The reported 'APK crash' turned out not to exist: repeated full scans of
all installed extensions load cleanly. The real incident was the app's
quit sequence stopping the bridge (its /stop endpoint) while requests
were in flight - and it exposed that a bridge dying for any reason left
the anime browser failing every call with a raw 'fetch failed' until
the whole app was restarted.
SidecarHandle now reports the child's exit (including to late
subscribers), and the runtime detects a death it did not order: it
drops the dead handle, closes the strip proxy, tells the UI, and the
next request transparently starts a fresh bridge. requireBridge became
an async bridge() that starts on demand, which also covers first use.
Verified live: search -> SIGKILL the JVM -> search recovers.
Some hosts prepend a fake image header (a real 1x1 PNG) to every HLS
segment; ffmpeg probes the segment as a picture and mpv drops back to
idle with no window while the browser claims the episode is playing.
- Route bridge-served m3u8 streams through a local strip proxy that
scans each segment for the first genuine MPEG-TS packet run and drops
the junk in front of it; playlists get absolute origins rewritten so
segment requests come back through the proxy. Non-TS bodies pass
through untouched.
- Only report ok from playEpisode once mpv configures a video output;
an end-file with reason error surfaces mpv's own message (e.g. "no
audio or video data played") in the browser status bar instead of
"Playing". New end-file event plumbed through the mpv IPC client.
- Add PINNED_BUNDLE_SHA256 entry for linux-x64-bundle.zip so Linux no longer refuses to start with "No pinned checksum"
- Fetch the bridge release by its pinned tag (releases/tags/<tag>) instead of listing newest releases, so an upstream publish can't swap in an unverified asset
- Update docs and changelog to describe the pin/tag behavior
Addresses CodeRabbit review feedback on the Anime Browser:
- reject repository package/apk names that are not plain identifiers, and
verify the install target resolves inside the extensions directory
- count mpv's %n% option escape in UTF-8 bytes, and escape backslashes in
header values so a trailing one cannot eat the list separator
- key the bridge extension-id cache by APK content, so an in-place upgrade
re-uploads instead of running the previous build
- bound every bridge, release-listing, and download request with a timeout
- enforce the APK size limit while streaming rather than after buffering
- read APK bytes on demand instead of holding a base64 copy per extension
for the lifetime of the browser
- serialize preference mutations and write the file atomically
- handle the sidecar spawn error event, and wait for the child to exit in
stop() before returning
- report a failed Anime Browser bootstrap instead of showing the starting
banner forever
- keep the preferences panel's save confirmation and in-flight multi-select
edits by re-rendering only on a structural schema change
- Add `subminer anime` / `--anime` and a tray entry to open a browser that searches installed Aniyomi extension sources, shows cover art and episodes, and plays into mpv with overlay/mining attached
- Add an Extensions tab to add repos and install/update/remove sources, and per-source settings for sources needing config
- Support searching all sources at once with streaming, per-source results and status
- Prefer Japanese audio/subtitle tracks from the source and keep the primary subtitle slot reserved for Japanese
- Fix window/tray/Dock handling so the browser and mpv can be switched between without quitting the app or losing the Dock icon
- Add anime.repos, anime.extensionsDir, anime.preferredQuality config keys (no bundled repos or discovery)
- Add overlayBody override to ConfiguredStatusNotificationOptions so overlay/OSD/desktop can diverge
- Extract getSubsyncStatusNotificationOptions() to strip the ASCII spinner frame from the overlay card (OSD keeps it since it renders the raw spinner)
- Add tests for spinner stripping and subsync result notifications
- Autoplay-ready gate now ignores untokenized subtitle payloads while tokenization warmup is pending, so playback doesn't resume before the first tokenized cue
- Wire isTokenizationReady dep through main.ts and update gate/wiring tests accordingly
- Drop stale release/release-notes.md, add changelog entry under changes/
- Add allowReadingOnlyMatch:false to kanji token known-word lookups so 渓谷/けいこく no longer matches a mined 警告/けいこく card via reading-only index
- Greedy name pre-pass yields when a strictly longer generic word starts at the same position (空 no longer splits 空気; ties still go to the name)