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end
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local function build_texthooker_args()
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local args = { state.binary_path, "--texthooker", "--port", tostring(opts.texthooker_port) }
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local log_level = normalize_log_level(opts.log_level)
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if log_level ~= "info" then
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table.insert(args, "--log-level")
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table.insert(args, log_level)
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end
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return args
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end
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local function ensure_texthooker_running(callback)
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if not opts.texthooker_enabled then
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callback()
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return
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end
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if state.texthooker_running then
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callback()
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return
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end
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local args = build_texthooker_args()
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subminer_log("info", "texthooker", "Starting texthooker process: " .. table.concat(args, " "))
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state.texthooker_running = true
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mp.command_native_async({
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name = "subprocess",
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args = args,
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playback_only = false,
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capture_stdout = true,
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capture_stderr = true,
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}, function(success, result, error)
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if not success or (result and result.status ~= 0) then
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state.texthooker_running = false
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subminer_log(
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"warn",
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"texthooker",
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"Texthooker process exited unexpectedly: " .. (error or (result and result.stderr) or "unknown error")
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)
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end
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end)
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-- Start overlay immediately; overlay start path retries on readiness failures.
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callback()
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end
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local function start_overlay(overrides)
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overrides = overrides or {}
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if not binary.ensure_binary_available() then
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subminer_log("error", "binary", "SubMiner binary not found")
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show_osd("Error: binary not found")
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return
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end
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if state.overlay_running then
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if overrides.auto_start_trigger == true then
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subminer_log("debug", "process", "Auto-start ignored because overlay is already running")
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local socket_path = overrides.socket_path or opts.socket_path
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local should_pause_until_ready = (
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resolve_visible_overlay_startup()
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and resolve_pause_until_ready()
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and has_matching_mpv_ipc_socket(socket_path)
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)
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if should_pause_until_ready then
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arm_auto_play_ready_gate()
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else
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disarm_auto_play_ready_gate()
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end
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local visibility_action = resolve_visible_overlay_startup()
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and "show-visible-overlay"
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or "hide-visible-overlay"
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run_control_command_async(visibility_action, {
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log_level = overrides.log_level,
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})
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return
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end
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subminer_log("info", "process", "Overlay already running")
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show_osd("Already running")
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return
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end
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local texthooker_enabled = overrides.texthooker_enabled
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if texthooker_enabled == nil then
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texthooker_enabled = opts.texthooker_enabled
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end
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local socket_path = overrides.socket_path or opts.socket_path
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local should_pause_until_ready = (
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overrides.auto_start_trigger == true
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and resolve_visible_overlay_startup()
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and resolve_pause_until_ready()
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and has_matching_mpv_ipc_socket(socket_path)
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)
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if should_pause_until_ready then
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arm_auto_play_ready_gate()
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else
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disarm_auto_play_ready_gate()
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end
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local function launch_overlay_with_retry(attempt)
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local args = build_command_args("start", overrides)
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if attempt == 1 then
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subminer_log("info", "process", "Starting overlay: " .. table.concat(args, " "))
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else
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subminer_log(
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"warn",
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"process",
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"Retrying overlay start (attempt " .. tostring(attempt) .. "): " .. table.concat(args, " ")
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)
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end
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if attempt == 1 and not state.auto_play_ready_gate_armed then
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show_osd("Starting...")
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end
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state.overlay_running = true
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mp.command_native_async({
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name = "subprocess",
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args = args,
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playback_only = false,
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capture_stdout = true,
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capture_stderr = true,
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}, function(success, result, error)
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if not success or (result and result.status ~= 0) then
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local reason = error or (result and result.stderr) or "unknown error"
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if attempt < OVERLAY_START_MAX_ATTEMPTS then
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mp.add_timeout(OVERLAY_START_RETRY_DELAY_SECONDS, function()
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launch_overlay_with_retry(attempt + 1)
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end)
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return
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end
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state.overlay_running = false
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subminer_log("error", "process", "Overlay start failed after retries: " .. reason)
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show_osd("Overlay start failed")
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release_auto_play_ready_gate("overlay-start-failed")
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return
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end
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if overrides.auto_start_trigger == true then
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local visibility_action = resolve_visible_overlay_startup()
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and "show-visible-overlay"
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or "hide-visible-overlay"
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run_control_command_async(visibility_action, {
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log_level = overrides.log_level,
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})
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end
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end)
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end
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if texthooker_enabled then
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ensure_texthooker_running(function()
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launch_overlay_with_retry(1)
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end)
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else
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launch_overlay_with_retry(1)
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end
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end
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local function start_overlay_from_script_message(...)
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local overrides = parse_start_script_message_overrides(...)
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start_overlay(overrides)
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end
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local function stop_overlay()
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if not binary.ensure_binary_available() then
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subminer_log("error", "binary", "SubMiner binary not found")
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show_osd("Error: binary not found")
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return
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end
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run_control_command_async("stop", nil, function(ok, result)
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if ok then
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subminer_log("info", "process", "Overlay stopped")
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else
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subminer_log(
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"warn",
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"process",
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"Stop command returned non-zero status: " .. tostring(result and result.status or "unknown")
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)
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end
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end)
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state.overlay_running = false
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state.texthooker_running = false
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disarm_auto_play_ready_gate()
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show_osd("Stopped")
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end
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local function toggle_overlay()
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if not binary.ensure_binary_available() then
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subminer_log("error", "binary", "SubMiner binary not found")
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show_osd("Error: binary not found")
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return
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end
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run_control_command_async("toggle", nil, function(ok)
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if not ok then
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subminer_log("warn", "process", "Toggle command failed")
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show_osd("Toggle failed")
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end
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end)
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end
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local function open_options()
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if not binary.ensure_binary_available() then
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subminer_log("error", "binary", "SubMiner binary not found")
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show_osd("Error: binary not found")
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return
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end
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run_control_command_async("settings", nil, function(ok)
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if ok then
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subminer_log("info", "process", "Options window opened")
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show_osd("Options opened")
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else
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subminer_log("warn", "process", "Failed to open options")
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show_osd("Failed to open options")
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end
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end)
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end
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local function restart_overlay()
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if not binary.ensure_binary_available() then
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subminer_log("error", "binary", "SubMiner binary not found")
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show_osd("Error: binary not found")
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return
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end
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subminer_log("info", "process", "Restarting overlay...")
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show_osd("Restarting...")
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run_control_command_async("stop", nil, function()
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state.overlay_running = false
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state.texthooker_running = false
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disarm_auto_play_ready_gate()
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ensure_texthooker_running(function()
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local start_args = build_command_args("start")
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subminer_log("info", "process", "Starting overlay: " .. table.concat(start_args, " "))
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state.overlay_running = true
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mp.command_native_async({
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name = "subprocess",
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args = start_args,
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playback_only = false,
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capture_stdout = true,
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capture_stderr = true,
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}, function(success, result, error)
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if not success or (result and result.status ~= 0) then
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state.overlay_running = false
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subminer_log(
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"error",
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"process",
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"Overlay start failed: " .. (error or (result and result.stderr) or "unknown error")
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)
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show_osd("Restart failed")
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else
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show_osd("Restarted successfully")
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end
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end)
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end)
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end)
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end
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local function check_status()
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if not binary.ensure_binary_available() then
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show_osd("Status: binary not found")
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return
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end
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local status = state.overlay_running and "running" or "stopped"
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show_osd("Status: overlay is " .. status)
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subminer_log("info", "process", "Status check: overlay is " .. status)
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end
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local function check_binary_available()
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return binary.ensure_binary_available()
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end
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return {
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build_command_args = build_command_args,
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has_matching_mpv_ipc_socket = has_matching_mpv_ipc_socket,
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run_control_command_async = run_control_command_async,
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parse_start_script_message_overrides = parse_start_script_message_overrides,
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ensure_texthooker_running = ensure_texthooker_running,
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start_overlay = start_overlay,
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start_overlay_from_script_message = start_overlay_from_script_message,
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stop_overlay = stop_overlay,
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toggle_overlay = toggle_overlay,
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open_options = open_options,
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restart_overlay = restart_overlay,
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check_status = check_status,
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check_binary_available = check_binary_available,
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notify_auto_play_ready = notify_auto_play_ready,
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disarm_auto_play_ready_gate = disarm_auto_play_ready_gate,
|
|
}
|
|
end
|
|
|
|
return M
|