fix(macos): drop target after grace period on repeated tracking misses

- registerTrackingMiss was resetting grace state on every miss, so focus was never released; now starts timer on first miss and drops after grace elapses
- update two tests to assert focus is dropped (not preserved) once grace expires
- add IPC test for setIgnoreMouseEvents → onOverlayMouseInteractionChanged mapping
This commit is contained in:
2026-05-16 19:04:16 -07:00
parent fe201a2d2f
commit f044877c83
3 changed files with 44 additions and 22 deletions
+22
View File
@@ -311,6 +311,28 @@ test('createIpcDepsRuntime wires AniList handlers', async () => {
assert.equal(deps.getPlaybackPaused(), true);
});
test('registerIpcHandlers maps setIgnoreMouseEvents to overlay interaction active state', () => {
const { registrar, handlers } = createFakeIpcRegistrar();
const calls: string[] = [];
registerIpcHandlers(
createRegisterIpcDeps({
onOverlayMouseInteractionChanged: (active) => {
calls.push(`overlay-interaction:${active}`);
},
}),
registrar,
);
const handler = handlers.on.get(IPC_CHANNELS.command.setIgnoreMouseEvents);
assert.equal(typeof handler, 'function');
handler?.({}, true, { forward: true });
handler?.({}, false, {});
assert.deepEqual(calls, ['overlay-interaction:false', 'overlay-interaction:true']);
});
test('registerIpcHandlers runs AniList update after manual mark watched succeeds', async () => {
const { registrar, handlers } = createFakeIpcRegistrar();
const calls: string[] = [];