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SubMiner/backlog/completed/task-20.1 - Refactor-overlay-runtime-to-use-per-layer-window-bounds-ownership.md
2026-02-13 00:06:18 -08:00

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id, title, status, assignee, created_date, updated_date, labels, dependencies, parent_task_id, priority
id title status assignee created_date updated_date labels dependencies parent_task_id priority
TASK-20.1 Refactor overlay runtime to use per-layer window bounds ownership Done
2026-02-12 08:47 2026-02-13 08:04
TASK-20 medium

Description

Refactor overlay runtime so each overlay layer owns and applies its bounds independently. Keep tracker geometry as shared origin input only.

Acceptance Criteria

  • #1 updateOverlayBoundsService no longer applies the same bounds to every overlay window by default.
  • #2 Main runtime/manager exposes per-layer bounds update paths for visible and invisible overlays.
  • #3 Window tracker updates feed shared origin data; each layer applies its own computed bounds.
  • #4 Single-layer behavior (visible-only or invisible-only) remains unchanged from user perspective.

Implementation Notes

Started implementation for per-layer overlay bounds ownership refactor.

Implemented per-layer bounds ownership path: visible and invisible layers now update bounds independently through overlay manager/runtime plumbing, while preserving existing geometry source behavior.

Replaced shared all-window bounds application with per-window bound application service and layer-specific runtime calls from visibility/tracker flows.

Archiving requested by user.

Final Summary

Refactored overlay bounds ownership to per-layer update paths. Tracker geometry remains shared input, but visible/invisible windows apply bounds independently via explicit layer routes. Existing single-layer UX behavior is preserved.