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Controller: character navigation in keyboard-only mode, plain Xbox face names (#326)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Claude <noreply@anthropic.com>
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@@ -169,6 +169,9 @@
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"nextEntry": {
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"kind": "none" // Discrete binding input source kind. When kind is "axis", set both axisIndex and direction. Values: none | button | axis
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}, // Controller binding descriptor that selects the next word entry in the open Yomitan popup. Mine Card mines the selected entry. Use Alt+C learn mode or set a raw button/axis descriptor manually. If kind is "axis", direction is required.
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"toggleCharacterNavigation": {
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"kind": "none" // Discrete binding input source kind. When kind is "axis", set both axisIndex and direction. Values: none | button | axis
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}, // Controller binding descriptor that switches keyboard-only mode between moving by word and moving by character, like C. A lookup on a character searches from that character, which reaches words the subtitle split cuts in two. Use Alt+C learn mode or set a raw button/axis descriptor manually. If kind is "axis", direction is required.
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"previousSubtitle": {
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"kind": "none" // Discrete binding input source kind. When kind is "axis", set both axisIndex and direction. Values: none | button | axis
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}, // Controller binding descriptor that jumps to the previous subtitle line, like Shift+H. Works with or without keyboard-only mode. Use Alt+C learn mode or set a raw button/axis descriptor manually. If kind is "axis", direction is required.
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