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Controller: character navigation in keyboard-only mode, plain Xbox face names (#326)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Claude <noreply@anthropic.com>
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@@ -57,6 +57,8 @@ type GamepadControllerOptions = {
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playCurrentAudio: () => void;
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previousEntry: () => void;
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nextEntry: () => void;
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/** Switches keyboard-only mode between moving by word and by character. */
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toggleCharacterNavigation: () => void;
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toggleMpvPause: () => void;
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previousSubtitle: () => void;
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nextSubtitle: () => void;
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@@ -419,6 +421,7 @@ export function createGamepadController(options: GamepadControllerOptions) {
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['playCurrentAudio', config.bindings.playCurrentAudio],
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['previousEntry', config.bindings.previousEntry],
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['nextEntry', config.bindings.nextEntry],
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['toggleCharacterNavigation', config.bindings.toggleCharacterNavigation],
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...WATCHING_ACTIONS.map((actionKey) => [actionKey, config.bindings[actionKey]] as const),
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] as const;
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@@ -580,6 +583,13 @@ export function createGamepadController(options: GamepadControllerOptions) {
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activeConfig,
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options.quitMpv,
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);
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handleActionEdge(
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'toggleCharacterNavigation',
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activeConfig.bindings.toggleCharacterNavigation,
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activeGamepad,
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activeConfig,
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options.toggleCharacterNavigation,
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);
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const activationThreshold = Math.max(activeConfig.stickDeadzone, 0.55);
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