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feat(launcher): bundle Bun and use it across all launchers (#243)
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@@ -19,7 +19,11 @@ import { shouldFetchReleaseMetadataForPlatform } from './release-metadata-policy
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import { updateLauncherFromRelease } from './launcher-updater';
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import { notifyUpdateAvailable } from './update-notifications';
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import { createUpdateDialogPresenter } from './update-dialogs';
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import { createFileUpdateStateStore, createUpdateService } from './update-service';
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import {
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createFileUpdateStateStore,
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createUpdateService,
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takePendingLauncherMigrationPath,
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} from './update-service';
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import { updateSupportAssetsFromRelease } from './support-assets';
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import { runSupportAssetUpdatesForLauncherResult } from './update-support-assets-runtime';
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@@ -38,6 +42,9 @@ export interface UpdateServiceRuntimeDeps {
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export function createUpdateServiceRuntime(deps: UpdateServiceRuntimeDeps): {
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getUpdateService: () => ReturnType<typeof createUpdateService>;
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takePendingLauncherMigrationPath: (
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refresh: Parameters<typeof takePendingLauncherMigrationPath>[1],
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) => Promise<string | undefined>;
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} {
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const updateStateStore = createFileUpdateStateStore(
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path.join(deps.userDataPath, 'update-state.json'),
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@@ -79,6 +86,7 @@ export function createUpdateServiceRuntime(deps: UpdateServiceRuntimeDeps): {
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sha256Sums: sums,
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launcherPath,
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downloadAsset: (url) => fetchReleaseAssetBuffer(fetchForUpdater, url),
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deferRecognizedLauncherUpdate: true,
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});
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return runSupportAssetUpdatesForLauncherResult({
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launcherResult,
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@@ -152,8 +160,7 @@ export function createUpdateServiceRuntime(deps: UpdateServiceRuntimeDeps): {
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getConfig: () => deps.getUpdatesConfig(),
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getCurrentVersion: () => app.getVersion(),
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now: () => Date.now(),
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readState: () => updateStateStore.readState(),
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writeState: (state) => updateStateStore.writeState(state),
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stateStore: updateStateStore,
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checkAppUpdate: (channel) => appUpdater.checkForUpdates(channel),
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shouldFetchReleaseMetadata: ({ request, appUpdate }) =>
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shouldFetchReleaseMetadataForPlatform(process.platform, appUpdate, request),
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@@ -187,5 +194,9 @@ export function createUpdateServiceRuntime(deps: UpdateServiceRuntimeDeps): {
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return updateService;
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}
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return { getUpdateService };
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return {
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getUpdateService,
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takePendingLauncherMigrationPath: (refresh) =>
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takePendingLauncherMigrationPath(updateStateStore, refresh),
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};
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}
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