fix(overlay): prevent Windows mouse lag during click-through tracking (#201)

This commit is contained in:
2026-08-16 01:34:51 -07:00
committed by GitHub
parent 82f6b4705a
commit 2938e7a32a
12 changed files with 206 additions and 65 deletions
@@ -129,7 +129,11 @@ coming and prefetching would otherwise idle for the rest of the cue.
path, empty or stale bounding shapes produced invisible or clipped subtitles even though the
overlay window remained mapped above mpv.
- Pointer pass-through should continue to use `setIgnoreMouseEvents(true, { forward: true })` and
the Linux cursor-poll fallback, not bounding-shape clipping.
the Linux cursor-poll fallback, not bounding-shape clipping. Note that on Windows click-through
must go through `applyOverlayClickThrough()` (`src/core/services/overlay-click-through.ts`),
which omits `forward: true` there: Electron implements forwarding with a global low-level mouse
hook that lags mouse input system-wide whenever the main thread stalls; the Windows cursor poll
handles overlay wake-up instead.
- Visible-overlay show/reset marks Linux pointer passthrough state dirty even when the logical
interaction state is already inactive. The next cursor-poll tick must still reapply
`setIgnoreMouseEvents(true, { forward: true })`; otherwise a newly shown Electron overlay can keep