Add inline character portraits and dictionary search workflow (#83)

This commit is contained in:
2026-05-25 03:16:25 -07:00
committed by GitHub
parent 7e6f9672cf
commit 807c0ff3db
54 changed files with 2306 additions and 178 deletions
+64 -12
View File
@@ -27,17 +27,25 @@ export function createCharacterDictionaryModal(
syncSettingsModalSubtitleSuppression: () => void;
},
) {
let hasSearched = false;
function setStatus(message: string, isError = false): void {
ctx.state.characterDictionaryStatus = message;
ctx.dom.characterDictionaryStatus.textContent = message;
ctx.dom.characterDictionaryStatus.classList.toggle('error', isError);
}
function setSelection(snapshot: CharacterDictionarySelectionSnapshot): void {
function setSelection(
snapshot: CharacterDictionarySelectionSnapshot,
seedSearchInput = false,
): void {
const previousId =
ctx.state.characterDictionarySelection?.candidates[ctx.state.characterDictionarySelectedIndex]
?.id;
ctx.state.characterDictionarySelection = snapshot;
if (seedSearchInput) {
ctx.dom.characterDictionarySearchInput.value = snapshot.guessTitle ?? '';
}
const nextIndex = snapshot.candidates.findIndex((candidate) => candidate.id === previousId);
ctx.state.characterDictionarySelectedIndex = clampIndex(
nextIndex >= 0 ? nextIndex : 0,
@@ -47,6 +55,7 @@ export function createCharacterDictionaryModal(
}
function renderCandidate(candidate: CharacterDictionaryCandidate, index: number): HTMLLIElement {
const isOverride = candidate.id === ctx.state.characterDictionarySelection?.override?.id;
const item = document.createElement('li');
item.className = 'character-dictionary-candidate';
item.classList.toggle('active', index === ctx.state.characterDictionarySelectedIndex);
@@ -63,9 +72,11 @@ export function createCharacterDictionaryModal(
const button = document.createElement('button');
button.className = 'character-dictionary-use';
button.type = 'button';
button.textContent = 'Use';
button.textContent = isOverride ? 'Selected' : 'Use';
button.disabled = isOverride;
button.addEventListener('click', (event) => {
event.stopPropagation();
if (isOverride) return;
ctx.state.characterDictionarySelectedIndex = index;
void applySelectedCandidate();
});
@@ -104,7 +115,9 @@ export function createCharacterDictionaryModal(
if (snapshot.candidates.length === 0) {
const empty = document.createElement('li');
empty.className = 'character-dictionary-empty';
empty.textContent = 'No AniList candidates found.';
empty.textContent = hasSearched
? 'No AniList candidates found.'
: 'Search AniList to show candidates.';
ctx.dom.characterDictionaryCandidates.append(empty);
return;
}
@@ -114,20 +127,41 @@ export function createCharacterDictionaryModal(
);
}
async function refreshSelection(): Promise<void> {
const snapshot = await window.electronAPI.getCharacterDictionarySelection();
setSelection(snapshot);
async function refreshSelection(searchTitle?: string): Promise<void> {
const snapshot = await window.electronAPI.getCharacterDictionarySelection(searchTitle);
hasSearched = searchTitle !== '';
setSelection(snapshot, searchTitle === '');
setStatus(
snapshot.override
? `Override active: ${formatCandidate(snapshot.override)}`
: 'Select the correct AniList entry.',
searchTitle === ''
? 'Enter a title to search AniList.'
: snapshot.override
? `Override active: ${formatCandidate(snapshot.override)}`
: 'Select the correct AniList entry.',
);
}
async function searchCandidates(): Promise<void> {
const searchTitle = ctx.dom.characterDictionarySearchInput.value.trim();
if (!searchTitle) {
setStatus('Enter a title to search AniList.', true);
return;
}
ctx.dom.characterDictionarySearchButton.disabled = true;
setStatus(`Searching AniList for ${searchTitle}...`);
try {
await refreshSelection(searchTitle);
} catch (error) {
setStatus(error instanceof Error ? error.message : String(error), true);
} finally {
ctx.dom.characterDictionarySearchButton.disabled = false;
}
}
async function applySelectedCandidate(): Promise<void> {
const snapshot = ctx.state.characterDictionarySelection;
const candidate = snapshot?.candidates[ctx.state.characterDictionarySelectedIndex];
if (!candidate) return;
if (candidate.id === snapshot?.override?.id) return;
setStatus(`Saving override for ${candidate.title}...`);
try {
@@ -136,7 +170,7 @@ export function createCharacterDictionaryModal(
setStatus('Failed to save override', true);
return;
}
await refreshSelection();
await refreshSelection(ctx.dom.characterDictionarySearchInput.value.trim());
const staleLabel =
result.staleMediaIds.length > 0
? ` Removed stale: ${result.staleMediaIds.join(', ')}.`
@@ -154,7 +188,7 @@ export function createCharacterDictionaryModal(
ctx.dom.characterDictionaryModal.classList.remove('hidden');
ctx.dom.characterDictionaryModal.setAttribute('aria-hidden', 'false');
window.electronAPI.notifyOverlayModalOpened('character-dictionary');
setStatus('Loading AniList candidates...');
setStatus('Loading character dictionary selector...');
}
async function openCharacterDictionaryModal(): Promise<void> {
@@ -165,7 +199,7 @@ export function createCharacterDictionaryModal(
setStatus('Refreshing AniList candidates...');
}
try {
await refreshSelection();
await refreshSelection('');
} catch (error) {
setStatus(error instanceof Error ? error.message : String(error), true);
}
@@ -179,6 +213,7 @@ export function createCharacterDictionaryModal(
ctx.dom.characterDictionaryModal.classList.add('hidden');
ctx.dom.characterDictionaryModal.setAttribute('aria-hidden', 'true');
ctx.dom.characterDictionaryCandidates.replaceChildren();
hasSearched = false;
window.electronAPI.notifyOverlayModalClosed('character-dictionary');
setStatus('');
if (!ctx.state.isOverSubtitle && !options.modalStateReader.isAnyModalOpen()) {
@@ -202,6 +237,14 @@ export function createCharacterDictionaryModal(
closeCharacterDictionaryModal();
return true;
}
if (e.target === ctx.dom.characterDictionarySearchInput) {
if (e.key === 'Enter') {
e.preventDefault();
void searchCandidates();
return true;
}
return false;
}
if (e.key === 'ArrowDown' || e.key === 'j' || e.key === 'J') {
e.preventDefault();
moveSelection(1);
@@ -222,6 +265,15 @@ export function createCharacterDictionaryModal(
function wireDomEvents(): void {
ctx.dom.characterDictionaryClose.addEventListener('click', closeCharacterDictionaryModal);
ctx.dom.characterDictionarySearchButton.addEventListener('click', () => {
void searchCandidates();
});
ctx.dom.characterDictionarySearchInput.addEventListener('keydown', (event) => {
if (event.key === 'Enter') {
event.preventDefault();
void searchCandidates();
}
});
}
return {