fix(overlay): correct Hyprland fullscreen overlay alignment on Linux (#107)

This commit is contained in:
2026-06-01 02:12:16 -07:00
committed by GitHub
parent f1e260e996
commit 76f99e6518
15 changed files with 501 additions and 23 deletions
@@ -99,6 +99,37 @@ test('live overlay bounds mismatch forces refresh after window manager restore d
);
});
test('live overlay bounds mismatch compares content bounds when compositor adds insets', () => {
const geometry = { x: 0, y: 0, width: 3440, height: 1440 };
assert.equal(
hasLiveOverlayWindowBoundsMismatch(
[
{
isDestroyed: () => false,
getBounds: () => ({ ...geometry }),
getContentBounds: () => ({ x: 0, y: 14, width: 3440, height: 1426 }),
},
],
geometry,
),
true,
);
assert.equal(
hasLiveOverlayWindowBoundsMismatch(
[
{
isDestroyed: () => false,
getBounds: () => ({ x: 0, y: -14, width: 3440, height: 1454 }),
getContentBounds: () => ({ ...geometry }),
},
],
geometry,
),
false,
);
});
test('ensure overlay window level handler delegates to core', () => {
const calls: string[] = [];
const ensureLevel = createEnsureOverlayWindowLevelHandler({
+14 -1
View File
@@ -3,12 +3,25 @@ import type { WindowGeometry } from '../../types';
type OverlayBoundsWindow = {
isDestroyed: () => boolean;
getBounds: () => WindowGeometry;
getContentBounds?: () => WindowGeometry;
};
function sameGeometry(a: WindowGeometry | null | undefined, b: WindowGeometry): boolean {
return a?.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;
}
function getWindowAlignmentBounds(window: OverlayBoundsWindow): WindowGeometry | null {
try {
return window.getContentBounds?.() ?? window.getBounds();
} catch {
try {
return window.getBounds();
} catch {
return null;
}
}
}
export function hasLiveOverlayWindowBoundsMismatch(
windows: Array<OverlayBoundsWindow | null | undefined>,
geometry: WindowGeometry,
@@ -17,7 +30,7 @@ export function hasLiveOverlayWindowBoundsMismatch(
if (!window || window.isDestroyed()) {
return false;
}
return !sameGeometry(window.getBounds(), geometry);
return !sameGeometry(getWindowAlignmentBounds(window), geometry);
});
}