mirror of
https://github.com/ksyasuda/SubMiner.git
synced 2026-05-26 00:55:16 -07:00
b1bdeabca8
* fix(jellyfin): show overlay, inject plugin, and fix stats title on playb - Show visible overlay automatically during Jellyfin playback so subtitleStyle applies - Inject bundled mpv plugin on auto-launch so keybindings work without overlay focus - Group Jellyfin playback stats under item metadata (jellyfin://host/item/id) instead of stream URLs so episodes merge with matching local titles - Mark ffsubsync unavailable in subsync modal for remote media paths - Drain queued second-instance commands even when onReady throws * fix(overlay): stabilize macOS focus handoff and sidebar Yomitan pause - Keep overlay visible during macOS foreground probe after overlay blur - Hold sidebar hover-pause while a Yomitan lookup popup remains open * fix(jellyfin): fix discovery loop, device identity, tray state, and Disc - Derive device identity from OS hostname; remove legacy configurable client/device fields - Prevent discovery playback from reloading active item, misreporting pause state, and duplicate overlay restores - Restart stale tray discovery sessions without re-login when server drops SubMiner cast target - Sync tray discovery checkbox state on Linux after CLI/startup/remote-session changes - Stop Discord presence falling back to stream URLs; prime title before tokenized stream loads - Fix picker library discovery when log level is above info - Fix config.example.jsonc trailing commas and array formatting * docs(release): trim and consolidate prerelease notes for 0.15.0 - Remove breaking changes section and several redundant bullet points - Consolidate per-platform updater notes into a single entry - Normalize em-dash separators to hyphens in section headers * fix(config): remove trailing commas from config.example.jsonc - Strip trailing commas throughout both config.example.jsonc copies - Reformat inline arrays to multi-line for JSON strictness - Update Jellyfin subtitle preload and playback launch tests and impl * fix(tokenizer): preserve known-word highlight when POS filters suppress - Known-word cache matches now set isKnown=true even for tokens excluded by POS filters - POS exclusion gate suppresses N+1, frequency, and JLPT only; known status is computed before the gate - Jellyfin subtitle preload continues after cleanup failures instead of aborting - Update config docs and option description to document the known-word bypass behavior * fix(jellyfin): send explicit hide/show overlay instead of toggle - Track overlay visibility in plugin state; y-t uses explicit hide/show commands when state is known - Prevent paused Jellyfin playback from resuming on overlay hide - Fix subtitle cache cleanup to only remove dirs after successful cleanup * fix(jellyfin): fix remote progress sync, seek reporting, and startup sto - arm active playback before loadfile with loadedMediaPath: null to suppress premature stop events - force immediate progress report on seek-like position jumps at the mpv time-pos level - send positionTicks and failed=false in reportStopped payload - remove EventName from HTTP timeline payloads (websocket-only field) - add startup grace window to drop stop events before media finishes loading * fix(jellyfin): fix overlay toggle sync, redirect reload, and AppImage bi - Sync visible-overlay state back to plugin via script messages to avoid toggle/hide drift - Collapse duplicate toggle events within 250ms to prevent hide-then-show on single keypress - Preserve manual hide across Jellyfin path-changing redirects even when media-title drops - Rearm managed subtitle defaults on path-changing redirects - Route toggleVisibleOverlay session binding through plugin toggle instead of app-side IPC - Show Linux/Hyprland overlay passively (showInactive) to avoid stealing mpv keyboard focus - Fix AppImage binary resolution to prefer $APPIMAGE env over mounted inner binary - Add stats window layer management so delete/update dialogs appear above stats window - Fix Jellyfin remote progress sync during Linux websocket reconnect windows * Fix CodeRabbit review feedback * fix(jellyfin): subtitle timing, resume progress, and overlay sync - Add per-stream subtitle delay persistence and auto timeline-offset correction - Strip server-selected subtitle stream from mpv load URL; suppress plugin subtitle rearm and auto-start during app-managed preload - Fix resume position lost when mpv resets on stop; use last known position for final progress/stopped reports - Keep Play vs Resume distinct to avoid early seek race on normal play - Fix discovery resume when remote play sends StartPositionTicks=0 despite saved progress - Deduplicate show/hide overlay commands using recorded visibility state - Rewrite docs-site Jellyfin page around cast-to-device UX * test: update lifecycle cleanup assertion * fix: clear aborted playback state, fix overlay passthrough, and guard du - Reset app_managed_playback_pending on lifecycle cleanup to prevent state leak into next item - Record visible overlay action only after command succeeds, not before - Non-native passive overlay now always click-through on re-show (fix isNonNativePassiveOverlay ordering) - Defer activeParsedSubtitleMediaPath assignment until after prefetch completes - Move autoplay gate release into the hide branch of toggleVisibleOverlay - Clear active Jellyfin playback when stopping media that never loaded - Reset managed subtitle delay and delay key when no external tracks are available - Await async removeDir in subtitle cache cleanup - Guard duplicate delete clicks in MediaDetailView and SessionsTab with refs - Escape key in DeleteConfirmDialog now calls stopPropagation and stopImmediatePropagation
453 lines
16 KiB
TypeScript
453 lines
16 KiB
TypeScript
import type { BrowserWindow } from 'electron';
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import { BaseWindowTracker } from '../../window-trackers';
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import { WindowGeometry } from '../../types';
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import { OVERLAY_WINDOW_CONTENT_READY_FLAG } from './overlay-window-flags';
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const WINDOWS_OVERLAY_REVEAL_DELAY_MS = 48;
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const pendingWindowsOverlayRevealTimeoutByWindow = new WeakMap<
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BrowserWindow,
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ReturnType<typeof setTimeout>
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>();
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const pendingFirstShowBoundsRefreshGeometry = new WeakMap<BrowserWindow, WindowGeometry>();
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function setOverlayWindowOpacity(window: BrowserWindow, opacity: number): void {
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const opacityCapableWindow = window as BrowserWindow & {
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setOpacity?: (opacity: number) => void;
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};
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opacityCapableWindow.setOpacity?.(opacity);
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}
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function releaseOverlayWindowLevel(window: BrowserWindow): void {
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window.setAlwaysOnTop(false);
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const allWorkspacesWindow = window as BrowserWindow & {
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setVisibleOnAllWorkspaces?: (
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visible: boolean,
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options?: { visibleOnFullScreen?: boolean },
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) => void;
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};
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allWorkspacesWindow.setVisibleOnAllWorkspaces?.(false, { visibleOnFullScreen: false });
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}
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function clearPendingWindowsOverlayReveal(window: BrowserWindow): void {
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const pendingTimeout = pendingWindowsOverlayRevealTimeoutByWindow.get(window);
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if (!pendingTimeout) {
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return;
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}
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clearTimeout(pendingTimeout);
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pendingWindowsOverlayRevealTimeoutByWindow.delete(window);
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}
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function scheduleWindowsOverlayReveal(
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window: BrowserWindow,
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onReveal?: (window: BrowserWindow) => void,
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): void {
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clearPendingWindowsOverlayReveal(window);
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const timeout = setTimeout(() => {
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pendingWindowsOverlayRevealTimeoutByWindow.delete(window);
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if (window.isDestroyed() || !window.isVisible()) {
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return;
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}
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setOverlayWindowOpacity(window, 1);
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onReveal?.(window);
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}, WINDOWS_OVERLAY_REVEAL_DELAY_MS);
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pendingWindowsOverlayRevealTimeoutByWindow.set(window, timeout);
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}
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function isOverlayWindowContentReady(window: BrowserWindow): boolean {
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return (
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(window as BrowserWindow & { [OVERLAY_WINDOW_CONTENT_READY_FLAG]?: boolean })[
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OVERLAY_WINDOW_CONTENT_READY_FLAG
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] === true
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);
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}
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export function updateVisibleOverlayVisibility(args: {
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visibleOverlayVisible: boolean;
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modalActive?: boolean;
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forceMousePassthrough?: boolean;
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suspendVisibleOverlay?: boolean;
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overlayInteractionActive?: boolean;
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mainWindow: BrowserWindow | null;
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windowTracker: BaseWindowTracker | null;
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lastKnownWindowsForegroundProcessName?: string | null;
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windowsOverlayProcessName?: string | null;
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windowsFocusHandoffGraceActive?: boolean;
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macOSForegroundProbeActive?: boolean;
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trackerNotReadyWarningShown: boolean;
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setTrackerNotReadyWarningShown: (shown: boolean) => void;
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updateVisibleOverlayBounds: (geometry: WindowGeometry) => void;
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ensureOverlayWindowLevel: (window: BrowserWindow) => void;
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syncWindowsOverlayToMpvZOrder?: (window: BrowserWindow) => void;
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syncPrimaryOverlayWindowLayer: (layer: 'visible') => void;
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enforceOverlayLayerOrder: () => void;
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syncOverlayShortcuts: () => void;
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isMacOSPlatform?: boolean;
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isWindowsPlatform?: boolean;
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showOverlayLoadingOsd?: (message: string) => void;
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shouldShowOverlayLoadingOsd?: () => boolean;
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markOverlayLoadingOsdShown?: () => void;
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resetOverlayLoadingOsdSuppression?: () => void;
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resolveFallbackBounds?: () => WindowGeometry;
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}): void {
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if (!args.mainWindow || args.mainWindow.isDestroyed()) {
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return;
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}
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const mainWindow = args.mainWindow;
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const overlayInteractionActive = args.overlayInteractionActive === true;
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if (args.modalActive) {
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if (args.isWindowsPlatform) {
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clearPendingWindowsOverlayReveal(mainWindow);
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setOverlayWindowOpacity(mainWindow, 0);
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}
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mainWindow.hide();
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args.syncOverlayShortcuts();
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return;
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}
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if (args.suspendVisibleOverlay) {
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if (args.isWindowsPlatform) {
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clearPendingWindowsOverlayReveal(mainWindow);
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setOverlayWindowOpacity(mainWindow, 0);
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}
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mainWindow.setIgnoreMouseEvents(true, { forward: true });
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releaseOverlayWindowLevel(mainWindow);
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mainWindow.hide();
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args.syncOverlayShortcuts();
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return;
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}
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const showPassiveVisibleOverlay = (): boolean => {
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const forceMousePassthrough = args.forceMousePassthrough === true;
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const wasVisible = mainWindow.isVisible();
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const isVisibleOverlayFocused =
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overlayInteractionActive ||
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(typeof mainWindow.isFocused === 'function' && mainWindow.isFocused());
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const windowTracker = args.windowTracker;
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const canReportMacOSTargetMinimized =
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args.isMacOSPlatform && typeof windowTracker?.isTargetWindowMinimized === 'function';
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const isTrackedMacOSTargetMinimized =
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canReportMacOSTargetMinimized && windowTracker?.isTargetWindowMinimized() === true;
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const trackedMacOSTargetFocused = args.windowTracker?.isTargetWindowFocused?.();
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const shouldPreserveMacOSOverlayDuringForegroundProbe =
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args.isMacOSPlatform &&
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args.macOSForegroundProbeActive === true &&
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!!windowTracker &&
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!isTrackedMacOSTargetMinimized &&
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(windowTracker.isTracking() || windowTracker.getGeometry() !== null);
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const hasTransientMacOSTrackerLoss =
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args.isMacOSPlatform &&
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canReportMacOSTargetMinimized &&
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!!windowTracker &&
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!windowTracker.isTracking() &&
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!isTrackedMacOSTargetMinimized &&
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trackedMacOSTargetFocused !== false &&
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mainWindow.isVisible();
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const isTrackedMacOSTargetFocused =
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hasTransientMacOSTrackerLoss ||
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shouldPreserveMacOSOverlayDuringForegroundProbe ||
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!args.isMacOSPlatform ||
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!args.windowTracker
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? true
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: (trackedMacOSTargetFocused ?? true);
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const shouldReleaseMacOSOverlayLevel =
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args.isMacOSPlatform &&
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!!args.windowTracker &&
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!hasTransientMacOSTrackerLoss &&
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!isVisibleOverlayFocused &&
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!isTrackedMacOSTargetFocused;
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// Renderer hover tracking temporarily disables this for subtitle and popup interaction.
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const shouldUseMacOSMousePassthrough = args.isMacOSPlatform && !overlayInteractionActive;
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const shouldDefaultToPassthrough =
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args.isWindowsPlatform || forceMousePassthrough || shouldReleaseMacOSOverlayLevel;
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const windowsForegroundProcessName =
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args.lastKnownWindowsForegroundProcessName?.trim().toLowerCase() ?? null;
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const windowsOverlayProcessName = args.windowsOverlayProcessName?.trim().toLowerCase() ?? null;
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const hasWindowsForegroundProcessSignal =
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args.isWindowsPlatform && windowsForegroundProcessName !== null;
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const isTrackedWindowsTargetFocused = args.windowTracker?.isTargetWindowFocused?.() ?? true;
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const isTrackedWindowsTargetMinimized =
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args.isWindowsPlatform &&
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typeof args.windowTracker?.isTargetWindowMinimized === 'function' &&
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args.windowTracker.isTargetWindowMinimized();
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const shouldPreserveWindowsOverlayDuringFocusHandoff =
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args.isWindowsPlatform &&
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args.windowsFocusHandoffGraceActive === true &&
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!!args.windowTracker &&
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(!hasWindowsForegroundProcessSignal ||
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windowsForegroundProcessName === 'mpv' ||
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(windowsOverlayProcessName !== null &&
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windowsForegroundProcessName === windowsOverlayProcessName)) &&
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!isTrackedWindowsTargetMinimized &&
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(args.windowTracker.isTracking() || args.windowTracker.getGeometry() !== null);
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const shouldForcePassiveReshow = args.isWindowsPlatform && !wasVisible;
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const isNonNativePassiveOverlay =
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!args.isWindowsPlatform && !args.isMacOSPlatform && !overlayInteractionActive;
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const shouldIgnoreMouseEvents =
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shouldUseMacOSMousePassthrough ||
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forceMousePassthrough ||
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isNonNativePassiveOverlay ||
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(shouldDefaultToPassthrough && (!isVisibleOverlayFocused || shouldForcePassiveReshow));
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const shouldBindTrackedWindowsOverlay = args.isWindowsPlatform && !!args.windowTracker;
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const shouldKeepTrackedWindowsOverlayTopmost =
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!args.isWindowsPlatform ||
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!args.windowTracker ||
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isVisibleOverlayFocused ||
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isTrackedWindowsTargetFocused ||
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shouldPreserveWindowsOverlayDuringFocusHandoff ||
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(hasWindowsForegroundProcessSignal && windowsForegroundProcessName === 'mpv');
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if (shouldIgnoreMouseEvents) {
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mainWindow.setIgnoreMouseEvents(true, { forward: true });
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} else {
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mainWindow.setIgnoreMouseEvents(false);
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}
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if (shouldReleaseMacOSOverlayLevel) {
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releaseOverlayWindowLevel(mainWindow);
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if (wasVisible) {
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mainWindow.hide();
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}
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return false;
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}
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if (shouldBindTrackedWindowsOverlay) {
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// On Windows, z-order is enforced by the OS via the owner window mechanism
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// (SetWindowLongPtr GWLP_HWNDPARENT). The overlay is always above mpv
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// without any manual z-order management.
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} else if (!forceMousePassthrough || args.isMacOSPlatform) {
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args.ensureOverlayWindowLevel(mainWindow);
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} else {
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releaseOverlayWindowLevel(mainWindow);
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}
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if (!wasVisible) {
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const hasWebContents =
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typeof (mainWindow as unknown as { webContents?: unknown }).webContents === 'object';
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if (
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args.isWindowsPlatform &&
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hasWebContents &&
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!isOverlayWindowContentReady(mainWindow as unknown as import('electron').BrowserWindow)
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) {
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// skip — ready-to-show hasn't fired yet; the onWindowContentReady
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// callback will trigger another visibility update when the renderer
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// has painted its first frame.
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} else if (
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((args.isWindowsPlatform || args.isMacOSPlatform) && shouldIgnoreMouseEvents) ||
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isNonNativePassiveOverlay
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) {
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if (args.isWindowsPlatform) {
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setOverlayWindowOpacity(mainWindow, 0);
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}
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mainWindow.showInactive();
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mainWindow.setIgnoreMouseEvents(true, { forward: true });
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if (args.isWindowsPlatform) {
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scheduleWindowsOverlayReveal(
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mainWindow,
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shouldBindTrackedWindowsOverlay
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? (window) => args.syncWindowsOverlayToMpvZOrder?.(window)
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: undefined,
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);
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}
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} else {
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if (args.isWindowsPlatform) {
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setOverlayWindowOpacity(mainWindow, 0);
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}
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mainWindow.show();
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if (args.isWindowsPlatform) {
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scheduleWindowsOverlayReveal(
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mainWindow,
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shouldBindTrackedWindowsOverlay
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? (window) => args.syncWindowsOverlayToMpvZOrder?.(window)
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: undefined,
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);
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}
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}
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}
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if (shouldBindTrackedWindowsOverlay) {
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args.syncWindowsOverlayToMpvZOrder?.(mainWindow);
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}
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if (
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args.isMacOSPlatform &&
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overlayInteractionActive &&
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!forceMousePassthrough &&
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typeof mainWindow.isFocused === 'function' &&
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!mainWindow.isFocused()
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) {
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mainWindow.focus();
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}
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if (
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!args.isWindowsPlatform &&
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!args.isMacOSPlatform &&
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!forceMousePassthrough &&
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overlayInteractionActive
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) {
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mainWindow.focus();
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}
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return !shouldReleaseMacOSOverlayLevel;
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};
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const shouldEnforceVisibleOverlayLayerOrder = (shouldEnforceLayerOrder: boolean): boolean =>
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shouldEnforceLayerOrder &&
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!args.isWindowsPlatform &&
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(!args.forceMousePassthrough || args.isMacOSPlatform === true);
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const maybeShowOverlayLoadingOsd = (): void => {
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if (!args.isMacOSPlatform || !args.showOverlayLoadingOsd) {
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return;
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}
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if (args.shouldShowOverlayLoadingOsd && !args.shouldShowOverlayLoadingOsd()) {
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return;
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}
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args.showOverlayLoadingOsd('Overlay loading...');
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args.markOverlayLoadingOsdShown?.();
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};
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const refreshNonNativeOverlayBoundsAfterFirstShow = (geometry: WindowGeometry | null): void => {
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if (
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geometry === null ||
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args.isMacOSPlatform ||
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args.isWindowsPlatform ||
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mainWindow.isVisible()
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) {
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return;
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}
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if (pendingFirstShowBoundsRefreshGeometry.has(mainWindow)) {
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pendingFirstShowBoundsRefreshGeometry.set(mainWindow, geometry);
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return;
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}
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pendingFirstShowBoundsRefreshGeometry.set(mainWindow, geometry);
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mainWindow.once('show', () => {
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const pendingGeometry = pendingFirstShowBoundsRefreshGeometry.get(mainWindow);
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pendingFirstShowBoundsRefreshGeometry.delete(mainWindow);
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if (mainWindow.isDestroyed() || !mainWindow.isVisible()) {
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return;
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}
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if (pendingGeometry) {
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args.updateVisibleOverlayBounds(pendingGeometry);
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}
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});
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};
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if (!args.visibleOverlayVisible) {
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args.setTrackerNotReadyWarningShown(false);
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args.resetOverlayLoadingOsdSuppression?.();
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if (args.isWindowsPlatform) {
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clearPendingWindowsOverlayReveal(mainWindow);
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setOverlayWindowOpacity(mainWindow, 0);
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}
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mainWindow.hide();
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args.syncOverlayShortcuts();
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return;
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}
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if (args.windowTracker && args.windowTracker.isTracking()) {
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if (
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args.isWindowsPlatform &&
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typeof args.windowTracker.isTargetWindowMinimized === 'function' &&
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args.windowTracker.isTargetWindowMinimized()
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) {
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clearPendingWindowsOverlayReveal(mainWindow);
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setOverlayWindowOpacity(mainWindow, 0);
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mainWindow.hide();
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args.syncOverlayShortcuts();
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return;
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}
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args.setTrackerNotReadyWarningShown(false);
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const geometry = args.windowTracker.getGeometry();
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if (geometry) {
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args.updateVisibleOverlayBounds(geometry);
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refreshNonNativeOverlayBoundsAfterFirstShow(geometry);
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}
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args.syncPrimaryOverlayWindowLayer('visible');
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const shouldEnforceLayerOrder = showPassiveVisibleOverlay();
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if (shouldEnforceVisibleOverlayLayerOrder(shouldEnforceLayerOrder)) {
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args.enforceOverlayLayerOrder();
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}
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args.syncOverlayShortcuts();
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return;
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}
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if (!args.windowTracker) {
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if (args.isMacOSPlatform || args.isWindowsPlatform) {
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if (!args.trackerNotReadyWarningShown) {
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args.setTrackerNotReadyWarningShown(true);
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maybeShowOverlayLoadingOsd();
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}
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if (args.isWindowsPlatform) {
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clearPendingWindowsOverlayReveal(mainWindow);
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setOverlayWindowOpacity(mainWindow, 0);
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}
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mainWindow.hide();
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args.syncOverlayShortcuts();
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return;
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}
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args.setTrackerNotReadyWarningShown(false);
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args.syncPrimaryOverlayWindowLayer('visible');
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showPassiveVisibleOverlay();
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args.enforceOverlayLayerOrder();
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args.syncOverlayShortcuts();
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return;
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}
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const hasRetainedTrackedGeometry = args.windowTracker.getGeometry() !== null;
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const hasActiveMacOSTargetSignal =
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args.isMacOSPlatform && (args.windowTracker.isTargetWindowFocused?.() ?? false);
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const hasActiveMacOSOverlaySignal = args.isMacOSPlatform && overlayInteractionActive;
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const canReportMacOSTargetMinimized =
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args.isMacOSPlatform && typeof args.windowTracker.isTargetWindowMinimized === 'function';
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const isTrackedMacOSTargetMinimized =
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canReportMacOSTargetMinimized && args.windowTracker.isTargetWindowMinimized();
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const shouldPreserveTransientTrackedOverlay =
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(args.isMacOSPlatform &&
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!isTrackedMacOSTargetMinimized &&
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(hasRetainedTrackedGeometry ||
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(mainWindow.isVisible() && hasActiveMacOSOverlaySignal) ||
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(mainWindow.isVisible() && hasActiveMacOSTargetSignal) ||
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(canReportMacOSTargetMinimized && mainWindow.isVisible()))) ||
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(args.isWindowsPlatform &&
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typeof args.windowTracker.isTargetWindowMinimized === 'function' &&
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!args.windowTracker.isTargetWindowMinimized());
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if (
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shouldPreserveTransientTrackedOverlay &&
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(mainWindow.isVisible() || hasRetainedTrackedGeometry)
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) {
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args.setTrackerNotReadyWarningShown(false);
|
|
const geometry = args.windowTracker.getGeometry();
|
|
if (geometry) {
|
|
args.updateVisibleOverlayBounds(geometry);
|
|
}
|
|
args.syncPrimaryOverlayWindowLayer('visible');
|
|
const shouldEnforceLayerOrder = showPassiveVisibleOverlay();
|
|
if (shouldEnforceVisibleOverlayLayerOrder(shouldEnforceLayerOrder)) {
|
|
args.enforceOverlayLayerOrder();
|
|
}
|
|
args.syncOverlayShortcuts();
|
|
return;
|
|
}
|
|
|
|
if (!args.trackerNotReadyWarningShown) {
|
|
args.setTrackerNotReadyWarningShown(true);
|
|
maybeShowOverlayLoadingOsd();
|
|
}
|
|
|
|
if (args.isWindowsPlatform) {
|
|
clearPendingWindowsOverlayReveal(mainWindow);
|
|
setOverlayWindowOpacity(mainWindow, 0);
|
|
}
|
|
mainWindow.hide();
|
|
args.syncOverlayShortcuts();
|
|
}
|
|
|
|
export function setVisibleOverlayVisible(options: {
|
|
visible: boolean;
|
|
setVisibleOverlayVisibleState: (visible: boolean) => void;
|
|
updateVisibleOverlayVisibility: () => void;
|
|
}): void {
|
|
options.setVisibleOverlayVisibleState(options.visible);
|
|
options.updateVisibleOverlayVisibility();
|
|
}
|