- Show mpv OSD spinner from start-file until subminer-overlay-loading-ready; force-shown for visible-overlay startup regardless of osd_messages setting
- Gate non-macOS overlay visibility on content-ready so first subtitle line is immediately hoverable and clickable
- Queue startup notifications in main process until overlay window finishes loading; upsert progress cards by id to avoid cold-start floods
- Defer background warmups until after overlay runtime init so queued notifications can deliver promptly
- Preserve character dictionary checking/building/importing/ready phases as distinct history entries; route building and importing to system notifications when notificationType is both
- Send synthetic `__warm__` payload when no current subtitle exists so the gate can release without waiting for a subtitle event that can't fire while paused
- Visible-overlay readiness accepts `__warm__` once the overlay is content-ready, rejects it otherwise
- Autoplay gate self-retries via scheduled polling when signal target isn't ready, removing reliance on an external flush event
- Skip duplicate desktop notification when overlay or startup sequencer already delivered it
- Add default `f` fullscreen overlay binding and switch default AniSkip skip key to `Tab`
- Make character-dictionary auto-sync non-blocking at startup with tokenization gating for Yomitan mutations
- Add ordered startup OSD progress (checking/generating/updating/importing), refresh current subtitle on sync completion, and extend regression tests