fix(subtitles): release prefetch pause across all priming paths

The repeated-subtitle pause leak was only fixed for ordinary subtitle
changes. Startup autoplay priming and visible-overlay priming pause the same
way and also ignored whether any tokenization was scheduled, so a cache miss
on text the controller already holds (mining a card while the line is on
screen) left prefetching idle for the rest of the cue.

Pause and release are now one operation via pausePrefetchUntilEmit, and both
controller entry points report whether an emit is expected. A repeat arriving
while a run is already in flight keeps the pause, since that run still emits.

Also invalidate the character dictionary lookups centrally from the sync
completion handler instead of at three manager call sites. Ordinary selection
sync never invalidated them, so a stale non-null name candidate list could
skip a newly added name for up to five seconds; a missing list falls back to
the exhaustive scan, but a stale one does not. Ordering matters: the
invalidation runs before the subtitle refreshes so they re-tokenize against
the new dictionary content.

Docs: subtitle-overlay-priming no longer claims every subtitle change calls
onSeek().
This commit is contained in:
2026-08-04 00:01:14 -07:00
parent f43674cc39
commit 2003efa235
8 changed files with 200 additions and 37 deletions
+10 -4
View File
@@ -50,10 +50,16 @@ subtitles do not draw.
7. Cache miss: call `refreshCurrentSubtitle(text)`. Normal processing emits a plain payload
synchronously, then replaces it with the tokenized payload when ready.
In `src/main.ts`, both `onSubtitleChange` and `refreshCurrentSubtitle` pause
`subtitlePrefetchService`, notify it with `onSeek(lastObservedTimePos)`, and then call the matching
`subtitleProcessingController` method. This gives the visible overlay priority over background
prefetch work and re-centers prefetch around the live playback time.
Both `onSubtitleChange` and `refreshCurrentSubtitle` pause `subtitlePrefetchService` and then call
the matching `subtitleProcessingController` method, giving the visible overlay priority over
background prefetch work. Prefetch is not re-centered here: restarting the run per line
(`onSeek`) discarded the in-flight tokenization every time the subtitle changed, so only real
seeks restart it (see `onTimePosUpdate` in `src/main.ts`).
The pause is released by the emit that carries the tokenized payload. Both controller methods
return whether an emit is expected, and the caller resumes immediately when it is not — otherwise
a repeated subtitle (which schedules no work) would leave prefetching idle for the rest of the
cue.
## Live Cue Delivery