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* refactor: remove dead code and enable noUnusedLocals
- delete launcher/jimaku.ts and the launcher Args/config jimaku* fields
that only fed it (the SUBMINER_JIMAKU_* env vars had no effect)
- delete plugin/subminer/hover.lua; nothing has sent subminer-hover-token
since Overlay 2.0
- drop never-read anilist.characterDictionary.refreshTtlHours and
evictionPolicy (still hidden in the settings UI for old configs)
- drop unused root deps: eslint, @fontsource-variable/geist{,-mono}
(stats/ declares its own)
- delete the committed draft renderer-performance plan doc
- turn on noUnusedLocals for typecheck and remove what it surfaced,
including Windows focus-handoff values computed but never consumed
* docs(changes): add docs fragment and note retired hover messages
SubMiner Internal Docs
Status: active
Last verified: 2026-05-23
Owner: Kyle Yasuda
Read when: you need internal architecture, workflow, verification, or release guidance
docs/ is the internal system of record for agent and contributor knowledge. Start here, then drill into the smallest doc that fits the task.
Start Here
- Architecture - runtime map, domains, layering rules
- Workflow - planning, execution, verification expectations
- Knowledge Base - how docs are structured, maintained, and audited
- Release Guide - tagged release checklist
Fast Paths
- New feature or refactor: Workflow, then Architecture
- Test/build/release work: Verification, then Release Guide
- Coverage lane selection or LCOV artifact path: Verification
- “What owns this behavior?”: Domains
- “Can these modules depend on each other?”: Layering
- “What doc should exist for this?”: Catalog
Rules
- Treat
docs/as canonical for internal guidance. - Treat
docs-site/as user-facing/public docs. - Keep
AGENTS.mdshort; deep detail belongs here. - Update docs when behavior, architecture, or workflow meaningfully changes.