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feat(launcher): bundle Bun and use it across all launchers (#243)
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@@ -31,6 +31,14 @@
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`bun run test:fast`
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`bun run test:env`
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`bun run build`
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Confirm `dist/launcher` contains only `subminer`, `subminer.cmd`,
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`subminer.js`, `prepare.cjs`, and `version`. Release CI smoke-tests
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`subminer.js` with Bun, then publishes both wrapper files and their checksums.
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Tagged CI runs `bun scripts/package-bun-source.mjs` and must publish
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`bun-v<version>-source.tar.gz` plus its `.sha256` file. The script
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fails if Bun's CMake dependency pins, WebKit pin, source checksums, patch
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inputs, or collected license files differ from
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`build/bun-source-manifest.json`.
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When validating auto-update metadata, also run the relevant platform package
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build and confirm `release/` contains the generated updater metadata
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(`latest*.yml`) and blockmaps (`*.blockmap`).
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@@ -54,6 +62,11 @@
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`bun run test:fast`
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`bun run test:env`
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`bun run build`
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Confirm both launcher wrappers and their checksums are included in the
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prerelease assets.
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Prerelease CI also assembles and publishes the pinned Bun corresponding
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source archive. A missing source repository or license file fails the
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release instead of publishing only the executable.
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When validating packaged updater output, confirm the platform build writes
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`latest*.yml` and `*.blockmap` files under `release/`.
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5. Commit the prerelease prep (package.json version bump + the generated
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@@ -97,6 +110,7 @@ Notes:
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- AUR publish is best-effort: the workflow retries transient SSH clone/push failures, then warns and leaves the GitHub Release green if AUR still fails. Follow up with a manual `git push aur master` from the AUR checkout when needed.
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- Required GitHub Actions secret: `AUR_SSH_PRIVATE_KEY`. Add the matching public key to your AUR account before relying on the automation.
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- Release and prerelease workflows upload updater metadata (`latest*.yml`) and blockmaps (`*.blockmap`) alongside platform artifacts. Do not remove those files while `electron-updater` is enabled.
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- Release and prerelease workflows publish `subminer` for POSIX systems and `subminer.cmd` for Windows. Both locate a packaged app and use its private Bun runtime. Keep the corresponding-source archive named `bun-v1.3.5-source.tar.gz`.
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- macOS tray app updates use the standard `electron-updater`/Squirrel path. Keep `latest-mac.yml`, the macOS `SubMiner-<version>-mac.zip`, and ZIP blockmap published; Squirrel uses the ZIP payload even when the DMG remains the user-facing installer.
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- macOS update metadata and full ZIP downloads are routed through `/usr/bin/curl` before Squirrel installation to avoid Electron main-process network crashes on update checks.
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- Windows tray app updates use the standard `electron-updater`/NSIS path. Keep `latest.yml`, the Windows NSIS installer, and installer blockmap published; updater HTTP is routed through main-process fetch to avoid Electron main-process network crashes during update checks.
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@@ -10,11 +10,15 @@ Read when: runtime ownership, composition boundaries, or layering questions
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SubMiner runs as three cooperating runtimes:
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- Electron desktop app in `src/`
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- Launcher CLI in `launcher/`
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- Launcher CLI in `launcher/`, with managed app-installed wrappers in `src/main/runtime/managed-launcher.ts`
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- mpv Lua plugin in `plugin/subminer/`
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The desktop app keeps `src/main.ts` as composition root and pushes behavior into small runtime/domain modules.
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Packaged apps include a private Bun runtime. Setup and release assets provide bootstrap wrappers generated from `src/main/runtime/*-launcher-bootstrap.ts`. macOS runs Bun and the CLI from app resources. Windows stages a versioned private Bun copy under `%LOCALAPPDATA%\SubMiner\launcher-runtime/<version>` so a running launcher does not lock the updater-owned app executable. Linux stages Bun, the matching CLI, and licenses under `${XDG_DATA_HOME:-~/.local/share}/SubMiner/launcher`. Its steady-state path performs one app `stat` and starts the cache without Electron. A missing cache or changed app fingerprint runs `launcher/prepare.cjs` through Electron's Node mode to refresh it. Desktop startup migrates recognized writable legacy JavaScript launchers and refreshes managed payloads after app changes. Development commands still use system Bun.
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Update checks and startup launcher migration share a serialized update-state store. Deferred launcher paths are acknowledged only after migration succeeds or the candidate is no longer eligible. Running Windows launchers and unreadable or unwritable candidates remain pending for a later startup.
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## Read Next
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- [Domains](./domains.md) - who owns what
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@@ -23,7 +23,7 @@ Renderer, launcher, plugin, and stats each keep their own local layering and sho
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- Keep side effects explicit and close to composition boundaries.
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- Put reusable business logic in focused services, not in top-level lifecycle files.
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- Keep renderer concerns in `src/renderer/`; avoid leaking DOM behavior into main-process code.
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- Treat `launcher/*.ts` as source of truth for the launcher. Never hand-edit `dist/launcher/subminer`.
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- Treat `launcher/*.ts` and the runtime bootstrap generators as source of truth for launcher behavior. `scripts/build-launcher.ts` creates `dist/launcher`; never hand-edit those artifacts.
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## Smells
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