Fix Windows overlay tracking, z-order, and startup visibility

- switch Windows overlay tracking to native win32 polling with native owner and z-order helpers
- keep the visible overlay and stats overlay aligned across focus handoff, transient tracker misses, and minimize/restore cycles
- start the visible overlay click-through and hide the initial opaque startup frame until the tracked transparent state settles
- add a backlog task for the inconsistent mpv y-t overlay toggle after menu toggles
This commit is contained in:
2026-04-10 01:00:53 -07:00
committed by sudacode
parent fff54e914a
commit f457801708
35 changed files with 2658 additions and 230 deletions

View File

@@ -2,16 +2,63 @@ import type { BrowserWindow } from 'electron';
import { BaseWindowTracker } from '../../window-trackers';
import { WindowGeometry } from '../../types';
const WINDOWS_OVERLAY_REVEAL_DELAY_MS = 48;
const pendingWindowsOverlayRevealTimeoutByWindow = new WeakMap<
BrowserWindow,
ReturnType<typeof setTimeout>
>();
const OVERLAY_WINDOW_CONTENT_READY_FLAG = '__subminerOverlayContentReady';
function setOverlayWindowOpacity(window: BrowserWindow, opacity: number): void {
const opacityCapableWindow = window as BrowserWindow & {
setOpacity?: (opacity: number) => void;
};
opacityCapableWindow.setOpacity?.(opacity);
}
function clearPendingWindowsOverlayReveal(window: BrowserWindow): void {
const pendingTimeout = pendingWindowsOverlayRevealTimeoutByWindow.get(window);
if (!pendingTimeout) {
return;
}
clearTimeout(pendingTimeout);
pendingWindowsOverlayRevealTimeoutByWindow.delete(window);
}
function scheduleWindowsOverlayReveal(window: BrowserWindow): void {
clearPendingWindowsOverlayReveal(window);
const timeout = setTimeout(() => {
pendingWindowsOverlayRevealTimeoutByWindow.delete(window);
if (window.isDestroyed() || !window.isVisible()) {
return;
}
setOverlayWindowOpacity(window, 1);
}, WINDOWS_OVERLAY_REVEAL_DELAY_MS);
pendingWindowsOverlayRevealTimeoutByWindow.set(window, timeout);
}
function isOverlayWindowContentReady(window: BrowserWindow): boolean {
return (
(window as BrowserWindow & { [OVERLAY_WINDOW_CONTENT_READY_FLAG]?: boolean })[
OVERLAY_WINDOW_CONTENT_READY_FLAG
] === true
);
}
export function updateVisibleOverlayVisibility(args: {
visibleOverlayVisible: boolean;
modalActive?: boolean;
forceMousePassthrough?: boolean;
mainWindow: BrowserWindow | null;
windowTracker: BaseWindowTracker | null;
lastKnownWindowsForegroundProcessName?: string | null;
windowsOverlayProcessName?: string | null;
windowsFocusHandoffGraceActive?: boolean;
trackerNotReadyWarningShown: boolean;
setTrackerNotReadyWarningShown: (shown: boolean) => void;
updateVisibleOverlayBounds: (geometry: WindowGeometry) => void;
ensureOverlayWindowLevel: (window: BrowserWindow) => void;
syncWindowsOverlayToMpvZOrder?: (window: BrowserWindow) => void;
syncPrimaryOverlayWindowLayer: (layer: 'visible') => void;
enforceOverlayLayerOrder: () => void;
syncOverlayShortcuts: () => void;
@@ -30,6 +77,10 @@ export function updateVisibleOverlayVisibility(args: {
const mainWindow = args.mainWindow;
if (args.modalActive) {
if (args.isWindowsPlatform) {
clearPendingWindowsOverlayReveal(mainWindow);
setOverlayWindowOpacity(mainWindow, 0);
}
mainWindow.hide();
args.syncOverlayShortcuts();
return;
@@ -39,19 +90,86 @@ export function updateVisibleOverlayVisibility(args: {
const forceMousePassthrough = args.forceMousePassthrough === true;
const shouldDefaultToPassthrough =
args.isMacOSPlatform || args.isWindowsPlatform || forceMousePassthrough;
const isVisibleOverlayFocused =
typeof mainWindow.isFocused === 'function' && mainWindow.isFocused();
const windowsForegroundProcessName =
args.lastKnownWindowsForegroundProcessName?.trim().toLowerCase() ?? null;
const windowsOverlayProcessName = args.windowsOverlayProcessName?.trim().toLowerCase() ?? null;
const hasWindowsForegroundProcessSignal =
args.isWindowsPlatform && windowsForegroundProcessName !== null;
const isTrackedWindowsTargetFocused = args.windowTracker?.isTargetWindowFocused?.() ?? true;
const isTrackedWindowsTargetMinimized =
args.isWindowsPlatform &&
typeof args.windowTracker?.isTargetWindowMinimized === 'function' &&
args.windowTracker.isTargetWindowMinimized();
const shouldPreserveWindowsOverlayDuringFocusHandoff =
args.isWindowsPlatform &&
args.windowsFocusHandoffGraceActive === true &&
!!args.windowTracker &&
(!hasWindowsForegroundProcessSignal ||
windowsForegroundProcessName === 'mpv' ||
(windowsOverlayProcessName !== null &&
windowsForegroundProcessName === windowsOverlayProcessName)) &&
!isTrackedWindowsTargetMinimized &&
(args.windowTracker.isTracking() || args.windowTracker.getGeometry() !== null);
const shouldIgnoreMouseEvents =
forceMousePassthrough || (shouldDefaultToPassthrough && !isVisibleOverlayFocused);
const shouldBindTrackedWindowsOverlay = args.isWindowsPlatform && !!args.windowTracker;
const shouldKeepTrackedWindowsOverlayTopmost =
!args.isWindowsPlatform ||
!args.windowTracker ||
isVisibleOverlayFocused ||
isTrackedWindowsTargetFocused ||
shouldPreserveWindowsOverlayDuringFocusHandoff ||
(hasWindowsForegroundProcessSignal && windowsForegroundProcessName === 'mpv');
const wasVisible = mainWindow.isVisible();
if (!wasVisible || forceMousePassthrough) {
if (shouldDefaultToPassthrough) {
if (shouldIgnoreMouseEvents) {
mainWindow.setIgnoreMouseEvents(true, { forward: true });
} else {
mainWindow.setIgnoreMouseEvents(false);
}
if (shouldBindTrackedWindowsOverlay) {
// On Windows, z-order is enforced by the OS via the owner window mechanism
// (SetWindowLongPtr GWLP_HWNDPARENT). The overlay is always above mpv
// without any manual z-order management.
} else if (!forceMousePassthrough) {
args.ensureOverlayWindowLevel(mainWindow);
} else {
mainWindow.setAlwaysOnTop(false);
}
if (!wasVisible) {
const hasWebContents =
typeof (mainWindow as unknown as { webContents?: unknown }).webContents === 'object';
if (
args.isWindowsPlatform &&
hasWebContents &&
!isOverlayWindowContentReady(mainWindow as unknown as import('electron').BrowserWindow)
) {
// skip — ready-to-show hasn't fired yet; the onWindowContentReady
// callback will trigger another visibility update when the renderer
// has painted its first frame.
} else if (args.isWindowsPlatform && shouldIgnoreMouseEvents) {
setOverlayWindowOpacity(mainWindow, 0);
mainWindow.showInactive();
mainWindow.setIgnoreMouseEvents(true, { forward: true });
scheduleWindowsOverlayReveal(mainWindow);
} else {
mainWindow.setIgnoreMouseEvents(false);
if (args.isWindowsPlatform) {
setOverlayWindowOpacity(mainWindow, 0);
}
mainWindow.show();
if (args.isWindowsPlatform) {
scheduleWindowsOverlayReveal(mainWindow);
}
}
}
args.ensureOverlayWindowLevel(mainWindow);
if (!wasVisible) {
mainWindow.show();
if (shouldBindTrackedWindowsOverlay) {
args.syncWindowsOverlayToMpvZOrder?.(mainWindow);
}
if (!args.isWindowsPlatform && !args.isMacOSPlatform && !forceMousePassthrough) {
mainWindow.focus();
}
@@ -71,6 +189,10 @@ export function updateVisibleOverlayVisibility(args: {
if (!args.visibleOverlayVisible) {
args.setTrackerNotReadyWarningShown(false);
args.resetOverlayLoadingOsdSuppression?.();
if (args.isWindowsPlatform) {
clearPendingWindowsOverlayReveal(mainWindow);
setOverlayWindowOpacity(mainWindow, 0);
}
mainWindow.hide();
args.syncOverlayShortcuts();
return;
@@ -84,7 +206,9 @@ export function updateVisibleOverlayVisibility(args: {
}
args.syncPrimaryOverlayWindowLayer('visible');
showPassiveVisibleOverlay();
args.enforceOverlayLayerOrder();
if (!args.forceMousePassthrough && !args.isWindowsPlatform) {
args.enforceOverlayLayerOrder();
}
args.syncOverlayShortcuts();
return;
}
@@ -95,6 +219,10 @@ export function updateVisibleOverlayVisibility(args: {
args.setTrackerNotReadyWarningShown(true);
maybeShowOverlayLoadingOsd();
}
if (args.isWindowsPlatform) {
clearPendingWindowsOverlayReveal(mainWindow);
setOverlayWindowOpacity(mainWindow, 0);
}
mainWindow.hide();
args.syncOverlayShortcuts();
return;
@@ -107,11 +235,32 @@ export function updateVisibleOverlayVisibility(args: {
return;
}
if (
args.isWindowsPlatform &&
typeof args.windowTracker.isTargetWindowMinimized === 'function' &&
!args.windowTracker.isTargetWindowMinimized() &&
(mainWindow.isVisible() || args.windowTracker.getGeometry() !== null)
) {
args.setTrackerNotReadyWarningShown(false);
const geometry = args.windowTracker.getGeometry();
if (geometry) {
args.updateVisibleOverlayBounds(geometry);
}
args.syncPrimaryOverlayWindowLayer('visible');
showPassiveVisibleOverlay();
args.syncOverlayShortcuts();
return;
}
if (!args.trackerNotReadyWarningShown) {
args.setTrackerNotReadyWarningShown(true);
maybeShowOverlayLoadingOsd();
}
if (args.isWindowsPlatform) {
clearPendingWindowsOverlayReveal(mainWindow);
setOverlayWindowOpacity(mainWindow, 0);
}
mainWindow.hide();
args.syncOverlayShortcuts();
}