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Add controller support and harden overlay input handling
- Ship v0.6.0 with keyboard-overlay gamepad support, controller modals, and detection indicator - Tighten controller config/IPC validation (integer button indices, reject malformed preference payloads) - Fix blocked-input edge handling and lookup/modal error paths to avoid stale UI state
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## v0.6.0 (2026-03-12)
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### Added
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- Overlay: Added Chrome Gamepad API controller support for keyboard-only overlay mode, including configurable logical bindings for lookup, mining, popup navigation, Yomitan audio, mpv pause, d-pad fallback navigation, and slower smooth popup scrolling.
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- Overlay: Added `Alt+C` controller selection and `Alt+Shift+C` controller debug modals, with preferred controller persistence and live raw input inspection.
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- Overlay: Added a transient in-overlay controller-detected indicator when a controller is first found.
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- Overlay: Fixed stale keyboard-only token highlight cleanup when keyboard-only mode turns off or the Yomitan popup closes.
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### Internal
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- Config: add an enforced `verify:config-example` gate so checked-in example config artifacts cannot drift silently
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## v0.5.6 (2026-03-10)
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### Fixed
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