* fix(plugin): keep loading OSD off on warm playlist advance
- Track overlay_content_ready_seen when the app sends subminer-overlay-loading-ready
- Skip restarting the "Overlay loading" spinner for an overlay that already reported ready, so it no longer times out into "Overlay did not become ready" (#315)
- Reset the flag on stop, restart, start failure and shutdown
- Add start-gate tests for warm and not-yet-ready playlist advances
* fix(plugin): only report overlay ready once content has loaded
Hide paths dismissed the loading OSD with subminer-overlay-loading-ready,
which the plugin now remembers to skip the spinner on later playlist files.
A hide before the overlay had content would wrongly mark it ready. The app
now sends ready only when the overlay window content is ready, and a new
stop-only subminer-overlay-loading-dismissed message otherwise.
* fix(plugin): resync overlay readiness on dismissal and mpv connect
A dismissal now clears the plugin's readiness flag, since the app sends it
only while its overlay window has no content (e.g. a replaced window).
On mpv (re)connect the app resends subminer-overlay-loading-ready when the
overlay already has content, so a ready signal lost while mpv was away, or
sent before this mpv's plugin existed, still reaches the plugin.
* refactor(main): pass overlay readiness handler directly
* refactor(main): move first-run setup into an assembly
* refactor(main): move playback and subtitle pipeline state into an assembly
Moves the mpv runtime composer wiring together with the subtitle processing, prefetch, sidebar playback-state, seek-intent, secondary-subtitle and autoplay-priming state it mutates into createPlaybackAssembly. Replaces the main-wiring regex tests for the moved code with behaviour tests that drive real mpv events through a fake client.
* refactor(main): move overlay windows and visibility into an assembly
* refactor(main): read Electron screen lazily in the overlay assembly deps
* docs: describe overlay, playback, and first-run setup assemblies
* test(playback): clear scheduled prefetch refresh in warm-tokenization tests
* refactor(main): move the YouTube domain into an assembly
createYoutubeAssembly owns the YouTube flow, playback, media cache,
whisper subtitles, primary-subtitle notifications, and the in-app
browser, plus the browser quit-on-close state. main.ts builds it once
where the first YouTube runtime used to be and calls through the result.
Siblings built later are passed as getters or callbacks; tests pin that
construction calls none of them.
* docs(architecture): describe per-domain assemblies
* test(e2e): blank the line before mining the sub-delay cue
The previous test leaves the same cue on screen, so the overlay check
passed before the seek landed and --mine-sentence could read mpv's empty
mid-seek sub-text and skip the card.
* refactor(main): move the Jellyfin domain into an assembly
createJellyfinAssembly owns the Jellyfin composer call, its playback and
remote-progress state, the subtitle cache IO, mpv defaults, and the tray
discovery deps. main.ts builds it where the composer call used to be and
reads state through getActivePlayback/getQuitOnDisconnectArmed.
* refactor(main): move the AniList domain into an assembly
createAnilistAssembly owns the AniList setup and tracking composer calls,
the setup window, the state runtime, and the token, media-guess, in-flight
and attempted-update state they share. main.ts builds it where the setup
composer call used to be and keeps the rate limiter, which the stats
cover-art fetcher also uses.
* refactor(main): move config hot-reload, settings, and sync UI into assemblies
createSettingsAssembly owns config hot-reload and the settings window,
which share the hot-reload-applied handler; main.ts still supplies that
handler's cross-domain deps and the Yomitan deck-name helper.
createSyncAssembly owns the sync window, sync IPC runtime, and auto-sync
scheduler. Both are built where their blocks were; main.ts keeps the
registerHandlers()/start() calls at the same points.
* refactor(main): move dictionary runtimes into assemblies
createDictionariesAssembly owns the JLPT and frequency lookups and their
dictionary-root builders; main.ts still resolves the root paths at the
same point. createCharacterDictionaryAssembly owns the character
dictionary runtime, Yomitan auto-sync, and the portrait and name-candidate
lookups. Both are built where their blocks were; later siblings (Yomitan
profile policy, notifications, OSD, subtitle refresh) come in as getters
or callbacks.
* refactor(main): move overlay modal openers into an assembly
createOverlayModalsAssembly owns the shared open-with-notification helper
and the runtime options, Jimaku, TsukiHime, subtitle generation, session
help, changelog, character dictionary manager, controller, and playlist
browser openers. main.ts builds it where the openers used to live.
* refactor(logger): export the Logger type for assembly deps
The build emits declarations, and the Jellyfin assembly returns the logger
in its tray discovery deps, so tsc needs a nameable Logger type. Assemblies
now Pick from it directly.