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feat(controller): add inline remap modal with descriptor-based bindings (#21)
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@@ -514,8 +514,10 @@ Important behavior:
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- Controller input is only active while keyboard-only mode is enabled.
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- Keyboard-only mode continues to work normally without a controller.
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- By default SubMiner uses the first connected controller.
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- `Alt+C` opens the controller selection modal and saves the selected controller for future launches.
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- `Alt+C` opens the controller config modal, where you can save the selected controller and remap actions inline.
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- Click `Learn`, then press the next fresh button, trigger, or stick direction you want to bind for that overlay action.
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- `Alt+Shift+C` opens a live debug modal showing raw axes/button values plus a ready-to-copy `buttonIndices` config block.
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- `controller.buttonIndices` is a semantic reference/legacy mapping. Changing it does not rewrite the raw numeric descriptor values already stored under `controller.bindings`.
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- Turning keyboard-only mode off clears the keyboard-only token highlight state.
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- Closing the Yomitan popup clears the temporary native text-selection fill, but keeps controller token selection active.
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@@ -547,19 +549,19 @@ Important behavior:
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"rightTrigger": 7
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},
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"bindings": {
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"toggleLookup": "buttonSouth",
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"closeLookup": "buttonEast",
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"toggleKeyboardOnlyMode": "buttonNorth",
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"mineCard": "buttonWest",
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"quitMpv": "select",
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"previousAudio": "none",
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"nextAudio": "rightShoulder",
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"playCurrentAudio": "leftShoulder",
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"toggleMpvPause": "leftStickPress",
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"leftStickHorizontal": "leftStickX",
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"leftStickVertical": "leftStickY",
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"rightStickHorizontal": "rightStickX",
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"rightStickVertical": "rightStickY"
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"toggleLookup": { "kind": "button", "buttonIndex": 0 },
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"closeLookup": { "kind": "button", "buttonIndex": 1 },
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"toggleKeyboardOnlyMode": { "kind": "button", "buttonIndex": 3 },
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"mineCard": { "kind": "button", "buttonIndex": 2 },
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"quitMpv": { "kind": "button", "buttonIndex": 6 },
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"previousAudio": { "kind": "none" },
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"nextAudio": { "kind": "button", "buttonIndex": 5 },
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"playCurrentAudio": { "kind": "button", "buttonIndex": 4 },
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"toggleMpvPause": { "kind": "button", "buttonIndex": 9 },
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"leftStickHorizontal": { "kind": "axis", "axisIndex": 0, "dpadFallback": "horizontal" },
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"leftStickVertical": { "kind": "axis", "axisIndex": 1, "dpadFallback": "vertical" },
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"rightStickHorizontal": { "kind": "axis", "axisIndex": 3, "dpadFallback": "none" },
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"rightStickVertical": { "kind": "axis", "axisIndex": 4, "dpadFallback": "none" }
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}
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}
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}
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@@ -581,10 +583,28 @@ Default logical mapping:
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- `L3`: toggle mpv pause
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- `L2` / `R2`: unbound by default
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Discrete bindings may use raw button indices or raw axis directions, and analog bindings use raw axis indices with optional D-pad fallback. The `Alt+C` learn flow writes those descriptors for you, so manual edits are only needed when you want to script or copy exact mappings.
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If you bind a discrete action to an axis manually, include `direction`:
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```jsonc
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{
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"controller": {
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"bindings": {
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"toggleLookup": { "kind": "axis", "axisIndex": 5, "direction": "positive" }
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}
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}
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}
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```
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Treat `controller.buttonIndices` as reference-only unless you are still using legacy semantic bindings or copying values from the debug modal. Updating `controller.buttonIndices` alone does not rewrite the hardcoded raw numeric values already present in `controller.bindings`. If you need a real remap, prefer the `Alt+C` learn flow so both the source and the descriptor shape stay correct.
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If you choose to bind `L2` or `R2` manually, set `triggerInputMode` to `analog` and tune `triggerDeadzone` when your controller reports triggers as analog values instead of digital pressed/not-pressed buttons. `auto` accepts either style and remains the default.
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If your controller reports non-standard raw button numbers, override `controller.buttonIndices` using values from the `Alt+Shift+C` debug modal.
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If you update this controller documentation or the generated controller examples, run `bun run docs:test` and `bun run docs:build` before merging.
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Tune `scrollPixelsPerSecond`, `horizontalJumpPixels`, deadzones, repeat timing, and `buttonIndices` to match your controller. See [config.example.jsonc](/config.example.jsonc) for the full generated comments for every controller field.
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### Manual Card Update Shortcuts
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