fix(overlay): Linux X11/XWayland stacking, stale pause state, multi-copy selector (#101)

This commit is contained in:
2026-05-31 20:59:18 -07:00
committed by GitHub
parent b46b8dfa41
commit e1ea464bc9
103 changed files with 6314 additions and 353 deletions
+37 -1
View File
@@ -39,6 +39,9 @@ function M.create(ctx)
end
return "show-visible-overlay"
end
if state.visible_overlay_requested == true then
return nil
end
return "hide-visible-overlay"
end
@@ -50,6 +53,25 @@ function M.create(ctx)
return options_helper.coerce_bool(raw_pause_until_ready, false)
end
local function resolve_pause_until_ready_owns_initial_pause()
local raw_owns_initial_pause = opts.auto_start_pause_until_ready_owns_initial_pause
if raw_owns_initial_pause == nil then
raw_owns_initial_pause = opts["auto-start-pause-until-ready-owns-initial-pause"]
end
return options_helper.coerce_bool(raw_owns_initial_pause, false)
end
local function consume_pause_until_ready_initial_pause_ownership()
if state.auto_play_ready_initial_pause_ownership_consumed then
return false
end
if not resolve_pause_until_ready_owns_initial_pause() then
return false
end
state.auto_play_ready_initial_pause_ownership_consumed = true
return true
end
local function resolve_texthooker_enabled(override_value)
if override_value ~= nil then
return options_helper.coerce_bool(override_value, false)
@@ -260,7 +282,8 @@ function M.create(ctx)
clear_auto_play_ready_osd_timer()
end
if not was_armed then
state.auto_play_ready_should_resume_playback = mp.get_property_native("pause") ~= true
state.auto_play_ready_should_resume_playback = consume_pause_until_ready_initial_pause_ownership()
or mp.get_property_native("pause") ~= true
end
state.auto_play_ready_gate_armed = true
mp.set_property_native("pause", true)
@@ -290,6 +313,7 @@ function M.create(ctx)
end
local function notify_auto_play_ready()
state.auto_play_ready_signal_seen = true
local released_ready_gate = release_auto_play_ready_gate("tokenization-ready")
local force_ready_overlay_restore = state.force_ready_overlay_restore == true
state.force_ready_overlay_restore = false
@@ -601,6 +625,7 @@ function M.create(ctx)
end
state.overlay_running = false
state.auto_play_ready_signal_seen = false
subminer_log("error", "process", "Overlay start failed after retries: " .. reason)
show_osd("Overlay start failed")
release_auto_play_ready_gate("overlay-start-failed")
@@ -653,6 +678,7 @@ function M.create(ctx)
state.overlay_running = false
state.texthooker_running = false
state.auto_play_ready_signal_seen = false
disarm_auto_play_ready_gate()
show_osd("Stopped")
end
@@ -709,6 +735,14 @@ function M.create(ctx)
end)
return
end
if not state.overlay_running then
state.suppress_ready_overlay_restore = false
disarm_auto_play_ready_gate({ resume_playback = false })
start_overlay({
show_visible_overlay = true,
})
return
end
state.suppress_ready_overlay_restore = true
disarm_auto_play_ready_gate({ resume_playback = false })
@@ -773,6 +807,7 @@ function M.create(ctx)
state.overlay_running = false
state.texthooker_running = false
state.auto_play_ready_signal_seen = false
state.suppress_ready_overlay_restore = false
state.force_ready_overlay_restore = true
disarm_auto_play_ready_gate({ resume_playback = false })
@@ -795,6 +830,7 @@ function M.create(ctx)
}, function(success, result, error)
if not success or (result and result.status ~= 0) then
state.overlay_running = false
state.auto_play_ready_signal_seen = false
subminer_log(
"error",
"process",