Files
SubMiner/src/core/services/media-timing-preview.ts
T

395 lines
13 KiB
TypeScript

import { spawn, type ChildProcess } from 'child_process';
import fs from 'fs';
import net, { type Socket } from 'net';
import os from 'os';
import path from 'path';
import { randomUUID } from 'crypto';
const CONNECT_TIMEOUT_MS = 5_000;
const CONNECT_ATTEMPT_TIMEOUT_MS = 500;
const CONNECT_RETRY_MS = 40;
/**
* mpv flips eof-reached as soon as the decoder passes `end`, while its audio buffer is still
* draining; keep-open then pauses once the buffer has played out. A preview has ended when
* both have happened.
*/
const EOF_OBSERVER_ID = 1;
const PAUSE_OBSERVER_ID = 2;
export interface MediaTimingPreviewStartOptions {
mediaPath: string;
executablePath?: string;
audioTrackId?: number;
volume?: number;
/** The file keeps source timestamps (a cached remote window); seek with the original times. */
absoluteTimestamps?: boolean;
}
type PreviewProcess = Pick<ChildProcess, 'kill' | 'once'>;
interface MediaTimingPreviewDeps {
platform: NodeJS.Platform;
spawnProcess: (command: string, args: string[]) => PreviewProcess;
connectSocket: (socketPath: string) => Socket;
now: () => number;
schedule: (callback: () => void, delayMs: number) => ReturnType<typeof setTimeout>;
cancelSchedule: (timeout: ReturnType<typeof setTimeout>) => void;
removeSocketFile: (socketPath: string) => void;
createSocketPath: () => string;
}
export function buildMediaTimingPreviewArgs(
socketPath: string,
options: MediaTimingPreviewStartOptions,
): string[] {
const args = [
'--no-config',
'--no-video',
'--audio-display=no',
'--force-window=no',
'--idle=yes',
'--keep-open=yes',
'--pause=yes',
'--terminal=no',
'--msg-level=all=warn',
`--input-ipc-server=${socketPath}`,
];
if (typeof options.audioTrackId === 'number' && Number.isInteger(options.audioTrackId)) {
args.push(`--aid=${options.audioTrackId}`);
}
if (typeof options.volume === 'number' && Number.isFinite(options.volume)) {
args.push(`--volume=${Math.max(0, options.volume)}`);
}
if (options.absoluteTimestamps) {
args.push('--rebase-start-time=no');
}
args.push('--', options.mediaPath);
return args;
}
function createDefaultSocketPath(): string {
const suffix = `${process.pid}-${randomUUID()}`;
return process.platform === 'win32'
? `\\\\.\\pipe\\subminer-timing-preview-${suffix}`
: path.join(
// macOS limits Unix socket paths to 104 bytes, while its temp directory can be long.
process.platform === 'darwin' ? '/tmp' : os.tmpdir(),
`subminer-timing-preview-${suffix}.sock`,
);
}
function removePosixSocketFile(socketPath: string): void {
if (process.platform === 'win32') return;
try {
fs.unlinkSync(socketPath);
} catch (error) {
if ((error as NodeJS.ErrnoException).code !== 'ENOENT') {
throw error;
}
}
}
export class MediaTimingPreviewSession {
private readonly deps: MediaTimingPreviewDeps;
private socketPath: string | null = null;
private socket: Socket | null = null;
private process: PreviewProcess | null = null;
private startupError: Error | null = null;
private startPromise: Promise<void> | null = null;
private retryWait: {
timeout: ReturnType<typeof setTimeout>;
resolve: () => void;
} | null = null;
private disposed = false;
private readBuffer = '';
private playing = false;
private eofReached = false;
private paused = true;
private readonly endedListeners = new Set<() => void>();
constructor(deps: Partial<MediaTimingPreviewDeps> = {}) {
this.deps = {
platform: process.platform,
spawnProcess: (command, args) => spawn(command, args, { stdio: 'ignore' }),
connectSocket: (socketPath) => net.createConnection(socketPath),
now: Date.now,
schedule: (callback, delayMs) => setTimeout(callback, delayMs),
cancelSchedule: (timeout) => clearTimeout(timeout),
removeSocketFile: removePosixSocketFile,
createSocketPath: createDefaultSocketPath,
...deps,
};
}
async start(options: MediaTimingPreviewStartOptions): Promise<void> {
if (this.disposed) throw new Error('Preview session is closed');
if (this.socket) return;
if (this.startPromise) return await this.startPromise;
const startPromise = this.startOnce(options);
this.startPromise = startPromise;
try {
await startPromise;
} catch (error) {
this.releaseResources();
throw error;
} finally {
if (this.startPromise === startPromise) this.startPromise = null;
}
}
private async startOnce(options: MediaTimingPreviewStartOptions): Promise<void> {
const mediaPath = options.mediaPath.trim();
if (!mediaPath) throw new Error('No media source is available for preview');
const socketPath = this.deps.createSocketPath();
this.socketPath = socketPath;
if (this.deps.platform !== 'win32') {
this.deps.removeSocketFile(socketPath);
}
const command = options.executablePath?.trim() || 'mpv';
this.startupError = null;
const child = this.deps.spawnProcess(
command,
buildMediaTimingPreviewArgs(socketPath, { ...options, mediaPath }),
);
this.process = child;
child.once('error', (error) => {
if (this.process !== child) return;
this.startupError = error;
});
child.once('exit', () => {
if (this.process !== child) return;
if (!this.socket && !this.disposed && !this.startupError) {
this.startupError = new Error('The hidden mpv preview player exited during startup');
}
this.socket?.destroy();
this.socket = null;
this.process = null;
});
await this.connectWithRetry(socketPath);
}
/**
* Plays [startTime, endTime) once. mpv stops itself at `end` and, thanks to keep-open,
* pauses after draining the audio device, so the listener hears the whole clip even on
* high-latency outputs. onPlaybackEnded fires when mpv reports the end was reached.
*/
async play(startTime: number, endTime: number): Promise<void> {
if (!this.socket || this.socket.destroyed) {
throw new Error('Preview player is not ready');
}
if (!Number.isFinite(startTime) || !Number.isFinite(endTime) || endTime <= startTime) {
throw new Error('Preview timing is invalid');
}
this.playing = false;
this.send(['set_property', 'pause', true]);
this.send(['seek', startTime, 'absolute+exact']);
// The option parser wants a time string; a raw JSON number is not accepted for `end`.
this.send(['set_property', 'end', endTime.toFixed(3)]);
this.send(['set_property', 'pause', false]);
// Only the seek's eof-reached=false and the later keep-open pause count for this play.
this.eofReached = false;
this.paused = false;
this.playing = true;
}
async stop(): Promise<void> {
this.playing = false;
if (!this.socket || this.socket.destroyed) return;
this.send(['set_property', 'pause', true]);
}
onPlaybackEnded(listener: () => void): void {
this.endedListeners.add(listener);
}
private finishPlayback(): void {
if (!this.playing) return;
this.playing = false;
for (const listener of this.endedListeners) listener();
}
private handleSocketData(chunk: Buffer | string): void {
this.readBuffer += chunk.toString();
let newline = this.readBuffer.indexOf('\n');
while (newline !== -1) {
const line = this.readBuffer.slice(0, newline).trim();
this.readBuffer = this.readBuffer.slice(newline + 1);
newline = this.readBuffer.indexOf('\n');
if (!line) continue;
let message: unknown;
try {
message = JSON.parse(line);
} catch {
continue;
}
if (
typeof message === 'object' &&
message !== null &&
'event' in message &&
message.event === 'property-change' &&
'name' in message &&
'data' in message
) {
this.handlePropertyChange(message.name, message.data);
}
}
}
private handlePropertyChange(name: unknown, data: unknown): void {
if (name === 'eof-reached') this.eofReached = data === true;
else if (name === 'pause') this.paused = data === true;
else return;
if (this.playing && this.eofReached && this.paused) this.finishPlayback();
}
dispose(): void {
if (this.disposed) return;
this.disposed = true;
this.releaseResources();
}
private releaseResources(): void {
this.cancelRetryWait();
try {
this.send(['quit']);
} catch {
// The process may already have exited.
}
this.socket?.end();
this.socket?.destroy();
this.socket = null;
const child = this.process;
this.process = null;
child?.kill();
if (this.socketPath && this.deps.platform !== 'win32') {
try {
this.deps.removeSocketFile(this.socketPath);
} catch {
// mpv may still be releasing the socket. The OS temp directory owns cleanup.
}
}
this.socketPath = null;
}
private send(command: Array<string | number | boolean>): void {
if (!this.socket || this.socket.destroyed) {
throw new Error('Preview player is not connected');
}
this.socket.write(`${JSON.stringify({ command })}\n`);
}
private async connectWithRetry(socketPath: string): Promise<void> {
const deadline = this.deps.now() + CONNECT_TIMEOUT_MS;
while (!this.disposed && this.deps.now() < deadline) {
if (this.startupError) {
throw this.startupError;
}
try {
const remainingMs = deadline - this.deps.now();
if (remainingMs <= 0) break;
const socket = await this.connectOnce(
socketPath,
Math.min(CONNECT_ATTEMPT_TIMEOUT_MS, remainingMs),
);
if (this.disposed) {
socket.destroy();
throw new Error('Preview session is closed');
}
this.socket = socket;
this.readBuffer = '';
socket.on('data', (chunk: Buffer | string) => {
if (this.socket === socket) this.handleSocketData(chunk);
});
socket.once('close', () => this.finishPlayback());
this.send(['observe_property', EOF_OBSERVER_ID, 'eof-reached']);
this.send(['observe_property', PAUSE_OBSERVER_ID, 'pause']);
return;
} catch {
if (this.disposed) {
throw new Error('Preview session is closed');
}
const remainingMs = deadline - this.deps.now();
if (remainingMs <= 0) break;
await this.waitForRetry(Math.min(CONNECT_RETRY_MS, remainingMs));
}
}
if (this.startupError) {
throw this.startupError;
}
if (this.disposed) {
throw new Error('Preview session is closed');
}
throw new Error('Timed out starting the hidden mpv preview player');
}
private waitForRetry(delayMs: number): Promise<void> {
return new Promise<void>((resolve) => {
const timeout = this.deps.schedule(() => {
if (this.retryWait?.timeout === timeout) this.retryWait = null;
resolve();
}, delayMs);
this.retryWait = { timeout, resolve };
});
}
private cancelRetryWait(): void {
const pending = this.retryWait;
this.retryWait = null;
if (!pending) return;
this.deps.cancelSchedule(pending.timeout);
pending.resolve();
}
private connectOnce(socketPath: string, timeoutMs: number): Promise<Socket> {
return new Promise<Socket>((resolve, reject) => {
let timeout: ReturnType<typeof setTimeout> | null = null;
let settled = false;
const clearAttemptTimeout = (): void => {
if (timeout !== null) this.deps.cancelSchedule(timeout);
timeout = null;
};
const socket = this.deps.connectSocket(socketPath);
const onConnect = (): void => {
if (settled) return;
settled = true;
clearAttemptTimeout();
socket.off('error', onError);
socket.on('error', () => {
socket.destroy();
if (this.socket === socket) this.socket = null;
});
socket.once('close', () => {
if (this.socket === socket) this.socket = null;
});
resolve(socket);
};
const onError = (error: Error): void => {
if (settled) return;
settled = true;
clearAttemptTimeout();
socket.off('connect', onConnect);
socket.on('error', () => {});
socket.destroy();
reject(error);
};
socket.once('connect', onConnect);
socket.once('error', onError);
timeout = this.deps.schedule(() => {
if (settled) return;
settled = true;
timeout = null;
socket.off('connect', onConnect);
socket.off('error', onError);
socket.on('error', () => {});
socket.destroy();
reject(new Error('Timed out connecting to the hidden mpv preview player'));
}, timeoutMs);
});
}
}