mirror of
https://github.com/ksyasuda/SubMiner.git
synced 2026-06-10 15:13:32 -07:00
feat(overlay): add loading OSD spinner and queue notifications until ren
- Show mpv OSD spinner from start-file until subminer-overlay-loading-ready; force-shown for visible-overlay startup regardless of osd_messages setting - Gate non-macOS overlay visibility on content-ready so first subtitle line is immediately hoverable and clickable - Queue startup notifications in main process until overlay window finishes loading; upsert progress cards by id to avoid cold-start floods - Defer background warmups until after overlay runtime init so queued notifications can deliver promptly - Preserve character dictionary checking/building/importing/ready phases as distinct history entries; route building and importing to system notifications when notificationType is both
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@@ -4,6 +4,9 @@ local OVERLAY_START_RETRY_DELAY_SECONDS = 0.2
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local OVERLAY_START_MAX_ATTEMPTS = 6
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local OVERLAY_RESTART_PING_RETRY_DELAY_SECONDS = 0.2
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local OVERLAY_RESTART_PING_MAX_ATTEMPTS = 20
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local OVERLAY_LOADING_OSD_PREFIX = "Overlay loading "
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local OVERLAY_LOADING_OSD_FRAMES = { "|", "/", "-", "\\" }
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local OVERLAY_LOADING_OSD_REFRESH_SECONDS = 0.18
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local AUTO_PLAY_READY_LOADING_OSD = "Loading subtitle tokenization..."
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local AUTO_PLAY_READY_READY_OSD = "Subtitle tokenization ready"
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local DEFAULT_AUTO_PLAY_READY_TIMEOUT_SECONDS = 30
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@@ -53,6 +56,14 @@ function M.create(ctx)
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return options_helper.coerce_bool(raw_pause_until_ready, false)
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end
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local function resolve_osd_messages_enabled()
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local raw_osd_messages = opts.osd_messages
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if raw_osd_messages == nil then
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raw_osd_messages = opts["osd-messages"]
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end
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return options_helper.coerce_bool(raw_osd_messages, false)
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end
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local function resolve_pause_until_ready_owns_initial_pause()
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local raw_owns_initial_pause = opts.auto_start_pause_until_ready_owns_initial_pause
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if raw_owns_initial_pause == nil then
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@@ -246,6 +257,42 @@ function M.create(ctx)
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state.auto_play_ready_osd_timer = nil
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end
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local function clear_overlay_loading_osd_timer()
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local timer = state.overlay_loading_osd_timer
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if timer and timer.kill then
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timer:kill()
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end
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state.overlay_loading_osd_timer = nil
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end
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local function stop_overlay_loading_osd()
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state.overlay_loading_osd_active = false
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state.overlay_loading_osd_frame = 1
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clear_overlay_loading_osd_timer()
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end
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local function start_overlay_loading_osd()
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if state.overlay_loading_osd_active then
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return
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end
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state.overlay_loading_osd_active = true
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state.overlay_loading_osd_frame = 1
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local function show_next_overlay_loading_frame()
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local frame_index = state.overlay_loading_osd_frame or 1
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local frame = OVERLAY_LOADING_OSD_FRAMES[frame_index] or OVERLAY_LOADING_OSD_FRAMES[1]
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show_osd(OVERLAY_LOADING_OSD_PREFIX .. frame, { force = true })
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state.overlay_loading_osd_frame = (frame_index % #OVERLAY_LOADING_OSD_FRAMES) + 1
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end
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show_next_overlay_loading_frame()
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if type(mp.add_periodic_timer) == "function" then
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state.overlay_loading_osd_timer = mp.add_periodic_timer(OVERLAY_LOADING_OSD_REFRESH_SECONDS, function()
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if state.overlay_loading_osd_active then
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show_next_overlay_loading_frame()
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end
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end)
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end
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end
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local function disarm_auto_play_ready_gate(options)
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local should_resume = options == nil or options.resume_playback ~= false
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local was_armed = state.auto_play_ready_gate_armed
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@@ -264,8 +311,11 @@ function M.create(ctx)
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return false
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end
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local should_resume_playback = state.auto_play_ready_should_resume_playback == true
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if resolve_osd_messages_enabled() then
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stop_overlay_loading_osd()
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show_osd(AUTO_PLAY_READY_READY_OSD)
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end
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disarm_auto_play_ready_gate({ resume_playback = false })
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show_osd(AUTO_PLAY_READY_READY_OSD)
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if should_resume_playback then
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mp.set_property_native("pause", false)
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subminer_log("info", "process", "Resuming playback after startup gate: " .. tostring(reason or "ready"))
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@@ -287,8 +337,11 @@ function M.create(ctx)
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end
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state.auto_play_ready_gate_armed = true
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mp.set_property_native("pause", true)
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show_osd(AUTO_PLAY_READY_LOADING_OSD)
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if type(mp.add_periodic_timer) == "function" then
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if resolve_osd_messages_enabled() then
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stop_overlay_loading_osd()
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show_osd(AUTO_PLAY_READY_LOADING_OSD)
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end
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if resolve_osd_messages_enabled() and type(mp.add_periodic_timer) == "function" then
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state.auto_play_ready_osd_timer = mp.add_periodic_timer(2.5, function()
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if state.auto_play_ready_gate_armed then
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show_osd(AUTO_PLAY_READY_LOADING_OSD)
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@@ -543,6 +596,7 @@ function M.create(ctx)
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if not binary.ensure_binary_available() then
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subminer_log("error", "binary", "SubMiner binary not found")
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stop_overlay_loading_osd()
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show_osd("Error: binary not found")
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return
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end
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@@ -627,6 +681,7 @@ function M.create(ctx)
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state.overlay_running = false
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state.auto_play_ready_signal_seen = false
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subminer_log("error", "process", "Overlay start failed after retries: " .. reason)
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stop_overlay_loading_osd()
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show_osd("Overlay start failed")
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release_auto_play_ready_gate("overlay-start-failed")
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return
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@@ -679,6 +734,7 @@ function M.create(ctx)
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state.overlay_running = false
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state.texthooker_running = false
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state.auto_play_ready_signal_seen = false
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stop_overlay_loading_osd()
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disarm_auto_play_ready_gate()
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show_osd("Stopped")
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end
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@@ -690,6 +746,7 @@ function M.create(ctx)
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return
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end
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state.suppress_ready_overlay_restore = true
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stop_overlay_loading_osd()
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run_control_command_async("hide-visible-overlay", nil, function(ok, result)
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if ok then
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@@ -893,6 +950,8 @@ function M.create(ctx)
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check_binary_available = check_binary_available,
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notify_auto_play_ready = notify_auto_play_ready,
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disarm_auto_play_ready_gate = disarm_auto_play_ready_gate,
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start_overlay_loading_osd = start_overlay_loading_osd,
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stop_overlay_loading_osd = stop_overlay_loading_osd,
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}
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end
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