* fix(plugin): keep loading OSD off on warm playlist advance
- Track overlay_content_ready_seen when the app sends subminer-overlay-loading-ready
- Skip restarting the "Overlay loading" spinner for an overlay that already reported ready, so it no longer times out into "Overlay did not become ready" (#315)
- Reset the flag on stop, restart, start failure and shutdown
- Add start-gate tests for warm and not-yet-ready playlist advances
* fix(plugin): only report overlay ready once content has loaded
Hide paths dismissed the loading OSD with subminer-overlay-loading-ready,
which the plugin now remembers to skip the spinner on later playlist files.
A hide before the overlay had content would wrongly mark it ready. The app
now sends ready only when the overlay window content is ready, and a new
stop-only subminer-overlay-loading-dismissed message otherwise.
* fix(plugin): resync overlay readiness on dismissal and mpv connect
A dismissal now clears the plugin's readiness flag, since the app sends it
only while its overlay window has no content (e.g. a replaced window).
On mpv (re)connect the app resends subminer-overlay-loading-ready when the
overlay already has content, so a ready signal lost while mpv was away, or
sent before this mpv's plugin existed, still reaches the plugin.
* refactor(main): pass overlay readiness handler directly
* refactor(main): drop mining/anki main-deps builders
* refactor(anilist): drop main-deps builders
* refactor(jellyfin): drop main-deps builders
* refactor(overlay): drop overlay and shortcut main-deps builders
* refactor(main): drop ipc, tray, and osd main-deps builders
* refactor(startup): drop startup main-deps builders
* test(scripts): ignore stray local requests in AUR download test
Also apply prettier to launcher/mpv.test.ts so format:check:src passes.
* fix(shortcuts): forward overlay numeric selection hooks through the composer
composeShortcutRuntimes only passed the digit callbacks, so the visible-overlay
selection added in #78 never ran from the multi-copy/mine-sentence shortcuts.
* fix(stats): skip mpv auto-connect when stats starts the immersion tracker
The immersion-startup main-deps builder never forwarded shouldAutoConnectMpv,
so background stats and stats CLI startup always connected to mpv. Drop the
builder and pass the deps straight to the handler.
* build(deps): bump follow-redirects override to 1.16.2
Resolves GHSA-mrwp-f3q8-3g9p (high), which fails the quality-gate
bun audit --audit-level high step.
* test(subtitles): cover the null-tokenization settle path in prefetch test
The mock ignored the value the test resolved, so the null case never ran.
* test(e2e): surface mpv crashes and install current mpv on macOS CI
The harness IPC client never handled socket close, so a crashed mpv left
commands pending until the 120s test timeout with an empty mpv.log. Reject
pending commands on close, write mpv's own log via --log-file, and refresh
Homebrew on macOS CI so the installed mpv build no longer depends on the
runner image.
* test(e2e): render mpv through cocoa-cb OpenGL on macOS
mpv 0.41.0_12 with libplacebo 7.387.0 segfaults in gpu-next's MoltenVK path
on GitHub's paravirtual macOS GPU on the first frame, so the E2E session
never started.
* test(e2e): name mpv-stdio.log in the mpv close diagnostic
* refactor: remove dead code and enable noUnusedLocals
- delete launcher/jimaku.ts and the launcher Args/config jimaku* fields
that only fed it (the SUBMINER_JIMAKU_* env vars had no effect)
- delete plugin/subminer/hover.lua; nothing has sent subminer-hover-token
since Overlay 2.0
- drop never-read anilist.characterDictionary.refreshTtlHours and
evictionPolicy (still hidden in the settings UI for old configs)
- drop unused root deps: eslint, @fontsource-variable/geist{,-mono}
(stats/ declares its own)
- delete the committed draft renderer-performance plan doc
- turn on noUnusedLocals for typecheck and remove what it surfaced,
including Windows focus-handoff values computed but never consumed
* docs(changes): add docs fragment and note retired hover messages
* test: add headless end-to-end harness and CI job
Boot the built app against a real mpv, a synthetic clip, a fixture Yomitan
dictionary, and a fake AnkiConnect inside a private Xvfb display, then assert
on the overlay DOM and the AnkiConnect requests. Adds the test:e2e lane, an
e2e session CLI for exploratory checks, and a three-platform CI job.
* ci: set e2e temp dir from a step
* test: make e2e session startup robust on slow machines
Bun caps node:test hooks at 5s, so boot the session inside the first test.
Keep pausing until the app's resume retries stop, read cue tokens in one
round trip, and resolve Electron through its package entry so CI downloads
the binary.
* test: harden e2e harness for CI runners
Fail fast when mpv cannot be spawned, read every Yomitan popup frame instead
of trusting target order, and put the chocolatey mpv directory on PATH.
* test: add e2e failure diagnostics and mark Windows job experimental
Report what the overlay showed when a cue never renders, dispose the session
when the overlay cannot be opened, skip popup frames that vanish mid-poll,
and turn off AniSkip lookups in the harness config.
* test: read the lookup popup entry from textContent
* test: capture renderer console and main-side subtitle state in e2e failures
* test: expose the Electron main-process inspector to the e2e harness
Adds session.mainProcess() and 'e2e eval main', and reports main's window
list alongside the overlay state when a cue never renders.
* test: tap subtitle sends and receipts in e2e failure diagnostics
* test: probe alternate main-to-renderer paths in e2e failure diagnostics
* test: select the visible overlay layer, not the primed modal window
Windows and macOS pre-create a hidden modal window that loads the same
renderer document, and the harness could attach to it instead of the
visible overlay. Drops the delivery taps that found this.
* ci: run the Windows e2e job as a normal matrix entry
* test: address review on e2e harness
Slice the app log at a byte offset before decoding, create the session state
file owner-only since it carries the inspector URL, and keep the cue failure
when inspector diagnostics are unavailable.
* test: create the e2e session state file exclusively
- Rewrite polish prompt to default to inline items, nesting only for several distinct changes
- Add length/density example and drop internal details from release bodies
- Tell prerelease mode to shorten long baseline bullets
- Update changes/README.md and prompt assertions in tests
- Drop the afterAllArtifactBuild size reporting hook and the previous-release baseline downloads in CI
- Stop uploading, checksumming, and publishing package-size-*.json
- Keep the afterPack package content audit, now without size tracking
- Update RELEASING.md and the verification docs, and add a changelog fragment
- Bump electron-builder to 26.16.1 so macOS signing passes the temp keychain
password to set-key-partition-list (upstream #10066), which the macOS 26
runner image now enforces
- Stat asar entries with their native path in the package audit; splitting on
path.sep made every nested file look missing on Windows
- Run the package smoke with --no-sandbox on Linux runners without a setuid
chrome-sandbox
- Load the packaged stats dashboard over loopback HTTP in the smoke, matching
how the app serves it since #263, and ignore Chromium's cache-only font probe
- Build the Swift window-tracking helper with an explicit `-target ...-apple-macos12.0` instead of letting swiftc stamp the build machine's OS, so the overlay attaches to mpv on older macOS (e.g. Ventura) instead of crashing at load
- Fold the standalone build-macos-helper.sh into prepare-build-assets.mjs and update docs/tests to match
- Reconstruct fragment-only karaoke while preserving canonical animated signs
- Reprocess live subtitles after initial playback and seek updates
- Add a development launcher for playable media files
- Move What's Changed/New Contributors before Installation in release notes
- Preserve committed attribution when regenerating via writeReleaseNotesForVersion
- Change notificationType default from 'both' to 'overlay' for new installs
- Prompt now requests short top-level bullets with nested change/benefit/action sub-bullets in release-notes mode
- CHANGELOG mode keeps single-line bullets unchanged
- Tests assert new prompt constraints are present