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SubMiner/src/core/services/subtitle-line-dedup-gate.ts
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TypeScript

/*
* Decides which live mpv subtitle lines reach the immersion stats.
*
* The sidebar reads a parsed subtitle file, so it can collapse an animation burst with
* full lookahead (`subtitle-cue-dedup`). Stats are fed from mpv's `sub-start`/`sub-end`
* properties instead -- one event per animation frame, each with its own start time --
* so without a gate a karaoke OP counts its lyrics once per frame and buries every real
* word in the vocabulary charts.
*
* Two layers, in order:
*
* 1. When the active source has been parsed, its cue list has *already* been collapsed.
* A live line that lands inside a surviving cue of the same text, but after that
* cue's start, is a frame the sidebar merged away, so stats drop it too. This is the
* layer that keeps the two views consistent by construction.
* 2. Otherwise (embedded track nobody parsed, a source whose timings mpv has shifted)
* fall back to timing alone. No authoring metadata is available live -- mpv delivers
* `sub-text-ass` after `sub-start`/`sub-end`, so any ASS text read here belongs to the
* previous event -- which puts this layer in the same position as the SRT path in
* `subtitle-cue-dedup`, and it uses that path's deliberately strict bounds.
*/
import { normalizePlainSubtitleText } from './ass-text';
import {
DUPLICATE_CUE_GAP_TOLERANCE_SECONDS,
MIN_TIMING_ONLY_FRAMES,
TIMING_ONLY_FRAME_MAX_SECONDS,
} from './subtitle-burst-constants';
import type { SubtitleCue } from './subtitle-cue-parser';
export interface SubtitleLineSample {
text: string;
startSec: number;
endSec: number;
}
export interface SubtitleLineDedupGateDeps {
/** Cues for the active source, already collapsed by the parser. */
getParsedCues: () => readonly SubtitleCue[] | null | undefined;
}
export interface SubtitleLineDedupGate {
/** False when this line is an animation frame of a line already recorded. */
shouldRecord: (sample: SubtitleLineSample) => boolean;
/** Forget run state and ignore the current cue list until its source is replaced. */
reset: () => void;
}
interface CueSpan {
startTime: number;
endTime: number;
}
interface StreamingRunState {
startMs: number;
chainEndSec: number;
/** Contiguous identical short frames seen so far, including the recorded first one. */
frames: number;
}
/**
* Dual-line karaoke interleaves two texts frame by frame, so runs are tracked per text.
* Dead runs are pruned as playback moves past them; the cap only matters after a
* backward seek leaves runs whose ends sit ahead of the new position.
*/
const MAX_ACTIVE_STREAMING_RUNS = 32;
/** Exact cue identity, separate from the looser tolerance used to chain adjacent frames. */
const CUE_START_IDENTITY_TOLERANCE_SECONDS = 0.005;
function normalizeLineText(text: string): string {
return normalizePlainSubtitleText(text, { collapseLineBreaks: true });
}
function buildSpansByText(cues: readonly SubtitleCue[]): Map<string, CueSpan[]> {
const spansByText = new Map<string, CueSpan[]>();
for (const cue of cues) {
const key = normalizeLineText(cue.text);
if (!key) continue;
const span = { startTime: cue.startTime, endTime: cue.endTime };
const existing = spansByText.get(key);
if (existing) {
existing.push(span);
} else {
spansByText.set(key, [span]);
}
}
return spansByText;
}
/**
* A frame the parser merged away: the same text, starting inside a surviving cue but
* after it began.
*
* Starting a cue always wins over falling inside one. The first frame of a collapsed run
* starts *at* the merged cue, and a line the parser deliberately kept separate -- three
* characters trading `えっ` back to back -- begins exactly where the one before it ends.
*/
function isMergedAwayFrame(spans: readonly CueSpan[], startSec: number): boolean | null {
const coveringSpans = spans.filter(
(span) =>
startSec >= span.startTime - CUE_START_IDENTITY_TOLERANCE_SECONDS &&
startSec <= span.endTime + CUE_START_IDENTITY_TOLERANCE_SECONDS,
);
if (coveringSpans.length === 0) {
return null;
}
const startsOwnCue = spans.some(
(span) => Math.abs(startSec - span.startTime) <= CUE_START_IDENTITY_TOLERANCE_SECONDS,
);
if (startsOwnCue) {
return false;
}
return coveringSpans.some(
(span) =>
startSec > span.startTime + CUE_START_IDENTITY_TOLERANCE_SECONDS &&
startSec <= span.endTime + CUE_START_IDENTITY_TOLERANCE_SECONDS,
);
}
export function createSubtitleLineDedupGate(
deps: SubtitleLineDedupGateDeps,
): SubtitleLineDedupGate {
let indexedCues: readonly SubtitleCue[] | null | undefined;
let ignoredCuesAfterReset: readonly SubtitleCue[] | null | undefined;
let spansByText: Map<string, CueSpan[]> = new Map();
const runs = new Map<string, StreamingRunState>();
const lookupSpans = (text: string): CueSpan[] | null => {
const cues = deps.getParsedCues() ?? null;
if (ignoredCuesAfterReset !== undefined) {
if (cues === ignoredCuesAfterReset) {
return null;
}
ignoredCuesAfterReset = undefined;
}
if (cues !== indexedCues) {
indexedCues = cues;
spansByText = cues?.length ? buildSpansByText(cues) : new Map();
runs.clear();
}
return spansByText.get(text) ?? null;
};
/**
* A run this sample cannot continue is a run no later sample can continue either --
* continuation needs a start inside the running end plus tolerance, and starts only
* move forward outside of seeks.
*/
const pruneDeadRuns = (startSec: number): void => {
for (const [text, state] of runs) {
if (state.chainEndSec + DUPLICATE_CUE_GAP_TOLERANCE_SECONDS < startSec) {
runs.delete(text);
}
}
};
/**
* Timing-only burst detection over a stream. Without lookahead the run can only be
* recognised from the inside, so the first frames of a burst are recorded and the rest
* dropped -- an OP costs a handful of counted lines instead of several hundred.
*/
const advanceStreamingRun = (text: string, sample: SubtitleLineSample): boolean => {
pruneDeadRuns(sample.startSec);
const startMs = Math.round(sample.startSec * 1000);
const run = runs.get(text);
// mpv reports `sub-start` and `sub-end` separately, so one event can be offered
// twice. The same start is the same frame, never the next one in a run.
if (run && run.startMs === startMs) {
run.chainEndSec = Math.max(run.chainEndSec, sample.endSec);
return run.frames < MIN_TIMING_ONLY_FRAMES;
}
const isShortFrame = sample.endSec - sample.startSec < TIMING_ONLY_FRAME_MAX_SECONDS;
// Frames are authored flush against each other, but typesetters do overlap them, so
// the chain only requires forward progress that stays inside the running end.
const continuesRun =
run !== undefined &&
isShortFrame &&
startMs > run.startMs &&
sample.startSec <= run.chainEndSec + DUPLICATE_CUE_GAP_TOLERANCE_SECONDS;
if (continuesRun && run) {
run.startMs = startMs;
run.chainEndSec = Math.max(run.chainEndSec, sample.endSec);
run.frames += 1;
return run.frames < MIN_TIMING_ONLY_FRAMES;
}
const fresh: StreamingRunState = {
startMs,
chainEndSec: sample.endSec,
frames: isShortFrame ? 1 : 0,
};
runs.set(text, fresh);
if (runs.size > MAX_ACTIVE_STREAMING_RUNS) {
let oldestText: string | undefined;
let oldestEnd = Infinity;
for (const [runText, state] of runs) {
if (runText !== text && state.chainEndSec < oldestEnd) {
oldestEnd = state.chainEndSec;
oldestText = runText;
}
}
if (oldestText !== undefined) {
runs.delete(oldestText);
}
}
return fresh.frames < MIN_TIMING_ONLY_FRAMES;
};
return {
shouldRecord: (sample) => {
const text = normalizeLineText(sample.text);
if (!text) {
return true;
}
// The parsed cue list has the final say wherever it covers this line. Falling
// through to the streaming heuristic would let it drop cues the parser looked at
// with full lookahead and deliberately kept apart, which is the disagreement
// between sidebar and stats this gate exists to prevent.
const spans = lookupSpans(text);
if (spans) {
const mergedAway = isMergedAwayFrame(spans, sample.startSec);
if (mergedAway !== null) {
runs.delete(text);
return !mergedAway;
}
}
return advanceStreamingRun(text, sample);
},
reset: () => {
runs.clear();
ignoredCuesAfterReset = deps.getParsedCues() ?? null;
indexedCues = undefined;
spansByText = new Map();
},
};
}