mirror of
https://github.com/ksyasuda/SubMiner.git
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65 lines
2.5 KiB
JavaScript
65 lines
2.5 KiB
JavaScript
/*
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* Copyright (C) 2023-2025 Yomitan Authors
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* Copyright (C) 2019-2022 Yomichan Authors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import {safePerformance} from './safe-performance.js';
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/**
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* Creates a promise that will resolve after the next animation frame, using `requestAnimationFrame`.
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* @param {number} [timeout] A maximum duration (in milliseconds) to wait until the promise resolves. If null or omitted, no timeout is used.
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* @returns {Promise<{time: number, timeout: boolean}>} A promise that is resolved with `{time, timeout}`, where `time` is the timestamp from `requestAnimationFrame`,
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* and `timeout` is a boolean indicating whether the cause was a timeout or not.
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* @throws The promise throws an error if animation is not supported in this context, such as in a service worker.
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*/
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export function promiseAnimationFrame(timeout) {
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return new Promise((resolve, reject) => {
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if (typeof cancelAnimationFrame !== 'function' || typeof requestAnimationFrame !== 'function') {
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reject(new Error('Animation not supported in this context'));
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return;
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}
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/** @type {?import('core').Timeout} */
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let timer = null;
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/** @type {?number} */
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let frameRequest = null;
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/**
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* @param {number} time
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*/
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const onFrame = (time) => {
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frameRequest = null;
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if (timer !== null) {
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clearTimeout(timer);
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timer = null;
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}
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resolve({time, timeout: false});
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};
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const onTimeout = () => {
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timer = null;
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if (frameRequest !== null) {
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cancelAnimationFrame(frameRequest);
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frameRequest = null;
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}
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resolve({time: safePerformance.now(), timeout: true});
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};
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frameRequest = requestAnimationFrame(onFrame);
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if (typeof timeout === 'number') {
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timer = setTimeout(onTimeout, timeout);
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}
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});
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}
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