- Default notificationType fallback changed from 'overlay' to 'osd'
- isVisibleOverlayContentReady guards on overlay visible + window ready
- All overlay hide paths dismiss loading OSD notification
- notifyConfiguredStatus falls back to desktop when overlay not ready
- anilist deps builder preserves undefined optional callbacks as undefined
- settingsEnumValues field added to ConfigOptionRegistryEntry
- Drop !important from z-index; lower yomitan popup z-index below notification stack
- Show mpv OSD spinner from start-file until subminer-overlay-loading-ready; force-shown for visible-overlay startup regardless of osd_messages setting
- Gate non-macOS overlay visibility on content-ready so first subtitle line is immediately hoverable and clickable
- Queue startup notifications in main process until overlay window finishes loading; upsert progress cards by id to avoid cold-start floods
- Defer background warmups until after overlay runtime init so queued notifications can deliver promptly
- Preserve character dictionary checking/building/importing/ready phases as distinct history entries; route building and importing to system notifications when notificationType is both
- show a dedicated startup OSD "building" phase for character dictionary sync
- forward bare `Tab` from visible overlay to mpv so AniSkip works while focused
- fix Windows plugin env override resolution for `SUBMINER_BINARY_PATH`
- Add default `f` fullscreen overlay binding and switch default AniSkip skip key to `Tab`
- Make character-dictionary auto-sync non-blocking at startup with tokenization gating for Yomitan mutations
- Add ordered startup OSD progress (checking/generating/updating/importing), refresh current subtitle on sync completion, and extend regression tests