feat(stats): add TMDB metadata for live-action dramas in the Library

Anime covers come from AniList, which has no live-action titles, so dramas
and movies showed blank cards with no description and split across season
folders. Library entries now carry a media kind plus a TMDB link, and the
cover-art fetcher falls back to TMDB when AniList has no match, accepting
only a Japanese non-animated title whose TMDB names match the parsed title
exactly. Entries that resolve to the same TMDB title merge into one card
regardless of season, and a Link to TMDB action in the detail view covers
anything the automatic match missed.

Release builds bundle a project-owned TMDB key injected from the
SUBMINER_TMDB_API_KEY secret at build time; tmdb.apiKey/apiKeyCommand
override it and are required when running from source.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
2026-09-18 23:31:35 -07:00
co-authored by Claude Fable 5.1
parent dd76782d30
commit 2b33d32879
68 changed files with 2339 additions and 68 deletions
+13
View File
@@ -3,6 +3,7 @@ import os from 'node:os';
import path from 'node:path';
import { execFileSync } from 'node:child_process';
import { fileURLToPath } from 'node:url';
import { stageBundledIntegrationKeys, TMDB_API_KEY_ENV } from './bundled-integration-keys.mjs';
const scriptDir = path.dirname(fileURLToPath(import.meta.url));
const repoRoot = path.resolve(scriptDir, '..');
@@ -97,6 +98,17 @@ function buildMacosHelper() {
}
}
// Only the key names are logged, never the values: CI masks secrets, but a
// stray echo would still leak them into local build logs.
function stageIntegrationKeys() {
const staged = stageBundledIntegrationKeys(path.join(repoRoot, 'dist'));
process.stdout.write(
staged.length > 0
? `Staged bundled integration keys: ${staged.join(', ')}\n`
: `No bundled integration keys (${TMDB_API_KEY_ENV} unset)\n`,
);
}
function main() {
fs.cpSync(path.join(rendererSourceDir, 'fonts'), path.join(repoRoot, 'dist', 'fonts'), {
recursive: true,
@@ -106,6 +118,7 @@ function main() {
copySettingsAssets();
copySyncUiAssets();
buildMacosHelper();
stageIntegrationKeys();
}
main();